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  • 1 month later...
Posted

Might be a stretch, but curious if anyone planned on working on any mods for this? It's currently on sale and I am thinking of picking it up. For those who have played it, is the game fun?

  • 1 month later...
Posted

I've been looking into it and it's going to be a big task. Can't properly read the textures is one of the issues. Might be able to find something else to get the textures out because there won't be a complete nude mod without them.

Posted

Thanks a lot for looking into it! Just got this game during the sale and I love it right away! Would be extra amazing with a nude mod, the main character is way too cute

Posted

Alright so bad news, this mod isn't going to happen at this point. The assets for the meshes and textures are in a BUNDLE file and not in an assets file. While I can extract the meshes with AssetStudio, I don't believe I can reimport them, and even if I could there is no way to get the textures out so that I can nudify them for the model edit. There are no tools available to extract bundle files for the version of Unity that this game is built upon. I have searched everywhere for any tools that can but there has been no luck. UABE is no longer supported.

 

This is the main reason why I don't like modding with unity, there's only useable tools up to a certain point in unity version.

Posted
50 minutes ago, Blehbreh said:

Alright so bad news, this mod isn't going to happen at this point. The assets for the meshes and textures are in a BUNDLE file and not in an assets file. While I can extract the meshes with AssetStudio, I don't believe I can reimport them, and even if I could there is no way to get the textures out so that I can nudify them for the model edit. There are no tools available to extract bundle files for the version of Unity that this game is built upon. I have searched everywhere for any tools that can but there has been no luck. UABE is no longer supported.

 

This is the main reason why I don't like modding with unity, there's only useable tools up to a certain point in unity version.

you can use UABEA for editing the bundle files. I tried making a mod a while ago but was having too many issues, like the model only using 1 of the several materials, and the dialogue model glitching out. Hoping you'll have better luck. 

20240930181340_1.thumb.jpg.40c03796d5997a3daf11f35eb4e6c0ee.jpg

Posted
1 hour ago, jmedia7 said:

you can use UABEA for editing the bundle files. I tried making a mod a while ago but was having too many issues, like the model only using 1 of the several materials, and the dialogue model glitching out. Hoping you'll have better luck. 

20240930181340_1.thumb.jpg.40c03796d5997a3daf11f35eb4e6c0ee.jpg

 

Yes, the dialogue model is separate and has a higher resolution than the one used for gameplay. Not sure what that model did when it was glitching out or I might know what the solution was. Could have sworn I looked for a download of UABEA and couldn't find it but I guess I forgot a letter or something. Thanks for the heads up I didn't want to abandon this project after I had done so much to get the model working.

Posted

Update: So the model import works as of yesterday, but I've been messing around trying a bunch of different things to ensure that the model loads the correct materials. As @jmedia7 said before that their model would only load one of the four necessary materials, mine is similar in the fact that instead of only loading one material, it's somehow swapping the hair material with the body material.

 

I have even attempted to map the UV data in the exact same way they appear in the game to see if for whatever mysterious reason it will swap them into the proper order as a kind of double negative strategy.

 

I'm still trying to work out the problem but it is still being worked on.

Posted

Update: Found a workaround for the issues from a little while before, it's not beautiful yet but we have more momentum.

 

Here are some screens of the work in progress.

 

 

Emi_Yars_03.png

Emi_Yars_04.png

Emi_Yars_02.png

Posted

Alright the mod is done but I am not sure how best to distribute the files as there is no convenient installer at my disposal. The user would have to use UABEA to manually replace the files that the mod uses and I'm not sure the average mod user would be able to. If you guys think you're up to the task we can do that, and if anyone knows of any alternative means I'm all ears.

 

And yes there would be a readme file included with instructions on how to replace the files for the mod. Not the easiest method but it's the only method I have at this point.

Posted
2 hours ago, Blehbreh said:

Alright the mod is done but I am not sure how best to distribute the files as there is no convenient installer at my disposal. The user would have to use UABEA to manually replace the files that the mod uses and I'm not sure the average mod user would be able to. If you guys think you're up to the task we can do that, and if anyone knows of any alternative means I'm all ears.

 

And yes there would be a readme file included with instructions on how to replace the files for the mod. Not the easiest method but it's the only method I have at this point.

I'm happy to try it!

Posted
10 hours ago, Blehbreh said:

Alright the mod is done but I am not sure how best to distribute the files as there is no convenient installer at my disposal. The user would have to use UABEA to manually replace the files that the mod uses and I'm not sure the average mod user would be able to. If you guys think you're up to the task we can do that, and if anyone knows of any alternative means I'm all ears.

 

And yes there would be a readme file included with instructions on how to replace the files for the mod. Not the easiest method but it's the only method I have at this point.

I'd be happy to test it too.

Posted

Here it is. The mod installation readme might look a little intimidating but it's only because it's very detailed so that there is less possibility of error. It's actually pretty easy once you get the hang of it.

 

 

Posted
5 hours ago, Blehbreh said:

Here it is. The mod installation readme might look a little intimidating but it's only because it's very detailed so that there is less possibility of error. It's actually pretty easy once you get the hang of it.

 

 

Thank you very much! Gonna get the game and try this later when I have the time.

Posted
15 hours ago, Blehbreh said:

Here it is. The mod installation readme might look a little intimidating but it's only because it's very detailed so that there is less possibility of error. It's actually pretty easy once you get the hang of it.

 

 

Thank you so much! and thank you to Jmedia and Everyone else for working together to get this to work

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