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Trying to Remove Panties from Armor Mod


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Posted (edited)

Solution:

1) Open BodySlide and select the group you want to batch edit. For Remodeled Armor its "CT77 Remodeled - All".
2) Select any armor with the Zap option to remove panties and build that armor only. "CT77 Steel"
   Select the low and high panty zaps
   The batch build will bring up every armor in the Group, be sure to right click and select none, then find and select a steel armor (not bikini version).
3) Click the save button underneath the group select which will save the Zaps to the group and then batch build.
4) Armor is now truely revealing now. 
5) If you have Transparent Mod installed it will add panties back to the armor. To get rid of these rinse and repeat as 1 - 3 above. The steel armor will present as [CT77 Steel].

 

 

 

The body I'm using is the CBBE 3BBB Body Amazing nude.  I've set it up as a Zeroed Slider PC and base for Obody.  Working very well thank you.  Then  downloaded a revealing armor [Remodeled Armor SE - CBBE 3BA].  And further loaded the transparent texture mod [Remodeled Armor SE - Trans-Textures] for it .  Now I get panties for a revealing armor.

 

The armor was successfully built using zeroed sliders for CBBE 3BBB Body Amazing.  So far everything fits very well.  But there are panties.

 

The Remodeled Armor has a preset that Zaps panties on the CBBE body.  I asked the Mod author about getting rid of the panties but was directed to a slider preset with panty zaps for the CBBE body. He said to place the zaps in the  Filter Group File "CT77 Remodeled - All" with nothing else.  That didn't make sense to me.  So I asked again with my mediocre knowledge of bodyslide for clarification, but no response.  Modders are busy people, he's helping others and it's not his fault I'm a bit lost with the issue.  I'm also not about to build another body and break my Obody.

 

His response:

Spoiler

I think what you are looking for is a preset with only the zap panty setting.  From the main page of this mod description:

<SetSlider name="ZapPanty" size="big" value="100" />
<SetSlider name="ZapPanty" size="small" value="100" />

The file would have nothing else. You would apply this to the group "CT77 Remodeled All".


The groups XML file (saved as text for uploading) follows:

CT77Groups.txt

 

The preset he has with the panty zaps.  I was unable to convert it to CBBE 3BBB Body Amazing zeroed sliders. 

CT77SEZP.txt

 

Just want to get rid of panties on a revealing armor replacer.   Wish I could just delete them from a file. 

Edited by remodel
Posted
29 minutes ago, NubAU said:

I just went into nifskope and deleted that mesh for one armor as a test - as long as you know how to deploy 2 individual nifs without affecting the original files.

 

dragonscale.rar 2.71 MB · 0 downloads

Ok, so using this method will require editing every armor's NIF 0 and 1 and the alternates on many.  Not sure what you  mean by deploying 2 individual nifs without affecting files.  In the past I would make a backup of the NIF and edit it in the Mods armor NIFs directly to change body slots for armor.  Though I seem to have forgotten some details.  As long as the nam doesn't change I don't think anything will change anyother files like scripts. Also, If I'm to use this method I guess I'm looking for the CT77****** labeled body armor pieces 0 and 1.  Would you know if the ******_go.NIF pieces need to be edited.  Just trying to get an idea of the level of work involved. 

 

I was hoping for an XML bodyslide solution.  But if that can't work this is a plan.

 

I really appreciate the time you took to look at this.

 

PS how do you close the open NIF files in NifScope.

Posted

In the bodyslide, near the top sliders, you can untick the panties and then build. It will be built without panties. 

 

If those checkboxes aren't there, what i do is load the outfit in outfit studio (top right corner of bodyslide) and then delete the parts of the armor I dont want on the right pane after it opens.

Posted (edited)
13 hours ago, traison said:

Sooo... what's wrong with just checking the zap for panties and saving it as a new preset? Too easy? Looking for a challenge?

