Es.Ell. Posted September 8, 2024 Posted September 8, 2024 Hi. Newbie here in BodySlide/Outfit Studio. Was able to load Body Model. And able to bring up the Armor I would like to "fit" to the Body I'm using in-game. I dunno what to do next. Any input would be appreciated. Is there a way to "mass fit" ALL clothes/armor to the body, or do I have to painfully bring up each 1 at a time? Thank You
NoNickNeeded Posted September 8, 2024 Posted September 8, 2024 (edited) I usually do it as follows. Open the body project (with sliders and everything) Import the outfit use the sliders to make the body fit inside the outfit screenshot the sliders I used Slider->Set Baseshape Slider -> Conform all Put in the negative of the sliders I screenshotted, to get everything back to the body's original shape Slider -> Set Baseshape touch up the little details Mind you, I did that for HDT-PE and non-HDT outfits. I have yet to try to mod any SMP outfits, so I don't know for certain, if this method works with SMP. Edited September 8, 2024 by NoNickNeeded
Es.Ell. Posted September 8, 2024 Author Posted September 8, 2024 6 hours ago, NoNickNeeded said: I usually do it as follows. Open the body project (with sliders and everything) Import the outfit use the sliders to make the body fit inside the outfit screenshot the sliders I used Slider->Set Baseshape Slider -> Conform all Put in the negative of the sliders I screenshotted, to get everything back to the body's original shape Slider -> Set Baseshape touch up the little details Mind you, I did that for HDT-PE and non-HDT outfits. I have yet to try to mod any SMP outfits, so I don't know for certain, if this method works with SMP. Thank You. I will try it.
danna233 Posted September 11, 2024 Posted September 11, 2024 (edited) If your armor matches the body (for example, 3BA armor and 3BA body), then this armor is adjusted in BodySlide, there is a batch assembly function If you want to convert the armor to your body, then everything is much more complicated. You need to work with bone weights. If your body simply does not fit into the armor that suits it, it is simply too curvy, then load the project into Outfit Studio, not from the mesh folder, but from BodySlide. In Outfit Studio, there are brushes at the top of the panel, one of them sinks the armor into the body, the other extracts a section of the armor from the body. When you paint all the sections, just save the project and run the armor in BodySlide. Edited September 11, 2024 by danna233
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