lolicatgirls9 Posted December 10, 2011 Posted December 10, 2011 So I imported the face and race of an Argonoid to another character, and for some reason that character does not have the breath underwater, resistance to poison, and resistance to disease effects that Argonoids usually have. How do I add these effects to my character?
Firedoom Posted December 10, 2011 Posted December 10, 2011 What do you mean by imported to your character? What tools did you use to do that? To get the abilities of a race onto your character, that character has to be of a race that has those powers assigned to them in the Construction Set. If you are trying to make a custom race, and you are familiar with the Construction Set, you can open the list of races by opening the 'Character' menu on the top menu bar, then selecting 'Race...'. A race menu will open up. The first race in the list is usually 'Argonians' and in the 'General Data' tab there is a section on the right called 'Specials'. That is the list of abilities you are looking for. To add abilities you drag them from the 'Object Window' from where they are located under Magic / Spell. Hope that helps. EDIT: OR... you can add the abilities to your char by typing the following into the in-game console: "player.addspell AbRaceArgonianResistDisease" "player.addspell AbRaceArgonianResistPoison" "player.addspell AbRaceArgonianWaterBreathing" ...all without quotes.
lolicatgirls9 Posted December 10, 2011 Author Posted December 10, 2011 EDIT: OR... you can add the abilities to your char by typing the following into the in-game console: "player.addspell AbRaceArgonianResistDisease" "player.addspell AbRaceArgonianResistPoison" "player.addspell AbRaceArgonianWaterBreathing" ...all without quotes. Just what I needed, thank you.
lolicatgirls9 Posted December 10, 2011 Author Posted December 10, 2011 Hm, it seems I spoke too soon. These console commands don't seem to work for me... I'm getting the "compiled script not saved" message.
EvenstarGW Posted December 10, 2011 Posted December 10, 2011 I think you need the FormID (number) instead of the editor ID's. Edit - Fired up the toolset and here they are: 47ACE 47ACD 47AD6
Firedoom Posted December 10, 2011 Posted December 10, 2011 I think you need the FormID (number) instead of the editor ID's. Edit - Fired up the toolset and here they are: 47ACE 47ACD 47AD6 This is correct. I brainfarted. In-game console uses form IDs. So... player.addspell #####...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.