Guest Posted September 23, 2024 Posted September 23, 2024 Does anyone wanna beta test my mod? I was thinking about uploading it to the Nexus, but wanna make sure it works first 😰 Mod description: Incorporate a small dance club on the second floor of the Drunken Huntsman. Structural changes: I didn't want to add a completely new building to Whiterun, but instead create a cozy corner in an existing place. In my opinion, the Drunken Huntsman is a pretty useless place since it doesn't offer anything unique. So I chose to rebuild Elrindir's Drunken Huntsman. Apparently, Elrindir found out that the hunting business wasn't giving him enough income and started an adult dance club to gain some additional revenue. I've rebuilt the upper interiors of the Drunken Huntsman so it now has a second floor that holds a small bar section, chairs, benches, two new double beds, and a dancing section where people will sit, drink, or cheer while the girls dance in the middle of the room. The whole lighting is dimly "pinky" with edited pink DLC2 Dark Elf lanterns along with some adult images. NPCs: There are three NPCs (created by IceShotJoe) added by the mod (hence the large file size): the bartender/stripper mother, Ama, and two younger strippers/dancers, Ysara and Kayden. Ama will sandbox and work in the club during the day and go behind the bar at 6:00 PM, staying there until 3:00 AM before she goes to sleep. Kayden and Ysara will sandbox during the day and start dancing at 9:00 PM. Each of them will perform 1 out of 18 dance animations per day that last around 1-2 in-game hours. The dance should take place on the circle-shaped rug in the main area (near the bar). Around 3:00 AM-4:00 AM, they too will sleep. As of now, you cannot ask them to dance for you, which is something I'd really like to achieve. Kayden and Ysara will use Arcadia's Minou lace outfit. They have two color options to choose from, white and pink. Additionally, the outfit comes in 4 variants (with bra, no bra, with panty, no panty, etc.). Ama is wearing a leather apron based on fox55, black or brown. NPCs should change outfits after the interior cell resets or when you toggle the resetinventory console command on them. Ama will during the day sandbox and work in the club and at 06:00pm go behind the bar and stay there untill 03:00am before she goes to sleep. Kayden and Ysara will sandbox during the day and start dancing at 09:00pm. Each of them will do 1 out of 18 dance antimations per day that last around 1-2 ingame hours. The dance should take place in the circle shaped rug in the main area (near the bar). Around 03:00am-04:00am they too will sleep. As for now you cannot ask them to dance for you which is something I'd really like to achieve. Kayden and Ysara will use Arcadia's Minou lace outfit. They have two color options to choose from, white and pink. In addition the outfit comes in 4 variants (with bra, no bra, with panty, no panty ect). Ama is wearing a leather apron based on fox55, black or brown. NPCs should change outfits after the interior cell resets or you toggle the resetinventory console command on them. Vanilla edits: All structural elements that were part of Ahlam and Nazeem's bedroom have been either moved or disabled. I did not touch these two NPCs, so they will still stay in the same bed they're connected to inside the club itself. This is something I'd like to get confirmed, since I myself am running this together with a mod called Wintersun Manor that removes Ahlam and Nazeem (Bethesda, what were you thinking?). Not a technical requirement, but very immersive https://www.nexusmods.com/skyrimspecialedition/mods/38982). Lightning: There's basically one big shadow light on the first floor of this interior (fireplace), and it affects my ability to place new lighting on the second floor. In my setup, it's now working without lights blinking on and off. But if I put on a face spell or torch, I experience some lights going off if I look in certain directions. For this reason, I didn't put any shadow lights in the mod even if I wanted to. Notes: Once the dance animation has begun, it cannot be interrupted. It has to play out until the dance is finished. If you wait during this dance, you will just postpone it. It won't end any sooner. But the next dancer may start her dance, so you'll have two dancing girls... yay! Load order: I am keeping this mod under my lightning mod since I've disabled or turned down vanilla light radiuses to avoid flickering lights. Download link: Please ask me in a pm. Pictures: Spoiler
libertyordeath Posted September 23, 2024 Posted September 23, 2024 (edited) Do you realize Elrindir hates certain races (elves i thnk) to the point that he will attack them on sight? I mean he's dead in my game for this reason: Had a problem with my companion, so i took him out. Also, from the screenshots this looks more like a cyberpunk mod than a skyrim mod. I realize some people don't care. I'm among those who do. Edited September 23, 2024 by libertyordeath
Guest Posted September 23, 2024 Posted September 23, 2024 42 minutes ago, libertyordeath said: Do you realize Elrindir hates certain races (elves i thnk) to the point that he will attack them on sight? I mean he's dead in my game for this reason: Had a problem with my companion, so i took him out. And your point is.... ? 43 minutes ago, libertyordeath said: I realize some people don't care. I'm among those who do. Then why are you even here? Don't waste time on stuff you don't care for.
