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[mod] Sexbound - The Pygophilia Upgrade


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Posted
7 hours ago, ActualDonglord said:

Ditched the Actor 2 assets for now, they were only partially displaying, it'll only show Actor 1 for the time being until I get the faces put together for them.

thank you :3

  • 2 weeks later...
Posted
8 hours ago, latenightwlilan said:

hi! i had a question about installing, do we extract all three folders into the mods folder? or are we supposed to extract any into the folders themselves? thanks!

All three go into the mods folders separately, don't do any overwriting or merging.

  • 3 weeks later...
Posted

Hello, I wanted to try your mod but it removes the heads from NPCs once they get on a node. They can still interact and do the animations, however they don't have their heads while they do that. Additionally, the POV window does not show up.

Posted
5 hours ago, AlcoholicFrog said:

Hello, I wanted to try your mod but it removes the heads from NPCs once they get on a node. They can still interact and do the animations, however they don't have their heads while they do that. Additionally, the POV window does not show up.

My pov window shows up but yeah no head

starbound.log

Posted (edited)
16 hours ago, ActualDonglord said:

Drop SxB - API POV Redux 4.2.0. you won't need it, and you'll have to modify critterbang to get it to actually run with Pygophilia. The details on how to do it are in the mod description.

Suppose I should've known it didn't need the pov api with how much you said it has full pov functionality. What do I use to unpak and repak the paks?

Edited by kikinak
Posted
46 minutes ago, kikinak said:

Does it though?

image.png.776bf036ee1729c83a09f41df286e83c.png

 

Took me a second to figure out

Yeah you need to designate the asset packer/unpacker exe's that are in the win32 folder, you've got the actual exe for starbound itself selected.

PAKit2.PNG

Posted
2 minutes ago, ActualDonglord said:

 

Took me a second to figure out

Yeah you need to designate the asset packer/unpacker exe's that are in the win32 folder, you've got the actual exe for starbound itself selected.

PAKit2.PNG

Ah, when the explorer opens it already has [starbound] in the text field so I assumed it just wanted me to point it at the main game file for some reason. Everything works now, thanks for your help!

  • 3 weeks later...
Posted

Hey there, I use this body mod but found out there are incompatibilities with some of the positions specifically the face sitting and all of the new ones added with this mod which turn the body for both males and females invisible. I'm new to modding this game but I was wondering if there was a way to fix this or if a patch would be needed. 

 

Posted

Yeah that would have to be patched unfortunately, same deal as Shin's Races Makeover.

The invisibility issue is because Celo's Aesthetics load priority is lower than Pygo's, and since it doesn't use the expanded sprite sheet Pygo calls for the coordinates end up pulling nothing rather than a corresponding sprite.

If you wanted to patch it in you'd have to open the sprite sheets from Pygo and replace most of the sprites with Celo's assets.

Posted
1 hour ago, leakedvideos69 said:

I'm not sure what's wrong, but the front arm sprites and the head of both actors are invisible, not sure how to fix it, any idea why and how I can fix it?

starbound.log 1.82 MB · 0 downloads

I would real quick take Critterbang out just to be sure, because Critterbang by default will cause that exact issue unless you modify it.

Additionally the other pov mods you have aside from the Neki aren't needed, they're just going to either overwrite or be overwritten since Pygo has art for all of those other races.

Posted

Disregard that actually, as I was digging around for a solution to your issue I just figured out what issue Critterbang was causing, and version I just uploaded fixed it.

Install the new one and see if that fixes your problem.

Posted
12 hours ago, ActualDonglord said:

Disregard that actually, as I was digging around for a solution to your issue I just figured out what issue Critterbang was causing, and version I just uploaded fixed it.

Install the new one and see if that fixes your problem.

Just checked, and invisible arms and head for both actors are no longer an issue. Thanks for the update and fix

Posted
6 hours ago, secret alt said:

Im having issue with invisible head and some missing animations with the kemono race

can you help?

starbound.log 86.96 kB · 1 download

You can ditch the base Pygo POV folder, you only need either it or POV complete, and I would try removing SxB relayer and see if that changes anything, it doesn't look like anything else in your load order would be causing issues.

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