Omnishade Posted October 10, 2024 Posted October 10, 2024 (edited) I want to make a landscape patch for Unique Locations Riverwood, JKs Skyrim(I already have a patch for UL and JK) and Alchemist's Retreat(player home near Riverwood), so I decided to ask chat gpt about it. Following the instructions I received, I loaded the mods in the CK without setting a plugin as active. Then I perceded with editing the landscape as I wanted it, and then saved to a new plugin. i.e. my patch. But the only changes that carried over was new objects that didn't exist in any of the mods. The changes to terrain or existing objects were unchanged. So my question is, how do you do this? Edited October 10, 2024 by RoninDog
Demonwolf218 Posted October 10, 2024 Posted October 10, 2024 (edited) Flag the two mods as Masters before loading them into Creation Kit. If that doesn't work, it sounds like something is overwriting your patch. Do you have any other mods that edit the landscape in that area? Edited October 10, 2024 by Demonwolf218 1
Omnishade Posted October 11, 2024 Author Posted October 11, 2024 3 hours ago, Demonwolf218 said: Flag the two mods as Masters before loading them into Creation Kit. If that doesn't work, it sounds like something is overwriting your patch. Do you have any other mods that edit the landscape in that area? Nothing was overwriting, but flagging the two mods as master made the difference. Thanks.
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