Jotasran Posted August 9, 2024 Posted August 9, 2024 Unsure what to do with this one.., crash-2024-08-09-02-10-58.log
TheVolcanoGodess Posted August 9, 2024 Posted August 9, 2024 It's hard to make heads or tails of that report. What were the circumstances of the crash? Was it a CTD? Did it occur during gameplay? Or did it crash upon loading a save?
traison Posted August 9, 2024 Posted August 9, 2024 Quite curious that the callstack is gone, and that RIP was out in the middle of nowhere. A code cave perhaps? But that doesn't explain the callstack; perhaps it was omitted because of a stack unwind error. Doing a bit of guesswork manual unwinding here suggests it starts at RSP+348. At RSP+1A8 it passed through EngineFixes.dll but that's quite far from where the error occured. BSGeometryListCullingProcess I would assume has something to do with render optimization, but that's far too vague. Only real hint I can see here is to get a pdb file for EngineFixes.dll and see what 00164B9 is doing. I suspect its going to be some generic render loop hook however, and the Nexus page does not seem to contain the pdb so one would have to build the source code to get it. Not sure this is worth pursuing at this point. So, options? Poke and prod it, try to get it to crash somewhere else.
Jotasran Posted August 10, 2024 Author Posted August 10, 2024 17 hours ago, TheVolcanoGodess said: It's hard to make heads or tails of that report. What were the circumstances of the crash? Was it a CTD? Did it occur during gameplay? Or did it crash upon loading a save? It was a CTD while playing.
Jotasran Posted August 10, 2024 Author Posted August 10, 2024 15 hours ago, traison said: So, options? Poke and prod it, try to get it to crash somewhere else. I'm attaching another file which happened 25 min later. There was another CTD after that caused no crash log. crash-2024-08-09-02-45-01.log
TheVolcanoGodess Posted August 10, 2024 Posted August 10, 2024 8 minutes ago, Jotasran said: crash-2024-08-09-02-45-01.log 37.56 kB · 0 downloads So this log also brings up the BSGeometryListCullingProcess. So something is happening upon either rendering a mesh or unrendering it. Which honestly does not mean a whole lot. Since it happens during gameplay, do you know how to replicate it? Is it a certain area of the map? Or when you enter a cave/building? Does it occur during an autosave?
Jotasran Posted August 10, 2024 Author Posted August 10, 2024 49 minutes ago, TheVolcanoGodess said: So this log also brings up the BSGeometryListCullingProcess. So something is happening upon either rendering a mesh or unrendering it. Which honestly does not mean a whole lot. Since it happens during gameplay, do you know how to replicate it? Is it a certain area of the map? Or when you enter a cave/building? Does it occur during an autosave? Both times were outside, out of combat. One time a couple wenches from Immersive Wenches were moving through Helgen as I was passing them... the other was just on the road but I forget where. I will be sure to pay attention if it crashes again.
traison Posted August 10, 2024 Posted August 10, 2024 (edited) At least it is consistent, that's actually a good thing. There is one hint here then, which is this: BSParticleShaderProperty. If you really want to find the culprit of this right now, do a search with Notepad++ (or a similar tool) in all nif files in all mods for "BSParticleShaderProperty". It most likely won't search within BSA files (Edit: if you were to include them), so if you have a lot of those you'd have to extract them somewhere first and do another search through those. Edited August 10, 2024 by traison
Jotasran Posted August 11, 2024 Author Posted August 11, 2024 So, unsure what to do with this now because there are a lot of results... Search "BSParticleShaderProperty" (308 hits in 24 files of 143530 searched) [Normal] C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Base Object Swapper-60805-2-6-1-1693305757\SKSE\Plugins\po3_BaseObjectSwapper.pdb (14 hits) Line 47263: Line 106169: ó Line 113017: Line 123329: Line 123381: Line 125065: Line 125066: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\ConsoleUtilSSE NG-76649-1-5-1-1704108553\SKSE\Plugins\ConsoleUtilSSE.pdb (16 hits) Line 88275: ± Line 122821: Line 122856: Line 122873: E Line 122874: Line 164675: E Line 164725: Line 173666: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\CrashLogger-59818-1-13-1-1712352920\SKSE\Plugins\CrashLogger.pdb (16 hits) Line 77946: = Line 115726: Line 115763: Line 115778: Y Line 115779: Line 187333: Line 187385: Line 204750: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Enhanced Reanimation-43500-1-5-1-1665607585\SKSE\Plugins\po3_EnhancedReanimation.pdb (14 hits) Line 34452: à Line 100922: Line 107020: Line 115588: Line 115638: Line 117035: Line 117037: w C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Experience-17751-3-2-0-1691235455\SKSE\Plugins\Experience.pdb (16 hits) Line 109296: Line 136885: Line 136922: Line 136935: Line 136936: Line 194234: Line 194286: Line 218167: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Frozen Electrocuted Combustion-3532-5-1-0-1668639002\SKSE\Plugins\po3_FEC.pdb (14 hits) Line 36798: 0 Line 94799: Line 100904: Line 109559: Line 109611: Line 110967: Line 110968: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Keyword Item