Flying Squirel Posted June 30, 2024 Posted June 30, 2024 I've been working on fixing this for a while now, and I have scoured the internet for answers, but I couldn't find anything. Whenever I initiate an encounter, a lot of animations are missing. Namely, the blowjob ones. I am not sure what causes this, I have tried accessing the menu with both sexlab tools and defeat, but the animations are excluded there until I manually type the tags myself. I have tried resetting the animation registry, reinstalling the Sexlab framework, cleaning and resetting the framework, using FNIS or Pandora. I have also observed that this briefly gets fixed when I make a new save, until I either restart the game or I configure some mods. I'm on Skyrim SE, help would be greatly appreciated!
traison Posted July 1, 2024 Posted July 1, 2024 (edited) The mod that starts the scene sets the animations. The animations are assigned to the currently running thread and tools like SL Tools only enumerate those animations. Test with Match Maker. If the animations are still missing you got something else going on. Edit: I posted in another thread that I was considering rewriting this part of SL such that it would pick an animation as per the restraints set by the mod starting the scene, but all animations would always be assigned to each thread. This would still allow mods to start a specific animation, but would allow me to change it afterwards. I haven't gotten around to do this yet - this is not an issue that affects me really, considering I'm running mostly self-made mods. Edited July 1, 2024 by traison 1
Flying Squirel Posted July 1, 2024 Author Posted July 1, 2024 (edited) 21 hours ago, traison said: The mod that starts the scene sets the animations. The animations are assigned to the currently running thread and tools like SL Tools only enumerate those animations. Test with Match Maker. If the animations are still missing you got something else going on. Edit: I posted in another thread that I was considering rewriting this part of SL such that it would pick an animation as per the restraints set by the mod starting the scene, but all animations would always be assigned to each thread. This would still allow mods to start a specific animation, but would allow me to change it afterwards. I haven't gotten around to do this yet - this is not an issue that affects me really, considering I'm running mostly self-made mods. Thank you so much for taking the time to reply! It means a lot to me. I have done some more testing, and realised that the animations are excluded when using the Aroused Creatures mod. I believe that is due to the fact that there is a separate option to use oral animations with the invite key. I will edit my post if I manage to find a way to include all animations during regular intercourse. Edit: I managed to find a setting in the Aroused Creatures MCM called "Skip Animation Filtering" under Other and all animations show up again. Edited July 1, 2024 by Flying Squirel
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