Random987654 Posted December 15, 2024 Posted December 15, 2024 (edited) Hi there, I'm looking for this skin mod - not the tattoos, just the skin with the complexion and the marks, anyone got an idea? Screenshot is from Daymarr, posted in this mod, name of the image is "Wayne": https://www.nexusmods.com/skyrimspecialedition/mods/45107?tab=images Thanks! Edited December 15, 2024 by Random987654 Typo 1
PandaIGuess Posted December 15, 2024 Posted December 15, 2024 (edited) I think that's the second time I've seen that image this week lol. The skin texture looks like BNP (Only for SE), and the freckles look like they might be from FRECKLES - Racemenu Overlay Collection (LE, SE). Obviously I might be wrong, but that's the best guess I have lmao. Edited December 15, 2024 by PandaIGuess
Random987654 Posted December 15, 2024 Author Posted December 15, 2024 (edited) Haha, yeah, I guess the guy who posted it first also posted it on Reddit, asking for the tattoos, that's where I saw it and I liked the skin mod, so I tried to find it which eventually brought me here, asking for it Thanks mate, I'll check it out Edit: I checked the freckles mod, that's not the same as on the picture, still looking for suggestions Edited December 15, 2024 by Random987654
Ronin79 Posted January 20, 2025 Posted January 20, 2025 I wish someone would do a LE port of BNP for BHUNP. That would be the only reason for me to ever ditch my own custom skin.
PandaIGuess Posted January 21, 2025 Posted January 21, 2025 9 hours ago, Ronin79 said: LE port of BNP for BHUNP Can't you just run BNP through Cathedral Asset Optimizer? Pretty sure it can port SE mods to LE. If not, you can probably just manually re-export the textures with BC3 compression and be fine.
Ronin79 Posted April 19, 2025 Posted April 19, 2025 On 1/20/2025 at 8:47 PM, PandaIGuess said: Can't you just run BNP through Cathedral Asset Optimizer? Pretty sure it can port SE mods to LE. If not, you can probably just manually re-export the textures with BC3 compression and be fine. A bit late on the reply, but I've since tried using CAO numerous times on every possible setting, and the result is always bad. I'm not a graphics expert, but I would guess it has something to do with the type of compression being used on the original textures. I think you may be right about just manually redoing the textures with BC3, because I've seen someone get the CBBE version of the textures to work with LE on their follower mods.
PandaIGuess Posted April 26, 2025 Posted April 26, 2025 On 4/19/2025 at 4:28 PM, Ronin79 said: I've since tried using CAO numerous times on every possible setting, and the result is always bad. Ah yikes, that's a huge bummer. Shouldn't take too long to do manually though, your best bet would probably be to use either Nvidia Texture Tools or Crunch. There's a couple other options but those are the best, the AU wiki has a lot more info on DDS compression if you're interested.
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