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Charactor resets position when changing stages in an AnimationGroup


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Posted (edited)

When AAF is playing NR_FM_Dog_Floor03_Staged in Nuka Ride mod, the dog always reset its positon(rotating 180 degrees and hen rotate back) when the stage changes. It's a phenomenon occurs when I'm changing different positions in AAF. I don't know why it happens in a staged AnimationGroup. Can anyone teach me how to fix this problem?

 

    <animationGroup id="NR_FM_Dog_Floor03_AnimGroup" sequential="true">
        <stage animation="NR_FM_Dog_Floor03_01Tease"/>
        <stage animation="NR_FM_Dog_Floor03_02Start"/>
        <stage animation="NR_FM_Dog_Floor03_03Doggy"/>
        <stage animation="NR_FM_Dog_Floor03_04Doggy"/>
        <stage animation="NR_FM_Dog_Floor03_05Doggy"/>
        <stage animation="NR_FM_Dog_Floor03_06Doggy"/>
        <stage animation="NR_FM_Dog_Floor03_07Climax"/>
        <stage animation="NR_FM_Dog_Floor03_08Finish"/>
    </animationGroup>

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Edited by Guiyeye

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