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Bad game textures (SOLVED)


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Posted (edited)

> For some reason(s), the game started to show a bad texture, especially in interiors although nothing new was installed that would cause or conflict with it. Sometimes, even the follower gets a dark face when loading the game or disappears returning to her home cell. Because of that, Skyrim was reinstalled, LOOT placed mods in the right order, AA and ASF are set to 8 samples, and FPS is locked at 60 framerates, and yet the game shows a lame graphic. The picture doesn't show the real texture problems. Can somebody help me with this, please?

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ScreenShot5.jpg.ac030d2b45c52b4991e49f277e46a55e.jpgScreenShot6.jpg.0f72fb34d2c2baee366c6762c4a63d95.jpg

 

 

LoadOrder_Skyrim_2024-11-25T00-38-52.txt

Edited by Evaloves4
Posted

I don't know which is a bad texture since it seems normal to me.

If you mean the mismatch/seam in the texture then it is a modder fault, which usually happens when trying to port mods from LE to SE (For example: Slaverun SE)

Also, LOOT will never place mods in the right order, it only gives you a general idea. You will always need to sort the order yourself.

Posted
37 minutes ago, duy123a said:

I don't know which is a bad texture since it seems normal to me.

If you mean the mismatch/seam in the texture then it is a modder fault, which usually happens when trying to port mods from LE to SE (For example: Slaverun SE)

Also, LOOT will never place mods in the right order, it only gives you a general idea. You will always need to sort the order yourself.

> Thank you for the answer, but as i said, the environmental texture was brighter, smoother, and nicer. This one is the opposite. Can't figure out what happened and what is causing it. The game worked just fine until when the texture went wrong when loading it.

Posted
2 hours ago, 1whirled said:

You're running out of available vram. This is the cause of everything you describe, I've run into this wall many times. The flat black faces on npcs solidifies the assessment. This, the only thing that results in, you have too little memory available to load the textures, not a mod in specific, or your load order. Rim prioritizes items trying to not crash by dropping rendering them sequentially one by one. Minor textures first, npc face textures being not far from the top of the list in priority. If you stick with it a little longer once the black face errors start, it will ctd the game when the memory pool is exhausted. 

 

You can try increasing the size of your swap file, but bruh, that's not going to help for long and is going to drop performance swapping video memory into slower system memory then back and forth ad infinitum. Until it crashes again from the same thing all over again. You can reduce texture sizes to minimize the footprint, greatly reduced image quality is what you'll have though. Not acceptable imho, & moreover because double compressing a texture with the algorithms available to LE will trash the quality of the image.

 

 

 

No evangelist here & not trying to push it, however... This is where SSE shines with a greatly expanded amount of available (to the engine) memory, whether vram or system memory at it's disposal. I know intimately, I'm well above 11 Gb of vram at all times even in minimalist Beth test cells like Elsweyr, with peaks upwards of 18.5 Gb. Using 12+ Gb of system memory as well, 3x that of OG's ultimate limit. My game is stupid big, srsly. If you want to run the amount of mods you do, that's where you should be, bc you're at the very limit cap of what LE can do. Sorry mah dude, this is the only path forward to raise the bar.

>Thanks. It was a partial problem in VRAM since only the player's follower got a brown/dark face. Other NPCs were normal. Here is where the problem was and how it was fixed:

 

- Under Display settings > Graphics > Skyrim > GPU preference in Win11, High-performance default (Nvidia) graphic card was selected. When changed it to Let Windows decide (high performance), the graphic/texture in the game returned to normal and there were no more brown/dark faces and similar texture glitches.

  • Guest changed the title to Bad game textures (SOLVED)

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