nehaberlan Posted October 27, 2024 Posted October 27, 2024 (edited) Hi, I have a mod that is for LE, and I want to convert to SE. For that reason, I wanted to use Cathedral Assets Optimizer at first. I extracted the mod's .7z package in a new folder in the Cathedral Assets Optimizer's folder. Then, I select Profile as "SSE". I selected "Necessary optimization" in "Meshes", "Textures", and "Animations". I selected "Always process headparts" and "Resave meshes". I clicked "Open Directory", then selected the folder that I extracted the mod. Then I clicked "Run". When I checked that folder again, I noticed that most of .nif files still had "User Version 2: 83", not 100 like SSE required. Only several headpart related .nif files had 100. Is it normal? What do I do wrong? Or, Cathedral Assets Optimizer doesn't work that way? Or, do I still have to use Nif Optimizer to convert all .nif files to "User Version 2: 100"? If you can help me anyway, I'll appreciate... Edited October 29, 2024 by nehaberlan
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