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Assistance with a ssedit load master addition.


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Posted

Hello Everyone!

 

Hope you guys are having a good one, now the reason for the post is that recently i installed a DS Pack and found some neat weapons inside i tried patching them to use Animated Armoury, i've done it before with the full Inu pack that adds weapons and similar other packs, but with this pack i had the weirdest thing happening, now matter how i load it on ssedit Animated Armoury is always last on the list so i cant put it as a master for the DS pack. i tried to move it but did not worked, i tried changing the load order on Vortex to see if that fixes it, tried looking on youtube but no luck, has anyone encoutered something similar? if so how did you fixed it.

 

Sorry i post something not related to LL here but the nexus are not helpfull at all, and everytime i ask here i get support.

 

i've attached a picture of the issue so it can be understood what i mean.

 

If i posted on the wrong section, inform me and i will delet it immediatley.

 

Sorry for messy writting english is not my native lenguage.

 

Thank you.

 

 

DS pacth.jpg

Posted

If you add NewArmory as master (add masters in XEDIT, even Vortex should recognize it.

If not, change your Organizer.

Be aware, adding master and sorting them mid game might mess up you setup and save.

The script can loose the references, check it in Xedit. This will happen for sure on FE flagged mods.

Posted
10 hours ago, Tlam99 said:

If you add NewArmory as master (add masters in XEDIT, even Vortex should recognize it.

If not, change your Organizer.

Be aware, adding master and sorting them mid game might mess up you setup and save.

The script can loose the references, check it in Xedit. This will happen for sure on FE flagged mods.

Thank you, i will try that,

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