ebbluminous Posted September 23, 2024 Posted September 23, 2024 4 hours ago, libertyordeath said: Do you realize Elrindir hates certain races (elves i thnk) to the point that he will attack them on sight? I mean he's dead in my game for this reason: Had a problem with my companion, so i took him out. Also, from the screenshots this looks more like a cyberpunk mod than a skyrim mod. I realize some people don't care. I'm among those who do. Elrindir is an Elf, so he kills himself? Also: Never seen him attack anyone cause he didn't like their race. Are you sure some other mod is the cause or not? 2
Guest Posted September 23, 2024 Posted September 23, 2024 1 hour ago, ebbluminous said: Elrindir is an Elf, so he kills himself? Also: Never seen him attack anyone cause he didn't like their race. Are you sure some other mod is the cause or not? I'm thinking that he/she was playing the Dark brotherhood questline, killed Elrindir's brother as per quest, and then got some nasty comments back from Elrindir. Pair this with Mantella AI I'm pretty sure you can get Elrindir to attack. But then you are still right--> mods....
jib_buttkiss Posted September 23, 2024 Posted September 23, 2024 (edited) My install's not in a state where I can download and test this at the moment, but it looks nice! I do have a few quick thoughts based on your description at least: -The aesthetic is great! I really like that it properly fits in Whiterun's architecture, and those pink lights are so good! -You might be able to end the dances early by sending an IdleForceDefaultState animation. That's something I do a lot in my mods to stop animations that run too long, so it should probably work here too. To make sure two girls never end up dancing at once, you could send the stop idle animation to the other girls when one of them starts the dance package, and you could use it to give them a dialogue option so the player can tell them to stop. -It might be nice to add some misc dialogue to other NPCs around Whiterun about it. Guards saying they'll head there after their shift, or Nazeem complaining about it! -On that thread- can you buy drinks from the bartender, and can you tip gold to the dancers? I'd say those are fairly important to the running of a strip club! And easy to implement, too. Maybe go a step further and let the player gift drinks to the dancers. -Getting to some higher-effort concepts for dialogue- a scene or two that could play between the dancers/bartender and patrons would go a long way to making it feel real. But scenes are just so annoying to work with in CK, so... eh. -This is a personal thing, but I'm never a fan of photorealistic posters in a Skyrim mod. I always feel like they're so out of place! I reckon an MCM option to swap them out for something more immersive (like a painting or sketch of a woman, or, hell, just a pink hanging banner) would go a long way. That's just my personal taste though. -Libertyordeath is both wrong and rude. Elrindir will certainly not blindly attack other NPCs. Though, UESP says the Dark Brotherhood quest leaves him with a negative relationship rank with you. I can't imagine that'd cause you any issues, but it's something to be aware of I guess. I know you asked for testing not comments, but eh whatever. Feel free to consider or ignore me as you see fit! Edited September 24, 2024 by jib_buttkiss
Guest Posted September 24, 2024 Posted September 24, 2024 6 hours ago, jib_buttkiss said: My install's not in a state where I can download and test this at the moment, but it looks nice! I do have a few quick thoughts based on your description at least: -The aesthetic is great! I really like that it properly fits in Whiterun's architecture, and those pink lights are so good! -This is a personal thing, but I'm never a fan of photorealistic posters in a Skyrim mod. I always feel like they're so out of place! I reckon an MCM option to swap them out for something more immersive (like a painting or sketch of a woman, or, hell, just a pink hanging banner) would go a long way. That's just my personal taste though. Thanks for the points of view, jib_butkiss! I was afraid you're gonna point out the mix between anime paintings and humanish paintings cause I've been kind of annoyed with that