Wouldn't it conflict with my zeroed slides 3BA body?  A bit of history for the CT77 body; it was built for those outsized immersive wenches with enormous butts and breasts.  Not my cup of tea.  The zaps are applied to the body files not Armor files. 

 

I was told by mod author to clear the preset except for the zaps and apply it to the  CT77 Remodeled - All group.  How, I don't have a clue.  If you know how to do this I'd be grateful for the how to. 

 

I've attached an image of the CT77SEZP.XML loaded in BodySlide.  You can see the exaggerated sliders for the butt.  Building this will replace every body in the OBODY configuration.  Not going to happen.  I'd rather have panties than break obody.

 

Spoiler

BS-CTZZSEZP.jpg.beca62827f0b5772dcf8adc214927d3a.jpg

 
 

 

Thanks for the look

Edited by remodel
Clarification
Posted
12 hours ago, Beast161616 said:

If those checkboxes aren't there, what i do is load the outfit in outfit studio (top right corner of bodyslide) and then delete the parts of the armor I dont want on the right pane after it opens.

The preset doesn't have panty Zap checkboxes and doesn't build the outfits; it rebuilds all my Obody config sets.  The panties are reintroduced through the body.  The Armor bodyslide group file CT77 Remodeled - All builds armors in the vanilla replacer.; it has no zaps. I was told by mod author to clear the preset except for the zaps and apply it to the  CT77 Remodeled - All group.  How, I don't have a clue.

Posted (edited)
1 hour ago, remodel said:

A bit of history for the CT77 body

 

What does this have to do with anything? You said you were using 3BA.

 

1 hour ago, remodel said:

Wouldn't it conflict with my zeroed slides 3BA body? 

 

I don't see how there could be any kind of conflict from a BodySlide perset, unless you don't build all bodies and outfits using that preset. If you leave something out then yes the meshes will have different proportions.

 

1 hour ago, remodel said:

it was built for those outsized immersive wenches with enormous butts and breasts.

 

Maybe. The Remodeled Armors mod has a 3BA conversion, meaning what you said about it being built for something else is totally irrelevant.

 

I'm not sure what you're really trying to do here, but it sounds way overly complicated. Are you trying to bend some kind of CT77Body variant of Remodeled Armor to fit 3BA using the BodySlide sliders?

 

1 hour ago, remodel said:

The preset doesn't have panty Zap checkboxes

 

This is not a feature of BodySlide presets. The sliders (and checkboxes) come from the outfit projects. Presets merely determine their values, if they're available. This is why you can apply a 3BA preset to a CBBE body and the other way around - the preset doesn't care what mesh its applied to, just some values get ignored if the slider names don't match.

Edited by traison
Posted
11 hours ago, traison said:

Maybe. The Remodeled Armors mod has a 3BA conversion, meaning what you said about it being built for something else is totally irrelevant.

You didn't look at the preset picture showing the 100% sliders for certain body parts.  Also, I'm not sure you looked at the preset file. That is a feature of the of the CT77 body, I've never seen those anywhere else.  I don't want to wrestle with a CBBE preset for bodies that could mess up my Obody configuration I spent days on.  The Armor has 3BA support.  The BodySlide set up for this preset looks like nothing I'm familiar with for building the Obody presets.

 

So far you've given more grief than help.  Give me a picture of the BodySlide setup of what you're writing about; you can start the batch build but cancel before completing it.  You'll get a list of all the bodies it will overwrite.  I know, I did it and it would overwrite every body in my configuration; I have 11 female body files for Obody each with a different configuration, but mostly zeroed sliders.  I downloaded most and built three, none of them tried to overwrite all the bodies.

 

Again I'm no BodySlide expert but I can navigate it.  With clear instructions or PICs I can possibly gain an understanding of what your trying to tell me.  Maybe you're good enough to recode the XML files I posted to make it happen.  It shouldn't build bodies but the armor and zap all panties.

Posted
11 hours ago, nabliab said:

What I usually do (and probably isn't the best way) but I just set alpha to 0 for meshes I don't want to show.