Distributor-55728-3-4-0-1710234193\SKSE\Plugins\po3_KeywordItemDistributor.pdb (14 hits) Line 63679: Line 63680: Line 125241: Line 131278: Line 141531: Line 141583: Line 143311: Line 143312: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Magic Sneak Attacks-67613-1-3-0-1705662156\SKSE\Plugins\po3_MagicSneakAttacks.pdb (14 hits) Line 36073: } Line 105996: Line 111998: Line 122464: Line 122516: Line 124191: Line 124192: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\NVIDIA Reflex Support-74498-1-1-2-1674832681\SKSE\Plugins\NVIDIA_Reflex.pdb (16 hits) Line 24634: Line 88315: Line 94275: Line 102816: Line 102868: Line 104251: Line 104252: Line 122250: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Open Animation Replacer-92109-2-2-2-1710694356\SKSE\Plugins\OpenAnimationReplacer.pdb (16 hits) Line 118366: Ñ Line 217558: Line 223769: Line 234608: Line 234660: Line 236426: Line 236427: Line 274760: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\OStim Standalone-98163-7-2f-1704266529\SKSE\Plugins\OStim.pdb (16 hits) Line 235411: Line 347562: Line 352452: Line 360017: Line 360067: Line 361284: Line 361285: Line 389262: °ï Line 394839: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Paired Animation Improvements-99621-1-0-2-1706671876\SKSE\Plugins\PairedAnimationImprovements.pdb (17 hits) Line 19739: Line 77465: Line 84830: Line 96093: Line 96145: Line 97889: Line 97890: Line 112968: ü Line 113114: E Line 118921: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Papyrus Extender-22854-5-6-2-1702301038\SKSE\Plugins\po3_PapyrusExtender.pdb (14 hits) Line 90760: t Line 218991: Line 227196: Line 241685: Line 241737: Line 243983: Line 243984: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Papyrus Tweaks 4.1.0-77779-4-1-0-1677126184\SKSE\Plugins\PapyrusTweaks.pdb (14 hits) Line 52021: Line 113640: Line 119156: Line 127984: Line 128036: Line 129415: 6 Line 129416: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\powerofthree's Tweaks-51073-1-8-2-1708338532\SKSE\Plugins\po3_Tweaks.pdb (14 hits) Line 40353: Line 103026: Line 108942: Line 119158: Line 119210: Line 120936: Line 120937: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Save Unbaker-85565-1-0-4-1677453959\SKSE\Plugins\po3_SaveUnbaker.pdb (14 hits) Line 33912: ˆ Line 91683: Line 97856: Line 106932: Line 106984: Line 108466: Line 108467: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\ScaleformTranslationPP-77359-1-8-1709114434\SKSE\Plugins\ScaleformTranslationPP.pdb (16 hits) Line 56909: Line 122195: Line 126954: Line 134995: Line 135045: Line 136241: Line 136242: Line 147489: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Security Overhaul SKSE - Lock Variations-58224-3-2-0-1664066945\skse\plugins\po3_LockVariations.pdb (16 hits) Line 38552: Line 98429: ü Line 104438: Line 113077: Line 113127: Line 114490: ü Line 114491: Line 124171: 0 C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Sink Or Swim NG-78610-1-9-1668230874\SKSE\Plugins\SinkOrSwim.pdb (18 hits) Line 52770: ‹ Line 80448: Line 80524: Line 80553: Line 80554: Line 146647: Line 146697: Line 147687: Line 147688: C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\skse64_2_02_06\src\skse64\skse64\GameRTTI.h (1 hit) Line 698: extern const void * RTTI_BSParticleShaderProperty; C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\skse64_2_02_06\src\skse64\skse64\GameRTTI.inl (1 hit) Line 692: const void * RTTI_BSParticleShaderProperty = (void *)0x020EFBB0; C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\skse64_2_02_06\src\skse64\skse64\NiRTTI.cpp (1 hit) Line 408: const NiRTTI * NiRTTI_BSParticleShaderProperty = (NiRTTI *)0x0338C5E8; C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\skse64_2_02_06\src\skse64\skse64\NiRTTI.h (2 hits) Line 89: * BSParticleShaderProperty Line 824: extern const NiRTTI * NiRTTI_BSParticleShaderProperty; C:\Users\ericl\AppData\Roaming\Vortex\skyrimse\mods\Spell Perk Item Distributor-36869-6-8-2-1705467141\SKSE\Plugins\po3_SpellPerkItemDistributor.pdb (14 hits) Line 52244: Å Line 118920: Line 124898: Line 135301: Line 135353: Line 137100: Line 137101: Search "BSParticleShaderProperty" (0 hits in 0 files of 35741 searched) [Normal]
traison Posted August 11, 2024 Posted August 11, 2024 Turns out BSParticleShaderProperty is not actually a ninode type, at least not according to nifskope. Refering to NiRTTI.h from SKSE sources: Spoiler ... * NiProperty * NiAlphaProperty * NiShadeProperty * BSShaderProperty * BSLightingShaderProperty * BSGrassShaderProperty * BSEffectShaderProperty * BSWaterShaderProperty * BSBloodSplatterShaderProperty * BSParticleShaderProperty * BSSkyShaderProperty * BSDistantTreeShaderProperty ... Most of those listed there are nodes found in nifs, just not the one we were interested in here and 2 others. I'm out of ideas.
Jotasran Posted August 24, 2024 Author Posted August 24, 2024 Don't know if this might be related... but it has no call-stack crash-2024-08-24-04-49-37.log
traison Posted August 24, 2024 Posted August 24, 2024 Related? Doubt it. Same crash? Definitely not. That latest one was caused by the NIF of 0x00099492 "Bandit", reference id 0xFF001FFC. Last edited by 3DNPC.esp. That is assuming the stack is valid. Considering the exception offset and the missing callstack I'd say there's no way to tell, something went horribly wrong there.
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