Jump to content

Sexy Kill Moves V2


Recommended Posts

Posted

Sexy Kill Moves V2

View File

This is a reupload of a mod among those 70% I deleted.

 

It's reworked, no mor "walking" dead bodies. 

As I know know whats the reason, I could fix it, 

 

BS files included for the wounds. It does not include the cut off dig version.

 

Uses SOS Core.esm as master

Recommend, use the Calixtos enchanted knife. Your followers can use it (thats the one I tested right know)


  • Submitter
  • Submitted
    12/07/2024
  • Category
  • Requirements
    SOS full
  • Regular Edition Compatible

 

Posted (edited)

Look at the picture

 

Kill move, means the victim will die. Sooner or later because of the wound.

 

As this is a reupload and I have the habit to add things to existing mods I made, you find some amulets and rings in the esp.

(Additemmenu or things like that)

This give a npc the battle bite abiliy. I mention it but it's not the main feature.

You can try it, should work, but I rarely used those.

 

Edited by Tlam99
Posted
On 12/7/2024 at 3:41 PM, Tlam99 said:

Look at the picture

 

No disrespect, but based on the description and the picture, it's impossible for the reader to understand what your mod does.

  • 1 month later...
Posted (edited)

i was able to convert this esp (4.1) to using TNG from SOS via SSEEdit:

- unselect all plugins, add TNG and this mod's esp

- add TNG as master

- for each Armor of EDID named "JtRskin<...>armor":

  - change keyword "SOS_Revealing [KYWD:XY0012DB]"  (where XY is likely 05 or something) to  TNG_Revealing (text auto complete will get the FormID so not entering that here)

  - change keyword "SexLabNoStrip [KYWD:XY0058F1]" to "TNG_IgnoredArmor" (i am not 100% sure this value but it worked in testing - there are a few others to choose from) [see note down below]

- right click This Mod in the left-pane and Clean Masters

- save

 

 

notes on changing from SexLabNoStrip:

- i did not do much googling on this, but in my first attempt i used TNG_Addon<Male/Female> and not sure if this caused the game to have instability, or if it was by-chance i forgot to re-run Pandora

- TNG_IgnoredArmor seemed to work great in testing: armor'd NPCs would turn loose armor and have the skin attached

 

 

As for "animations" people are asking about - just try the mod out ! from what i could see there were no unique animations added, but instead extra gore by-chance on existing kill moves.

 

 

some buggy behavior: though i do have VioLense and Kaputt installed (and in testing set kill-move-chances to 100%, ect) i did seem to have some oddities (did not drill down the rabbit hole of triaging):
- npc's would have kill-move upon them, but would get to 0% HP, health-bar would vanish, then they would stand up. i could attack again and do another kill move finishing them

- sometimes an NPC would never die and have several kill moves happen upon them

- sometimes i would slash at an NPC, walk away, then 1 or 2 secs later the Calix kill animation would trigger, (and sort of force the player and npc together for the scene)

 

 

but overall pretty nifty- i think it would be great to see if it can be ironed out with Kaputt (or VioLense, or both) - but also as a normal ability for kill moves without Calix ability (with a random chance for the affects depending on the victims armor but imo that might need to tap into the kid's keyword list)

 

 

Edit2: using skyrim se via steam if this matters

Edited by owgmjtb
  • 10 months later...
Posted
16 hours ago, spookybnnuy said:

taken down

look here

 

 

1. this is a exception, as I stopped publishing.

2. latest version I use, but without cut off male part.

3. use the provided weapon and disenchant it. Enchant other weapons with it. (no more spell etc. neeeded.

4. do not assume it's a regular deadly kill move. The NPC will not always die right away but after a while due to the wound. (it's NOT a regular vanilla killmove)

5. give the new enchanted weapons to your followers. PC can use it, but PC killmoves are much more laggy then follwer ones. It works for PC.

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...