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Game freezes then crashes upon loading save and starting new game


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Posted (edited)

Kinda looks like this crash is coming from Papyrus. May want to check the Papyrus log from a session where the game crashed.

 

Search through all pex files in all mods for "renderTime". Notepad++, or my string search utility (available upon request), can do the search easily.

Edited by traison
Posted
9 minutes ago, traison said:

Kinda looks like this crash is coming from Papyrus. May want to check the Papyrus log from a session where the game crashed.

 

Search through all pex files in all mods for "renderTime". Notepad++, or my string search utility (available upon request), can do the search easily.

How do I search the files using notepad++?

(I've never had this issue in the past, my apologies.)

Posted

Screenshot2024-09-16210114.png.b1e9228633391a24d413702a20f9c393.png

 

Or using my string search utility:

Skyrim String Search, version 1.2

This program searches for a string in all PEX scripts, BSA archives, meshes (NIF), plugins (ESP, ESL and ESM) and SKSE plugins as well as the Skyrim executable. Note that if you're using Mod Organizer 2, you must run this tool from it.

Usage: SkyrimStringSearch.exe [-s,--search search] [-i,--info] [-h,--help] [-v,--verbose] query [skyrim]

Options:
[-s,--search search]  Specify which files to search. Defaults to all.
[-i,--info]           Prints info about each hit.
[-h,--help]           Prints help.
[-v,--verbose]        Prints more info.

Positionals:
query   The string to search for.
skyrim  Skyrim installation directory.

Examples:
SkyrimStringSearch.exe "Hello world" "C:\path\to\skyrim\"
SkyrimStringSearch.exe -i -s e "Hello world" ..\

Search Options:
p - PEX scripts.
b - BSA archives.
n - NIF files.
e - ESP, ESL and ESM files.
s - SKSE plugins.
x - Skyrim executable.

C:\path\to\skyrim\sss> .\SkyrimStringSearch.exe -s p renderTime ..\

 

Posted
1 minute ago, Ash082231 said:

Quick question, do I search in the mod organizer folder or the main skyrim folder?

I attempted to search both, both came with zero results. First attachment is the main skyrim folder and the second is from the mod organizer folder.image.png.2cea301aa882ef0ca241a51874ed2043.pngimage.png.cf0f00ec4c5126dbfbf66bb3c096a916.png

Posted

MO2\mods

 

The Skyrim Data directory should ideally only contain vanilla files when using MO2, no point searching there. Vortex is a different matter.

Posted

Took a little bit longer to crash, but I managed to make it, however, whenever it does ctd, it seems to not produce any papyrus logs, any fixes?

Posted (edited)

Its always going to make a papyrus log. You probably edited the wrong config files. MO2 profiles can have their own inis.

 

Edit: and MO2 mods can override ini settings.

Edited by traison
Posted

I see what you mean, I opened mod organizer and tried looking for an option to look at the profiles, and boom, I found the inis I needed to edit, gonna launch Skyrim now,

Posted
  1. Over 200 errors about missing scripts and properties, these should be cleaned up.
  2. OLycanthrope is trying to divide by zero, I'd disable that for now.
  3. You're missing the implementations for PushInt, GetFloatValue and PrintConsole. Most likely related to OLycanthrope. That's a missing dll.

 

 

 

 

Posted

Nevermind, I only have one more issue, every npc seems to not be working animation wise, including the player, I've ran FNIS dozens of times, what do I do now? I've also ran Nemesis now, a lot of animations are apparently "not supported by skyrim's current architecture".

Posted
2 hours ago, Ash082231 said:

I have used Pandora, everybody still appears to be a-posing, what am I doing wrong?

 

Probably didn't read the output and/or log file produced by Pandora. Bet there's a warning or error in there.

Posted

That log looks different from those produced by the latest version. Considering Pandora seems to be WIP, I'd suggest you get the latest version and try again.

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