myself. Truth is I got tired of punching prompts to the AI over and over just trying to get results without third fingers and legs 😅. I may change them later on. 6 hours ago, jib_buttkiss said: -You might be able to end the dances early by sending an IdleForceDefaultState animation. That's something I do a lot in my mods to stop animations that run too long, so it should probably work here too. To make sure two girls never end up dancing at once, you could send the stop idle animation to the other girls when one of them starts the dance package, and you could use it to give them a dialogue option so the player can tell them to stop. I was stressing with this in the start cause I tought the animations where looping in infinity. Then I just realized that the girls just dance until the animation naturally ends. Which is fine cause. I find it immersive kind of (or maybe I'm just lazy). For now I will just see how I feel after using the mod for a while. Then decide if I should do something about it. 6 hours ago, jib_buttkiss said: -It might be nice to add some misc dialogue to other NPCs around Whiterun about it. Guards saying they'll head there after their shift, or Nazeem complaining about it! -On that thread- can you buy drinks from the bartender, and can you tip gold to the dancers? I'd say those are fairly important to the running of a strip club! And easy to implement, too. Maybe go a step further and let the player gift drinks to the dancers. -Getting to some higher-effort concepts for dialogue- a scene or two that could play between the dancers/bartender and patrons would go a long way to making it feel real. But scenes are just so annoying to work with in CK, so... eh. It's a good idea. I think Elrindir should have a dialogue to the player to go upstairs and check it out. I've never dealt with dialogues but I assume you won't need to overwrite the NPC themselves? I have this tutorial stored some time ago, https://skyrimmw.weebly.com/skyrim-modding/making-dialogue-scenes-skyrim-modding-tutorial-by-jac. Regarding interactions with the staff. Gonna try something similar like you can do with the vanilla bards. Pay them gold to do a dance number. Good suggestion! And I'm trying to get Ama, the barmaid to serve drinks. I made special container in the cell with ownership to only her. But it's missing dialogue. Mybe I screwed up the factions.
jib_buttkiss Posted September 24, 2024 Posted September 24, 2024 41 minutes ago, Thor2000 said: I was afraid you're gonna point out the mix between anime paintings and humanish paintings cause I've been kind of annoyed with that myself. Truth is I got tired of punching prompts to the AI over and over just trying to get results without third fingers and legs 😅. I may change them later on Maybe even something like the base game's curtains or rugs that hang on walls, but retextured to be pink cloth instead. You could have an MCM toggle (or just a button in the club somewhere) to disable the paintings/enable the curtains and back again pretty easily. 38 minutes ago, Thor2000 said: It's a good idea. I think Elrindir should have a dialogue to the player to go upstairs and check it out. I've never dealt with dialogues but I assume you won't need to overwrite the NPC themselves? I have this tutorial stored some time ago, https://skyrimmw.weebly.com/skyrim-modding/making-dialogue-scenes-skyrim-modding-tutorial-by-jac. Regarding interactions with the staff. Gonna try something similar like you can do with the vanilla bards. Pay them gold to do a dance number. Good suggestion! And I'm trying to get Ama, the barmaid to serve drinks. I made special container in the cell with ownership to only her. But it's missing dialogue. Mybe I screwed up the factions. Yeah, dialogue is added via a separate quest that doesn't need to touch the NPC at all. For tutorials, take a look at the Creation Kit wiki- https://ck.uesp.net/wiki. There's simplr tutorials in there on dialogues, setting up shops (for the bartender), NPC dialogue scenes, tons of stuff.
Melissa_69 Posted September 24, 2024 Posted September 24, 2024 This mod has potential, I wouldn't mind seeing this mod make its way to the top of the Adult Mods list. Gotta fix the missing textures of the undies on the dancers though.
