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[Zenless Zone Zero] Mods


Nyandred

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Posted
19 hours ago, RabbitFoot said:

我合并了这 2 个模块(加上我个人的编辑):

 

swap key 
1:    Put on the Makeup
       化个妆

2:    Show the Skin
       显示皮肤

3:    Cut off the Hair
       剪掉头发
4:    Take off the Coat
       去掉外套
5:    Take off the Tachi
       去掉太刀

6:    Take off the Skirt
       去掉裙摆

7: 脱掉鞋子
       去掉鞋子
Alt ←/→ : 切换太刀颜色
                   切换太刀颜色

(1.1) 编辑:我发现/修复了一个颜色/接缝问题(还从另一个模组添加了终极发色变化)
(2.2) 编辑:我的强迫症坚持了下来。我已经完全区分了 3 个透明度,现在皮肤选项有一个完整的皮肤手臂

 

图片.png.283b3a9cf0e4a20c0b98cfc4a9f8182c.png

 

 

 

Miyabi 虚空女猎手 (2.2).zip 149.65 MB · 下载次数:259

Thanks for your goat work.

Posted
4 hours ago, Khalia1922 said:

can u edit the mod for low vram user like me pls

sfaf.png

You can fix this in your settings by disabling motion blur in your settings

Posted
6 hours ago, danzo said:

Looks amazing I never managed to finish my idea for the mod but you did it for me 😊🙏

 

BTW I didn't saw your post before I made mine wasn't trying to undermine your work, just saw the quote. 

Thanks and no worries. I think we both posted around the same time (or you shortly after mine). It's better we both tried than neither help ;)

Posted
9 hours ago, hdog77 said:

Anyone know how to fix this ? Already tried using 1.4fix but it's not working. 

 image.png.643ab61705d1542a6483d81fe6f35c55.png

 

What's happening is her hair and her arms/legs share the same texture.

 

Fastest way I can think of fixing this is to go into the .ini file and find something that should look like this (this is assuming there is no changes to the hair mesh and it's just the arms/legs/chest)


 

Spoiler

[TextureOverrideMiyabiLegs]
hash = 4faabaac
match_first_index = 0
run = CommandListSkinTexture
ib = ResourceMiyabiLegsIB


The name isn't important, you just need to make sure that you are working with the arms/legs part of the .ini and not her hair or body

 

Replace it with this instead

 

Spoiler

[TextureOverrideMiyabiLegs]
hash = 4faabaac
match_first_index = 0
;run = CommandListSkinTexture
ps-t3 = ResourceMiyabiLegsDiffuse
ps-t4 = ResourceMiyabiLegsNormalMap
ps-t5 = ResourceMiyabiLegsLightMap
ps-t6 = ResourceMiyabiLegsMaterialMap
ib = ResourceMiyabiLegsIB

 

Where "Resource(TextureName)" is the name of the texture in the .ini (might be found just below it)

Just remember that

ps-t3 = Diffuse
ps-t4 = NormalMap
ps-t5 = LightMap
ps-t6 = MaterialMap

 

 

What this SHOULD do is load the textures onto the arms/legs part of the mesh only and leave the vanilla texture for her hair.

 

You can also comment out these parts of the .ini by placing a ; in front of them like this

Spoiler

;[TextureOverrideMiyabiLegsDiffuse]
;hash = 012e84e9
;this = ResourceMiyabiLegsDiffuse

 

If you can't figure it out you can send me the mod and I can have a go at fixing it as well.

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