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[Zenless Zone Zero] Mods


Nyandred

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Posted (edited)
11 hours ago, WeeGooo said:

Can anyone help me figure out how to fix this problem? image.png.ea5d984a81f9ea553857366f51d40bca.pngimage.png.b3238bb7f8204241595954172f661815.pngimage.png.9404c60f05ba3e0068a632ee1f2ebc00.pngimage.png.e20b6794f4be5a616ed944888d5245d1.png

its because you have a mod on brilliance of star outfit, for some reason it bugs out the rest of the belle mods, maybe just try disabling the brilliance of star mod for now till somebody knows how to fix it

Edited by PORTARTO
Posted

Many of my Remielle/Astra/Grace mods are now broken, even after using mod hash fixing tools like ZZZ-Mod-Fixer 3.1. Anyone got the same issue? is there a fix yet? another tool?

using XXMI and no reload mod manager

Posted
5 minutes ago, whitebirdle said:

Many of my Remielle/Astra/Grace mods are now broken, even after using mod hash fixing tools like ZZZ-Mod-Fixer 3.1. Anyone got the same issue? is there a fix yet? another tool?

using XXMI and no reload mod manager

never mind, just added a new mod to my remielle folder and the mod hashes updated, all mods now fixed, if youre running into the same problem as me, just click on update mod data at the setting menu
image.png.53f3a0f6b71f9090be4e4a3d85a77515.png

Posted (edited)
4 hours ago, Mochitheracoon said:

¿Alguien sabe quién hizo los mods de Nangong y Aria? Estoy intentando encontrar la versión de Sunna o tener una copia del mod Bimbo Sunna, Safe Zone fue eliminada y ya no puedo descargarla desde allí

Aria Bimbo.rarSolo tengo Aria, pero Nangong, recuerdo que alguien lo envió, déjame buscar y volver a editar esto

 

Edito: aquí, nangong si lo quieres, i dont know if you want the mods or want to know the creator, but the creator, i dont know who is she/he

Nangong Bimbo.rar

Edited by el pijon
Posted
17 hours ago, WeeGooo said:

Can anyone help me figure out how to fix this problem? image.png.ea5d984a81f9ea553857366f51d40bca.pngimage.png.b3238bb7f8204241595954172f661815.pngimage.png.9404c60f05ba3e0068a632ee1f2ebc00.pngimage.png.e20b6794f4be5a616ed944888d5245d1.png

You will have to edit the .ini file and add a condition for every mod of her skins that causing conflict and the condition has to trigger only when a unique hash of each skin appears 'body or legs' and applied to the shared hashes 'head and face and hair sometime' 

 

and here a tutorial on how u do it:
 

first add the condition to [Constants] block:

global persist $summerskin = 0 

and to [Present] block like this (if the mod doesn't have [Present] block just add one):

if $summerskin > 0
    post $summerskin = $summerskin - 1
endif

 

and then we want the mod to trigger whenever a "unique hash" of the skin appear,

the unique hashes for belle skins for belle skins are:

b36f6834 for summer skies

4d74d5e9 for delicate sunlight

3ee01622 for the base skin

987395ef for brilliance of stars

u can figure them out by activating hunting mode "by clicking 0 on numpad" then find a hash that hides part of her body but not her other skins, preferably VB as it seem to be more stable more than IB. 

 

for example the summer skin have b36f6834 so we're gonna find it in the summer skin .ini file and add:

$summerskin = 2

right under the line "hash = b36f6834

so the block would be something like this

 

[TextureOverrideSummerBelleBodyBlend]
hash = b36f6834

$summerskin = 2
handling = skip
vb2 = ResourceSummerBelleBodyBlend
if DRAW_TYPE == 1
    vb0 = ResourceSummerBelleBodyPosition
    draw = 67137, 0
    ResourceBodySO0 = ref so0
    $active = 1
endif

 

 

And the last step is to apply the condition to the blocks with shared hashes by adding the line

if $summerskin > 0

Right under the "hash = ******" line, if the block doesn't have a hash line don't touch it.

and then adding:

endif

at the very end of the block right before the next block, even if the block had an endif already add another one under it

a block is anything under a line with the [**] so make sure to add it before the next [] 

So it would be something like this for those 2 blocks: Red is the added part 

 

[TextureOverridebell.3hairIB]
hash = ea055cac

if $summerskin > 0
handling = skip

endif

 

[TextureOverridebell.3hairA]
hash = ea055cac

if $summerskin > 0
match_first_index = 0
run = CommandListSkinTexture
ib = Resourcebell.3hairAIB
if $A == 0
    drawindexed = 3126, 0, 0
endif
if $H == 0
    drawindexed = 13335, 37032, 0
else if $H == 1
    drawindexed = 18501, 3126, 0
else if $H == 2
    drawindexed = 15405, 21627, 0
endif

endif

 

[TextureOverridebell.3bodyIB]

.....

 

 

the shared hashes are usually under a block named something like [TextureOverrideSummerBelleFace],  [TextureOverrideSummerBelleHairBlend] or something like this so its easy to spot, if in doubt just apply it to all hashes execpt the unique one and it should be fine. 

the trigger itself "$summerskin" can be $anything as long as its stay the same for each .ini

Posted
On 8/13/2026 at 6:21 AM, 騎空士 said:

Lune Ming (Mingchen)’s Remielle Swimsuit Unfinished has been completed. Now we can install other authors’ MODs on the default skin to switch between them! Can anyone share it? Thanks in advance.image.thumb.png.8c4fc12932eb21467992ada975dae3f0.png

 

RemielleSkin_Unfinished.7z

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