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Skyrim SE BodySlide/Outfit Studio Question


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Posted

Hi. Newbie here in BodySlide/Outfit Studio.
Was able to load Body Model. And able to bring up the Armor I would like to "fit" to the Body I'm using in-game. I dunno what to do next.
Any input would be appreciated. Is there a way to "mass fit" ALL clothes/armor to the body, or do I have to painfully bring up each 1 at a time?        Thank You

image.png.bd78631491a1bab9d767f09e3ba519fa.png

image.png.db894b5035ef08d7806fd4e3a8b9b5e2.png

 

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Posted (edited)

I usually do it as follows.

 

Open the body project (with sliders and everything)

Import the outfit

use the sliders to make the body fit inside the outfit

screenshot the sliders I used

Slider->Set Baseshape

Slider -> Conform all

Put in the negative of the sliders I screenshotted, to get everything back to the body's original shape

Slider -> Set Baseshape

touch up the little details

 

Mind you, I did that for HDT-PE and non-HDT outfits. I have yet to try to mod any SMP outfits, so I don't know for certain, if this method works with SMP.

Edited by NoNickNeeded
Posted
6 hours ago, NoNickNeeded said:

I usually do it as follows.

 

Open the body project (with sliders and everything)

Import the outfit

use the sliders to make the body fit inside the outfit

screenshot the sliders I used

Slider->Set Baseshape

Slider -> Conform all

Put in the negative of the sliders I screenshotted, to get everything back to the body's original shape

Slider -> Set Baseshape

touch up the little details

 

Mind you, I did that for HDT-PE and non-HDT outfits. I have yet to try to mod any SMP outfits, so I don't know for certain, if this method works with SMP.

Thank You. I will try it.

Posted (edited)

If your armor matches the body (for example, 3BA armor and 3BA body), then this armor is adjusted in BodySlide, there is a batch assembly function

111.png

 

If you want to convert the armor to your body, then everything is much more complicated. You need to work with bone weights. If your body simply does not fit into the armor that suits it, it is simply too curvy, then load the project into Outfit Studio, not from the mesh folder, but from BodySlide. In Outfit Studio, there are brushes at the top of the panel, one of them sinks the armor into the body, the other extracts a section of the armor from the body. When you paint all the sections, just save the project and run the armor in BodySlide.

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Edited by danna233

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