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Immersive Interactions playing wrong animations


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As the title says, immersive interactions at some point started playing a few animations incorrectly. MOST of them work, but a few odd ones will play the wrong animations. Chain pulls will play the lock picking animation, for example. I think it may be tied to the behavior engine I am using (currently on pandora) but I haven't gotten the time to look into it. If this issue is familiar to you or you have any idea what may be causing this, please let me know. Thanks.

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