Guest Posted September 24, 2024 Posted September 24, 2024 9 minutes ago, jib_buttkiss said: Maybe even something like the base game's curtains or rugs that hang on walls, but retextured to be pink cloth instead. You could have an MCM toggle (or just a button in the club somewhere) to disable the paintings/enable the curtains and back again pretty easily. Yeah, dialogue is added via a separate quest that doesn't need to touch the NPC at all. For tutorials, take a look at the Creation Kit wiki- https://ck.uesp.net/wiki. There's simplr tutorials in there on dialogues, setting up shops (for the bartender), NPC dialogue scenes, tons of stuff. Is there anything "weird" you need to get the actor to become a merchant? I've been following this tutorial to the end. I've done it three times now, but Ama still don't sell anything from the custom container. I saw someone mentioned you had to use the correct voiceset for the merchant dialogue to show up, but I've tried changing that as well. https://wiki.nexusmods.com/index.php/Adding_a_Merchant_NPC_to_Skyrim
Raven 54 Posted September 24, 2024 Posted September 24, 2024 (edited) This looks cool, Thanks for the work and willingness to share! I don't have the Computer skills these other fine users have, but I will give it a try. I have a lot of Hylios Sykes mods running in Whiterun right now, Conflicts??? https://www.nexusmods.com/skyrimspecialedition/mods/74909 Bimbos of Skyrim by @jib_buttkiss Misty Skye, who's sister Summer meets you at the DH...https://www.nexusmods.com/skyrimspecialedition/mods/16374 Eris Light & Shade...https://www.nexusmods.com/skyrimspecialedition/mods/77993?tab=files As well as two other mods running that puts a vendor in DH and DD Lingerie which has a box in the little side room. Lot's of happenings in Whiterun, let me know if you wish for my participation. I do not care for the Paintings either, no offense intended. Skyrim SE 1.5.97, Vortex, CBBE 3BA Edited September 24, 2024 by Raven 54
jib_buttkiss Posted September 24, 2024 Posted September 24, 2024 (edited) 3 hours ago, Thor2000 said: Is there anything "weird" you need to get the actor to become a merchant? I've been following this tutorial to the end. I've done it three times now, but Ama still don't sell anything from the custom container. I saw someone mentioned you had to use the correct voiceset for the merchant dialogue to show up, but I've tried changing that as well. https://wiki.nexusmods.com/index.php/Adding_a_Merchant_NPC_to_Skyrim My merchant in BoS is in the JobMerchantFaction and my custom CC_BimboShop faction (both rank 0), the faction's screen is: And the vendor just has the FemaleYoungEager voice type. I think that's pretty much it? In fact, I've just noticed that the vendor container is still in Dawnstar even though I moved the vendor themself to Windhelm- and turns out that doesn't cause any problems! The only other thing I can think of is to follow the CK Wiki's guide (https://ck.uesp.net/wiki/Creating_a_Merchant) in case they cover something the other guide missed. Edited September 24, 2024 by jib_buttkiss
Guest Posted September 24, 2024 Posted September 24, 2024 1 hour ago, jib_buttkiss said: My merchant in BoS is in the JobMerchantFaction and my custom CC_BimboShop faction (both rank 0), the faction's screen is: And the vendor just has the FemaleYoungEager voice type. I think that's pretty much it? In fact, I've just noticed that the vendor container is still in Dawnstar even though I moved the vendor themself to Windhelm- and turns out that doesn't cause any problems! The only other thing I can think of is to follow the CK Wiki's guide (https://ck.uesp.net/wiki/Creating_a_Merchant) in case they cover something the other guide missed. Thank you. Yes the more guides the better. I think I've used Hulda as a guide for the factions. But I must get back to my computer and have a look. hey, thanks for taking time
Guest Posted September 24, 2024 Posted September 24, 2024 5 hours ago, Raven 54 said: This looks cool, Thanks for the work and willingness to share! I don't have the Computer skills these other fine users have, but I will give it a try. I have a lot of Hylios Sykes mods running in Whiterun right now, Conflicts??? https://www.nexusmods.com/skyrimspecialedition/mods/74909 Bimbos of Skyrim by @jib_buttkiss Misty Skye, who's sister Summer meets you at the DH...https://www.nexusmods.com/skyrimspecialedition/mods/16374 Eris Light & Shade...https://www.nexusmods.com/skyrimspecialedition/mods/77993?tab=files As well as two other mods running that puts a vendor in DH and DD Lingerie which has a box in the little side room. Lot's of happenings in Whiterun, let me know if you wish for my participation. I do not care for the Paintings either, no offense intended. Skyrim SE 1.5.97, Vortex, CBBE 3BA 6 hours ago, Jgoftl said: I'll beta test for you. Hi. Right now I have some issues I need to solve with the mod. Cause the esp I've sent out seems to be more or less working except for a minor texture bug and a possible mod conflict with "Skyrim Project Optimization SE". Besides, Ama needs to start selling those beverages too. I can still send you a link on a pm if you like ☺️ PS: Raven 54: That DH overhaul mod you linked is probably not compatible. You could try to load my mod beneath it and maybe you would get the benefits of the first floor from HS and the second floor from my mod. But it depends on how much he changes on the upper levels of the interior.
