KyleKatarn1980 Posted November 2, 2024 Posted November 2, 2024 Ok so I was just wanting to work on modifying those Swimsuits that the females wore with their heel sandals that they have in this game, I was just removing the sandals just so I wouldn't want to have them on their tippy toes even while fighting. I'm kinda wondering how can I make the feet being flat down so it wouldn't look so awkward in game? Here are some examples: 1
JPMoriarty Posted January 4, 2025 Posted January 4, 2025 (edited) For this one, you got to cut these feet out a little bit above the ankles and add another feet from a bare foot body. By loading the two body meshes into blender, the one with flat feet and this one, you can see where the vertex coincide above the ankles. This will be the cut line. Delete everything above in the flat foot body, and everything below in the body which doesn't have flat feet. Then merge the meshes. Let me know if you don't know how to do this part. Note: You can manipulate the feet through the armature to change its format, but the thing is that the bare foot bodies in this game have longer length between knee and ankle. This is why cutting out and replacing works better. Once everything is in blender you will understand. Edited January 6, 2025 by cfreitas 1
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