That's actually cool and usable.  Thanks.

Posted (edited)

All of your armor/clothing sets should be built to zero-sliders, with the 'Build Morphs' checkbox selected. They will change to fit whatever body OBody has equipped on the actor. It's really not complicated.

When building your presets for OBody use, you are not building the body - you are making a preset that you save under whatever name you want it to be. When you build your nude body, and all of your outfits, you build them to zero-sliders - that means you set all your sliders to zero. OBody handles distribution of the presets you have in the Slider Presets folder in your Caliente Tools folder in the games Data Folder.

 

Don't want underwear? If the 3BA version of the armor doesn't have a zap for it, just make a zap in outfit studio for it. Go back in to BS, select the armor, check the zap panties box, and build it to zero sliders.

 

It looks like you are making the process a lot harder than it really is.

 

There are a ton of tutorials out there on how to create zap sliders if you don't already know how to do it.

Edited by IBAGadget
Posted (edited)
On 2/25/2025 at 9:30 PM, IBAGadget said:

Don't want underwear? If the 3BA version of the armor doesn't have a zap for it, just make a zap in outfit studio for it. Go back in to BS, select the armor, check the zap panties box, and build it to zero sliders.

So if I zap one outfit/armor, all outfits/armor outfits are beneficiaries of no panties?  I don't want to go down a rabbit hole zapping each outfit/armor; it's a vanilla replacer.  The Mod author put the panty Zap in a CBBE body preset not in the outfit/armor bodyslide xml group.  I don't want to create another body; however, zapping a single outfit/armor panty would appeal to my lazy self.  So this means the panties are not part of each outfit/armor but one set for the entire Mod?

 

On 2/25/2025 at 9:30 PM, IBAGadget said:

It looks like you are making the process a lot harder than it really is.

I probably am, out of ignorance of how a Zap would work for all the outfits/armors in the mod in relationship to Obody (although I got it working).  

 

So just to confirm, zapping the panties on one outfit/armor will remove panties from the entire set?  If this is not what you meant, Then how would I put the body preset panty zaps in the group file to rebuild the entire set without panties without building another body.  The xml code is posted above as txt files.

Edited by remodel
Posted
1 hour ago, remodel said:

So if I zap one outfit/armor, all outfits/armor outfits are beneficiaries of no panties?  I don't want to go down a rabbit hole zapping each outfit/armor; it's a vanilla replacer.  The Mod author put the panty Zap in a CBBE body preset not in the outfit/armor bodyslide xml group.  I don't want to create another body; however, zapping a single outfit/armor panty would appeal to my lazy self.  So this means the panties are not part of each outfit/armor but one set for the entire Mod?

 

I probably am, out of ignorance of how a Zap would work for all the outfits/armors in the mod in relationship to Obody (although I got it working).  

 

So just to confirm, zapping the panties on one outfit/armor will remove panties from the entire set?  If this is not what you meant, Then how would I put the body preset panty zaps in the group file to rebuild the entire set without panties without building another body.  The xml code is posted above as txt files.

You would need to create the zap slider for each armor type in the mod. Zap sliders only affect the armor part that you have open in Outfit Studio.

I don't even know how you would attach a zap slider for an entire suite of armors to a single body preset - doing that limits you to using one single body preset in order to have the zap in effect. By having the zap attached to the armor, it affects all uses of that armor in your game, regardless of the underlying body preset used.

 

Downside is, you can't batch build the armor - in order for the zap to work, you have to apply it to each armor type (leather, steel, ebony, et al) and build them individually. You can batch build the entire collection, and then just go back and re-build the pieces that have zaps you want to apply.

 

Creating the zaps really doesn't take that long, and it gets easier the more you do it. You also don't have to do them all at once. Do one or two to get the hang of it, then do the others when you feel like it/have time. They don't have to be done before you start playing your game. Outfits can be altered in Outfit Studio and re-built in bodyslide at any time without messing up your game in the slightest. 

