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Stop actor from changing direction mid-animation?


taro8

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I would like to ask if its possible to remove actor's (NPC and player) control over animation direction once animation starts playing. Sort of like idle animation or wood chopping animation. Is there a flag I can check in Nifskope or something?

My main purpose is to remove the actor's ability to change direction mid attack as it makes it COMPLETELY impossible to dodge anything.

 

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