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Inventory preview armor not corresponding to worn armor


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Posted (edited)

I use Immersive Armors with various updates/patches. Now I have noticed that for some armor, the armor as shown in the inventory preview window does not correspond to the armor as worn in-game. In the screenshot in the spoiler section, I have added an example for the Ranger armor boots. In-game, it looks like the vanilla boot model is used. Same goes for the Ranger bracers. The body armor itself however is fine.

 

What could be the problem?

Spoiler

IABoots.thumb.jpg.f8c232cd0e2ea5c7126df8f49d2b5070.jpg

 

Vanillaboots.thumb.jpg.96b21fa862c76f18a44099a2f4372850.jpg

 

SSEEdit.thumb.jpg.9d85db73cc75fdf00c8daa5ea60b5b32.jpg

 

Edited by Gudulba
Posted
On 7/16/2024 at 10:56 AM, traison said:

The ARMA entry still points at the vanilla leather boots.

Ah I see, thanks for pointing that out! I have placed that finding at one of the IA mod sites on Nexus. They may address it in a patch.

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