Rattlefinger Posted December 25, 2024 Posted December 25, 2024 View File (GL)Amazon species Edit 25/05/25 I'm sorry for not updating for an awful lot of time. I haven't left, I'm just dealing with personal, family, but mostly financial issues, and when I get some time I play M&B2: Bannerlord instead of spending a few minutes every day to do some work. Again, I'm sorry, I'm trying to sort other things out. 4.0 "Phoenix" is out now, and I took a quick glance whether it's broken this mod or not. It kind of has, the population portraits use the "default species portrait" now, but leaders seem to be unaffected, thus even though the mod needs to be updated, it seems existing saves made with it are not unusable and new games can be started. Yet another Stellaris species portrait set, only this time it's not cropped photos or anime characters, but scantily clad (if at all) models rendered with DAZStudio. It's coming along nicely, but there's still plenty to do. The portraits are static, because 1. it's easier and quicker to make, 2. I don't think animated portraits add that much more value to worth the hassle. The initial plan was to include at least 10 phenotypes per set and portraits for most if not all jobs too, but I had to realize soon enough that the mod is becoming big quite fast; as of 1.9.0, it is 88MB unzipped. So, currently I plan to do 5 phenotypes per set and 9 pics per phenotype: 3 for leaders, 3 for general pops, 1 for slaves, 1 for biotrophies and 1 for purged pops. The last 2 categories are definitely X-rated pics. If anyone wants an R-rated version, without the naughtier pics, or have issues with the mod (I have limited testing capabilities) please, let me know on the forum. How to install: Just copy the .zip into \Documents\Paradox Interactive\Stellaris\mod\, unzip it, so you can see a \Documents\Paradox Interactive\Stellaris\mod\Amazons.mod and a \Documents\Paradox Interactive\Stellaris\mod\Amazons\ directory with 3 subdirs, and you should be able to add the mod to a playset in the launcher. I have no idea about DLC or other mod prerequisites, but I don't think there should be any. If there are and you can figure it out, please let me know. Submitter Rattlefinger Submitted 12/25/2024 Category Stellaris Requirements
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