Posted
4 hours ago, IBAGadget said:

Downside is, you can't batch build the armor - in order for the zap to work, you have to apply it to each armor type (leather, steel, ebony, et al) and build them individually. You can batch build the entire collection, and then just go back and re-build the pieces that have zaps you want to apply.

 

Creating the zaps really doesn't take that long, and it gets easier the more you do it. You also don't have to do them all at once. Do one or two to get the hang of it, then do the others when you feel like it/have time. They don't have to be done before you start playing your game. Outfits can be altered in Outfit Studio and re-built in bodyslide at any time without messing up your game in the slightest. 

This was what I thought.  I was hoping for an XML all in one solution through code, but it doesn't seem to exist.  Thanks for clearing this up for me.

Posted (edited)
1 hour ago, nabliab said:

Sometimes I set the Alpha to .5 if I want the dress to be "see through". 

Yeah, that is helpful.  I like the lingerie also wish I'd have seen it before I got my clothes and armors set.   Have you seen R18pn 08 - Lingerie Set CBBE 3BAv2 SMP, it's what I'm using for prostitution.  It's actually an old mod updated in 2023.  Applying your "see through" would make it better.  Thanks.

Edited by remodel
Posted
18 hours ago, remodel said:

Yeah, that is helpful.  I like the lingerie also wish I'd have seen it before I got my clothes and armors set.   Have you seen R18pn 08 - Lingerie Set CBBE 3BAv2 SMP, it's what I'm using for prostitution.  It's actually an old mod updated in 2023.  Applying your "see through" would make it better.  Thanks.


So is this what you are trying to achieve ? Removing the panties?  I now the zap doesn't just remove the panties, it removes the entire panty and strap.

You can edit directly in the <DRIVE>:\STEAM\steamapps\common\Skyrim Special Edition\Data\CalienteTools\BodySlide\ShapeData\R18pn Lingerie 3BA NIF file. 

uQxv4k8.png

Then edit the texture in your Vortex staging location <DRIVE>:\Vortex Staging\skyrimse\mods\R18pn Lingerie CBBE 3BA.7z-91841-1-3-1-1702696281\textures\R18pn\lingerie\B
Save and Deploy

IdiEV33.png

Final outcome, .5 alpha and panty removed by editing texture.

yFP75MV.png

Posted
On 2/28/2025 at 8:06 AM, nabliab said:

So is this what you are trying to achieve ? Removing the panties?  I now the zap doesn't just remove the panties, it removes the entire panty and strap.

What I really want is to blend the XML files so they produce a run once and fix all panties on the Remodeled Armor Mod.  Some of the Armors have bikinis and I don't want to Zap them.  Some have these skirt armors/clothes and those are the panties what I want gone.  

 

I'd like to find someone who writes XML for BodySlide and see if the files can be patched for said purpose.  All I need is one example (maybe another armor/clothes set) and I can patch the rest.  I really am to lazy to zap each individual armor and figure out where I'll put all the output.  Your NIF solution would be better, no output to manage, just too lazy to do it that way.  However, for a limited set I like it, but Remodeled Armor is a replacer for all vanilla armor and clothes; too much.

 

Your NIF expertise is really good.

 

What I can't figure is making a revealing armor and putting panties on it.

 

Thanks for looking into it for me and a big thanks for some NIF knowledge.

Posted
On 2/25/2025 at 9:30 PM, IBAGadget said:

It looks like you are making the process a lot harder than it really is.

You were right.  But no one communicated how to do it, so it was really hard.  Check my solution and compare it to the advice I got; you'll get my point.  However, I'm right about the provided preset wanting to reset every body in my Obody configuration.  That's a non-starter for me.  My solution didn't touch a body, just the Armor using a body definition and it did it for the whole set at once when the Zaps where added to the group through the save.  That was the missing part for me. 

 

It's working beautifully.

 

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