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CTD while using Prison Alternative & Public Whore


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Posted

Hi, I'm just posting there as a feedback and just see if someone else has gotten the same issue.

My character was in jail with the Prison Alternative mod and was in restraints. Restraints you can remove only by equipping a sharp weapon.

After a day in jail, the jailer comes and tells my characters she's to be the public whore, so she gets put an armbinder, but the arms stays bound behind her back.

At this points I'm just thinking ok, I'll just use the additem command to get a sharp weapon, equip it and maybe it will be ok.

Turns out, when I equipped the steel dagger, the game crashed.

Vortex doesn't tell me about any incompatible mods, cyclic rules or missing dependencies, all is good. I'm a noob in modding, so I was just wondering what could cause this. Maybe two scripts were overlapping and caused a crash, I don't even know how they work but if anyone knows, I'd be happy to know.

 

Posted

If your armbinder is a DD armbinder then that is the problem there.  Pama's scripts and DD scripts don't play well together which is why the download page has this warning:

 

warning.jpg.eb9e760f8ecdb5a8eff786b322127b20.jpg

Posted

A very unimmersive/risky option may be to use the removeitem command very quickly - so probably get to your inventory to pause the game, then 'help itemname 4' to get the itemid reference, and 'removeitem itemid number'

 

the risk will be greater if there are quests (devious cursed loot, devious followers, unforgiving devices, possibly lola) that are attached to the item. I would also expect some quests could interact badly - having a lola remain naked rule conflicting with a prison wear restraints, or a lola wear a collar rule that conflicts with the prison mod.

 

so if you've got more than one DD 'quest' mod - and prison sentences count as a quest - then be very careful that you only trigger one at a time. Even it the game is stable, the gameplay may rapidly change into something unplayable.

Posted
7 hours ago, IcicleInn said:

If your armbinder is a DD armbinder then that is the problem there.  Pama's scripts and DD scripts don't play well together which is why the download page has this warning:

 

warning.jpg.eb9e760f8ecdb5a8eff786b322127b20.jpg

Ah yes, I remember now. I didn't read it again because I already downloaded it a few months back, thanks for the reminder.

Posted
5 hours ago, JimUpdating said:

A very unimmersive/risky option may be to use the removeitem command very quickly - so probably get to your inventory to pause the game, then 'help itemname 4' to get the itemid reference, and 'removeitem itemid number'

 

the risk will be greater if there are quests (devious cursed loot, devious followers, unforgiving devices, possibly lola) that are attached to the item. I would also expect some quests could interact badly - having a lola remain naked rule conflicting with a prison wear restraints, or a lola wear a collar rule that conflicts with the prison mod.

 

so if you've got more than one DD 'quest' mod - and prison sentences count as a quest - then be very careful that you only trigger one at a time. Even it the game is stable, the gameplay may rapidly change into something unplayable.

You're right, I'll be careful. Thanks !

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