Raven 54 Posted September 24, 2024 Posted September 24, 2024 54 minutes ago, Thor2000 said: I can still send you a link on a pm if you like ☺️ When you get the issue sorted shoot me a link, I can test if it works the way you suggest, I do know it adds a room upstairs, but I can always uninstall it. Thanks
RevanCathal Posted September 24, 2024 Posted September 24, 2024 4 hours ago, Thor2000 said: Hi. Right now I have some issues I need to solve with the mod. Cause the esp I've sent out seems to be more or less working except for a minor texture bug and a possible mod conflict with "Skyrim Project Optimization SE". Besides, Ama needs to start selling those beverages too. I can still send you a link on a pm if you like ☺️ PS: Raven 54: That DH overhaul mod you linked is probably not compatible. You could try to load my mod beneath it and maybe you would get the benefits of the first floor from HS and the second floor from my mod. But it depends on how much he changes on the upper levels of the interior. When you get things working the way you want it, pm me a link and I'll definitely help beta test.
Raven 54 Posted September 26, 2024 Posted September 26, 2024 Well it does not work with HS Drunken Huntsman, see pic, Ama was there but also a Wall. One thing I do not care for is the fact that when one goes into an area that you could be stealing from the owner follows you and stares at you, see pic, no matter what mod, this has always bothered me, or while standing there an NPC keeps repeating lines "Can I help You" etc. etc. will delete HS and start again... Spoiler
Raven 54 Posted September 26, 2024 Posted September 26, 2024 (edited) The Dancers are Lounging/Dancing downstairs, they seem to want to enter the club through this wall instead of the Cabinet opening, when they can't enter their VI sends them back downstairs, Ama is also lounging there. The 2 Dancers were in the bed upstairs when I entered. Elrindir is standing there jabbering about selling you hunting supplies the whole time and another wench from Immersive Wenches is also eyeballing you to make sure you don't steal anything. Immersive Wenches https://www.nexusmods.com/skyrimspecialedition/mods/595 Pics...will start over as maybe the other mod I deleted is messing with things. On the plus side...I like the Decor, the Lighting seems to work well, the Dancers are well endowed! Should one Have to purchase an Exclusive Membership from Ama or Elrindir to use the Establishment, Elrindir says "If you want sub standard dancing go see Hulda/Bannered Mare, if you want the Finest you will only find it here" or something to that effect. Spoiler, pics inside the DH Spoiler Edited September 26, 2024 by Raven 54
Guest Posted September 26, 2024 Posted September 26, 2024 (edited) 1 hour ago, Raven 54 said: One thing I do not care for is the fact that when one goes into an area that you could be stealing from the owner follows you and stares at you, see pic, no matter what mod, this has always bothered me, or while standing there an NPC keeps repeating lines "Can I help You" etc. etc. will delete HS and start again... Reveal hidden contents This is due to a AI template package inside Elrindir's Innkeeper package. I have modified his package NOT to do this anymore because I find this behaviour so extremely annoying. In my game Elrindir stays put behind the his desk 247. If Elrindir does this in your game even with my mod installed, then some other mod is preventing the changes from my mod. Best is to open up your whole mod order in xEdit (you can also toggle him with console command and see what mods alters him, but xEdit is far better). 1 hour ago, Raven 54 said: The Dancers are Lounging/Dancing downstairs, they seem to want to enter the club through this wall instead of the Cabinet opening, when they can't enter their VI sends them back downstairs, Ama is also lounging there. The 2 Dancers were in the bed upstairs when I entered. Elrindir is standing there jabbering about selling you hunting supplies the whole time and another wench from Immersive Wenches is also eyeballing you to make sure you don't steal anything. Immersive Wenches https://www.nexusmods.com/skyrimspecialedition/mods/595 Spoiler, pics inside the DH Reveal hidden contents Not sure why they are downstairs. Could be a NAV mesh conflict with other mods. I think opening up xEdit with all the mods and then take look inside this block here could give a pinpointer about what is going on (I'm pretty sure of this cause other users have reported them dancing upstairs where they are supposed to be). It's not skyrim immersive wenches cause I checked it. It only throws a couple of xmarkers in there and that's it (the mod don't overwrite Elrindir either). 1 hour ago, Raven 54 said: On the plus side...I like the Decor, the Lighting seems to work well, the Dancers are well endowed! Should one Have to purchase an Exclusive Membership from Ama or Elrindir to use the Establishment, Elrindir says "If you want sub standard dancing go see Hulda/Bannered Mare, if you want the Finest you will only find it here" or something to that effect. thanks. And this about an exclusive membership is neat. I'll keep that one in my mind. Edited September 26, 2024 by Thor2000
Raven 54 Posted September 26, 2024 Posted September 26, 2024 19 minutes ago, Thor2000 said: Best is to open up your whole mod order in xEdit 20 minutes ago, Thor2000 said: I think opening up xEdit with all the mods I am sorry...I don't know how to use XEdit, I have tried before...can't seem to find a "Good" tutorial for it. I hit 70 next month and have only had a computer since 2020 shut down so 4 years of trial & error is all this old man has, they did not teach us this in school as it did not exist outside of NASA, IBM, etc. Rooms full of machines that spit out punch cards.
