Just4someMods Posted January 9, 2025 Author Posted January 9, 2025 On 1/3/2025 at 7:36 PM, xxvvxx said: Will you update this from time to time? If I think I can improve it, yeah. 1
Guest Posted January 9, 2025 Posted January 9, 2025 I tried to make it work, but it shows this error in mcm
Guest Posted January 9, 2025 Posted January 9, 2025 (edited) 1 hour ago, squirrel_123 said: I tried to make it work, but it shows this error in mcm EDIT: I managed to solve it by going into config.json and keybinds.json and deleting the $schema line Now it is asking for MCM helper version 13 I am using sse 1.5.97 and mcm helper nexus version. EDIT 2: I solved the mcm problem by changing the line: "minMcmVersion": 9, inside config.json to 9 Now it's working fine Edited January 9, 2025 by squirrel_123 update
Guest Posted January 11, 2025 Posted January 11, 2025 I updated my Skyrim from version 1.5 to 1.6.11 and now I can't use P+ anymore, one thing I liked about your mod is that you can see the stage of each animation. Do you have this version of the mod for traditional SL? It's really annoying not having the current stage widget
alkt Posted January 16, 2025 Posted January 16, 2025 Getting the same invalid key schema error , is this user error?
SphereOfDestruction Posted January 17, 2025 Posted January 17, 2025 This desperately needs change Scene tag option. To switch from MF to FF etc.
D3athschill Posted January 18, 2025 Posted January 18, 2025 Does this add an mcm that that lets me choose the hotkey? Guess ill press every key.
DevilFIN Posted January 19, 2025 Posted January 19, 2025 (edited) How do I use this? The MCM only has tab named toDo and it's completely empty. Edited January 19, 2025 by DevilFIN
Guest Posted January 19, 2025 Posted January 19, 2025 Support for using furniture, P+ doesn't do this yet, is it possible?
Machii Posted January 19, 2025 Posted January 19, 2025 Sorry, but could you specify for which version(s) of SLP+ this is compatible? It's not clearly stated so kinda de-incentivizes to even try it out.
Guest Posted January 21, 2025 Posted January 21, 2025 Hi, where i can get newes WIP P+ version? I always check their discrod and i don't see one there
Just4someMods Posted January 26, 2025 Author Posted January 26, 2025 On 1/18/2025 at 11:05 AM, D3athschill said: Does this add an mcm that that lets me choose the hotkey? Guess ill press every key. It has an MCM, you need to have MCM-Helper installed for that On 1/19/2025 at 10:25 AM, DevilFIN said: How do I use this? The MCM only has tab named toDo and it's completely empty. It shouldn't be, do you have all the requirements installed? On 1/19/2025 at 9:43 PM, Machii said: Sorry, but could you specify for which version(s) of SLP+ this is compatible? It's not clearly stated so kinda de-incentivizes to even try it out. 2.12.2.0 On 1/21/2025 at 1:01 PM, RustyOldSword said: Hi, where i can get newes WIP P+ version? I always check their discrod and i don't see one there It's in the Sexlab-wip-releases thread, but it's non-functional currently. 1
Grunsk Posted January 27, 2025 Posted January 27, 2025 The menu is scaling incorrectly on an ultra wide screen monitor, and part of it is outside the screen. I'm assuming this is because of using an unsupported aspect ratio. Is this something that should be addressed in this mod, or should I look for a fix for one of the library mods required by this mod? And if so, which one? I do already have a fix for UI Extensions, but I'm also not sure if it's working nice with this mod.
Just4someMods Posted January 27, 2025 Author Posted January 27, 2025 3 hours ago, Grunsk said: The menu is scaling incorrectly on an ultra wide screen monitor, and part of it is outside the screen. I'm assuming this is because of using an unsupported aspect ratio. Is this something that should be addressed in this mod, or should I look for a fix for one of the library mods required by this mod? And if so, which one? I do already have a fix for UI Extensions, but I'm also not sure if it's working nice with this mod. This mod does not change the way the menus work. Are you referring to the SLSO Widgets, the animation selection or the overview menu? The SLSO widgets will become obsolete in the future.
Grunsk Posted January 27, 2025 Posted January 27, 2025 4 hours ago, Just4someMods said: This mod does not change the way the menus work. Are you referring to the SLSO Widgets, the animation selection or the overview menu? The SLSO widgets will become obsolete in the future. It's the overview menu that's having this issue. The SLSO widgets and animation selection menu seem fine, actually. Although while testing this out again just now, I do notice that I can scroll enough down to actually see the end of the list on the overview menu. So the only issue then is it looks rather odd in comparison to all other UI elements.
gagantungan123 Posted January 28, 2025 Posted January 28, 2025 creature animation blank can't change animation
Lillithcometh Posted January 29, 2025 Posted January 29, 2025 Possible addition suggestion: something I think Tools had, the option to “swallow” (I.e swap to a bj animation on hotkey) since there’s cum inside/outside features, seemed fitting.
aintnobody14 Posted February 5, 2025 Posted February 5, 2025 tried pressing the hotkey and its not doing anything.
Guest Posted April 4, 2025 Posted April 4, 2025 Hi! Just4someMods Could you consider upgrading to SLP+ 2.14.0 please I'm missing this mod. Can't check animations there
aquatection Posted May 14, 2025 Posted May 14, 2025 So while clearly not in the scope of this mod in particular which is great by the way but anyone know if there is a version of stage labels that functions with pplus? Like I think there is some type of compatibility built into Hentairim but its setup for female PCs and has a bunch of stuff attached to it.
SaladDressings Posted May 15, 2025 Posted May 15, 2025 tried it, works nicely, but after animation change (tried with draugr) the draugr is dressed again when he was already undressed before. using creature framework, mnc and abc
MyDooM Posted June 11, 2025 Posted June 11, 2025 With this mod, can select animations that do not involve the player? Animations that involve the player can be selected without problems. (PPLUS - V2.15.7)
Gullz Posted November 7, 2025 Posted November 7, 2025 Hi I'm stuck on a version of PPLUS V2.13.4 and I've tried using your public version of PPLUS Tools to be able to change animations. Unfortunately, when I press the key to open the menu and then choose "1. Change Animation", the game pauses and no menu appears (I tried to wait a few minutes to see if it takes a long time to load). It unpause when I ESC out of it or if I press TAB. I'm not sure what is going on, is that something you might be able to help me with? Thank you
MyDooM Posted November 8, 2025 Posted November 8, 2025 (edited) 22 hours ago, Gullz said: Hi I'm stuck on a version of PPLUS V2.13.4 and I've tried using your public version of PPLUS Tools to be able to change animations. Unfortunately, when I press the key to open the menu and then choose "1. Change Animation", the game pauses and no menu appears (I tried to wait a few minutes to see if it takes a long time to load). It unpause when I ESC out of it or if I press TAB. I'm not sure what is going on, is that something you might be able to help me with? Thank you This happens to me sometimes too. I kind of understand why it happens. In some scenarios, the game may launch an animation using a specific mod and refer to a narrow range of tags. When you press the animation selection button, you are not given a choice of all available animations, but only those that have the right tag for that scenario. It may turn out that it cannot find any more suitable animations. In such cases, we get an empty window, or rather, no animation window from which we can exit by pressing ESC. Often in such cases, changing the “scenario” by clicking on item 2 or 3 helps. Then the game will change the scenario and animation, and new animations will appear in item 1. My build has a bunch of animation packs for all kinds of situations so I don't run into this problem very often. That's roughly how I see this problem for myself. Perhaps those who understand this better will correct me. Edited November 8, 2025 by MyDooM 1
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