Tlam99 Posted January 6, 2025 Posted January 6, 2025 View File CalixtoHomePlayerOwned Sets Calixto's home player owned. No masters except base Tome craftable smelter 2 silver ore 1. Quest on the ice must be complete completed. 2. cast spell when in Calixto's home and Susanna will move into this new home. (when alive) You can bring her back alive on your own or use the spell provided with Succubus Explosion addon. Later will give her a 3BA body plus the wounds. (see screen) Submitter Tlam99 Submitted 01/06/2025 Category Regular Mods Requirements Regular Edition Compatible
DonQuiWho Posted January 6, 2025 Posted January 6, 2025 Hi. I'm not trying to 'Rain on your Parade', but what does this mod do that exceeds what this one does? https://www.nexusmods.com/skyrimspecialedition/mods/97668 DQW
Tlam99 Posted January 6, 2025 Author Posted January 6, 2025 nothing It does not remove or add anything except Susanna (if alive) This, and only this is the reason I made it for my setup, get Susanna out of my already crowdwd inns. As, I assume, among those 1000nds downloads of the Succubus Explosion addon, are many using the "Bring back Susanna Original" spell. Exactly following is what I want to share, this little tweak I made for my setup. Actually, console is enough to take the ownership, but having the living Susanna (original ID) moving into her murders home is something all those other "take ownership" will not provide. So you see nothing different, even less, as I do not add chests and this or that. But Susanna.
DonQuiWho Posted January 7, 2025 Posted January 7, 2025 12 hours ago, Tlam99 said: nothing It does not remove or add anything except Susanna (if alive) This, and only this is the reason I made it for my setup, get Susanna out of my already crowdwd inns. As, I assume, among those 1000nds downloads of the Succubus Explosion addon, are many using the "Bring back Susanna Original" spell. Exactly following is what I want to share, this little tweak I made for my setup. Actually, console is enough to take the ownership, but having the living Susanna (original ID) moving into her murders home is something all those other "take ownership" will not provide. So you see nothing different, even less, as I do not add chests and this or that. But Susanna. Ah, I see! And why people would want to do that! Thanks for taking the time to reply DQW
Tlam99 Posted January 7, 2025 Author Posted January 7, 2025 (edited) 1 hour ago, DonQuiWho said: And why people would want to do that! I cannot talk what other people want, but what I want. Just the empty house has been boring to me, so I filled it up. To explain the reason for moving her. I got not a single Vanilla NPC left, even all the mods installed got a replacer, like YPS, Apropos2 etc.etc. In addition, at least 200 single additional NPC, did not count maybe more. En block addons npc, at least 300, all with made facegens, hairs etc. No Vanilla I guess, I got more addons than the base game in respect of npc. So I need to distribute those a bit, out of inns and so. I prefer not to kill the placed npc, always find a solution to keep them alive. The only kills I make, are the engine ceated ones, as this makes no sense to keep them alive, ( just in save or memory engine created ones) Quite difficult and error prone to keep those alive. So: Share it, if you like it ok, if you don't like it, ok. PS: just grabbed the next best example on playing. Alva as my house steward, buys the things: Spoiler and is good for other things: Spoiler Edited January 7, 2025 by Tlam99
DonQuiWho Posted January 8, 2025 Posted January 8, 2025 On 1/7/2025 at 11:41 AM, Tlam99 said: I cannot talk what other people want, but what I want. Just the empty house has been boring to me, so I filled it up. To explain the reason for moving her. I got not a single Vanilla NPC left, even all the mods installed got a replacer, like YPS, Apropos2 etc.etc. In addition, at least 200 single additional NPC, did not count maybe more. En block addons npc, at least 300, all with made facegens, hairs etc. No Vanilla I guess, I got more addons than the base game in respect of npc. So I need to distribute those a bit, out of inns and so. I prefer not to kill the placed npc, always find a solution to keep them alive. The only kills I make, are the engine ceated ones, as this makes no sense to keep them alive, ( just in save or memory engine created ones) Quite difficult and error prone to keep those alive. So: Share it, if you like it ok, if you don't like it, ok. PS: just grabbed the next best example on playing. Alva as my house steward, buys the things: Reveal hidden contents and is good for other things: Reveal hidden contents So sorry about that! Really! My comment was only meant to be a piece of 'throwaway humour' - ROW often sees us here as having a SOH which might be classed as being a bit off the wall - and it certainly wasn't meant to be taken unduly seriously Apologies if it read otherwise to you Personally, I'm only too happy to see you producing mods that are often out of the ordinary and a load of fun to use And FWIW, I use PAH and DOM for similar purposes. Most of the bad ladies end up being suitably employed. 😉 I even have a female Ulfric replacer, fully voiced for Ulfric's normal dialogues https://www.nexusmods.com/skyrimspecialedition/mods/50568 ........... with a game based female voice added for any dialogue lines outside of those, I never actually 'kill her dead' in the civil war, as PAHE/DOM enslavment acts as with the same effect so the game can be carried on normally as if she were dead, and after then training her to acquire suitable skills - Trolls make the best DOM trainers ever - I plug her with both a bell and a suitable sign, and then use DOM/AYGAS to have her make her one remaining asset, that big mouth, available, as I then hawk her new found talents to the good citizens of Skyrim's Imperial cities 😛 Anyway, Best wishes for 2025, and look forward to seeing more of your creativity DQW
Tlam99 Posted January 11, 2025 Author Posted January 11, 2025 (edited) On 1/8/2025 at 10:34 PM, DonQuiWho said: sorry about that! Really uhm.... for what ? The other day someone said to me, I speak like Wittgenstein. Edited January 11, 2025 by Tlam99
DonQuiWho Posted January 11, 2025 Posted January 11, 2025 11 minutes ago, Tlam99 said: uhm.... for what ? The other day someone said to me, I speak like Wittgenstein. Really I'd have gone for Nietzsche 😉 More seriously, I had thought that you were implying, ever so politely, that I might just be another ungrateful sod! Obviously I was anxious to dispel that notion. I'm really just a very grateful sod 😝 DQW
stavlan Posted January 18, 2025 Posted January 18, 2025 I have this mod that lets me finish the quest before Susanna is killed, doesn't look like there is any interference on 1st glance but wanted to ask before trying it out : is this mod intended for her to still be alive or does it change the vanilla quest to resurrect her?
Tlam99 Posted January 18, 2025 Author Posted January 18, 2025 If alive, she moves in. Does not touch the quest, only checks if finished.
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