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Sexout Legacy actor token added and no animations playing


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Posted

Been playing throught some sexout, was playing through the NCRCF sexout mod when after a while my anims stopped working. For a while it just kept saying "anim 707 playing" whenever i would scope with my weapon, and i found a fix that let me end the anim (as i have no saves prior to when this started)

However even after this no animations seem to work, whenever i press Y my camera will take me into 3rd person (but not TFC) and undress my character, but then nothing happens. I can't move and the bar from sexout spunk appears and very very slowly fills up. Simillar happens when i try to start a animation through SexoutSex - The animation never starts, the NPC will stand up for a second and then nothing.

 

Sexout Debug, Load order and Modlist are attached

debug.txtloadorder.txtmodlist.txt

Posted

Went back to an old save and tested it, everything works (including my lust tracker) but after a while it stops working again, sex scenes will start but my character doesnt appear/i don't go into 3rd person and tfc doesnt work. Also the lust tracker breaks essentially after a certaion amount of time

Posted

[21:11:56.0436] [5B00081C] Error in script 5B001942 (LustCheckOKGen) in mod Sexout Additions.esp
Function GetParentCell requires a calling reference but none or NULL was provided
Script line approximation: Let rCell := ##GetParentCell## (error wrapped in ##'s)
    Where rCell=uninitialized form (0)

 

 

[21:12:18.0287] [ED01439A] Error in script ED027F29 (SpunkFuReduceNXCount) in mod SexoutSpunk.esp
Function GetSelf requires a calling reference but none or NULL was provided
Script line approximation: Let rActor := ##GetSelf## (error wrapped in ##'s)
    Where rActor=uninitialized form (0)
    File: SexoutSpunk.esp Offset: 0x001A Command: Let
[21:12:18.0288] [ED01439A] Error in script ED027F29 (SpunkFuReduceNXCount) in mod SexoutSpunk.esp
Function NX_GetEVFl requires a calling reference but none or NULL was provided
Script line approximation: Let fNew := ##(NX_GetEVFl $svKey)## - aSpurt["Count"] (error wrapped in ##'s)
    Where fNew=0, aSpurt=uninitialized array
    File: SexoutSpunk.esp Offset: 0x00D9 Command: Let

 

 

From the logs, Sexout Additions and Spunk encounter issues because they receive a NULL reference

If I were you, I'd start by deactivating SexoutAddition and see what happens.

 

 

I don't think the problem lies with SexoutNG.

Ideally, you should try to run an animation with only the following mods:
- Sexout.esm
- SexoutCommunResources (as you're using a non-vanilla body)
- SexoutAnimManagement
- The Mod Configuration Menu

And see if it already works properly

Then gradually reactivate your mods until you find what's causing your problem

 

 

Note :

There are 2 Anim 707: 1 from Sexout-Amra, the other from Sexout.esm

 

 

  • 1 month later...

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