Guest Posted September 26, 2024 Posted September 26, 2024 2 minutes ago, Raven 54 said: I am sorry...I don't know how to use XEdit, I have tried before...can't seem to find a "Good" tutorial for it. I hit 70 next month and have only had a computer since 2020 shut down so 4 years of trial & error is all this old man has, they did not teach us this in school as it did not exist outside of NASA, IBM, etc. Rooms full of machines that spit out punch cards. No worries.... you could try to add my mod at the bottom of your load order too. I'm unsure if that will resolve any navmesh issue though.
jib_buttkiss Posted September 26, 2024 Posted September 26, 2024 57 minutes ago, Thor2000 said: This is due to a AI template package inside Elrindir's Innkeeper package. I have modified his package NOT to do this anymore because I find this behaviour so extremely annoying. In my game Elrindir stays put behind the his desk 247. If Elrindir does this in your game even with my mod installed, then some other mod is preventing the changes from my mod. Best is to open up your whole mod order in xEdit (you can also toggle him with console command and see what mods alters him, but xEdit is far better). You could also try making him an alias in the quest that manages the club, and giving the alias a custom package. Alias packages overwrite actor packages, so then you should get precedence over his vanilla package and any other mods that might assign him new ones. While I'm here making a comment, does this bed work properly? Spoiler If I'm remembering right, don't all the bed-entering animations only play from the side of the bed? I suspect anyone using it will mash against the bedhead and then oddly snap to laying down (though I might be totally wrong about this!)
Guest Posted September 26, 2024 Posted September 26, 2024 (edited) 22 minutes ago, jib_buttkiss said: If I'm remembering right, don't all the bed-entering animations only play from the side of the bed? I suspect anyone using it will mash against the bedhead and then oddly snap to laying down (though I might be totally wrong about this!) You are remembering correctly. But this aint a furniture bed, but a static bed with two bedrollmarkers on top or was it named "groundbedroll" markers? Either way, the NPCs walks up towards the end of the bed and then leans down and start crawling towards the pillows. When they exit they crawl back, but tend to raise up too quickly so they're standing at end of the bed for a second before they drop down to the floor. But in no situations (at least as I've seen) do they enter/exit to the sides of the bed even if the marker allows that too. Probably because I didn't navmesh the sides of the bed. Now, these beds are replacers from this mod: https://www.nexusmods.com/skyrimspecialedition/mods/114607 The beds have different shapes than the vanilla ones but still uses the same vanilla collision geometry which leads to npcs floating above the bed. This could be a factor why my nps tends to stand on the end of bed for a second before they land on the floor. I'm in the process of editing the collision on these ignoble beds but so far just done with two single beds. Darn.. that was a lot about beds. 22 minutes ago, jib_buttkiss said: You could also try making him an alias in the quest that manages the club, and giving the alias a custom package. Alias packages overwrite actor packages, so then you should get precedence over his vanilla package and any other mods that might assign him new ones. Maybe someone would be able to help with that when I get this done 😉. I have a couple of other soft nsfw building houses to do on my list as well. Edited September 26, 2024 by Thor2000
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