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(Sexlab SSE) NPCs walk away from scene


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Posted

I've tried registering animations, there's about 110 loaded.

I've read the papyrus log, nothing about sexlab at all.

 

I'm using TDF prostitution and SLS to initiate, i've also got PW installed but i'm not using it to initiate.

 

Of course, FNIS, sexlab, all the dependencies installed, the game runs perfectly fine, but the NPCs just walk away when a scene is supposed to start.

 

Papyrus log attached.

usvfs-2024-04-10_12-32-55.log

Posted

Looks like an installation issue:

[04/10/2024 - 03:44:21PM] error: Unbound native function "CanAnimate" called
[04/10/2024 - 03:44:21PM] WARNING: Assigning None to a non-object variable named "::temp131"
stack:
	[SexLabQuestFramework (0B000D62)].sslactorlibrary.ValidateActor() - "sslActorLibrary.psc" Line 549
	[SexLabThread00 (0B061EEF)].sslthreadcontroller.AddActor() - "sslThreadModel.psc" Line ?
	[BB_GetRapedDialogue (1C001D98)].bb_pimpingandplayerquestutil.BeginClientPlayerSex() - "BB_PimpingAndPlayerQuestUtil.psc" Line 240
	[topic info 1C00C528 on quest BB_GetRapedDialogue (1C001D98)].aibb_tif__0300c528.Fragment_0() - "AIBB_TIF__0300C528.psc" Line 9
[04/10/2024 - 03:44:21PM] Error: Cannot set the faction rank with a None faction
stack:
	[ (00000014)].Actor.SetFactionRank() - "<native>" Line ?
	[ (00000014)].Actor.AddToFaction() - "Actor.psc" Line 593
	[SexLabQuestFramework (0B000D62)].sslactorlibrary.ValidateActor() - "sslActorLibrary.psc" Line 550
	[SexLabThread00 (0B061EEF)].sslthreadcontroller.AddActor() - "sslThreadModel.psc" Line ?
	[BB_GetRapedDialogue (1C001D98)].bb_pimpingandplayerquestutil.BeginClientPlayerSex() - "BB_PimpingAndPlayerQuestUtil.psc" Line 240
	[topic info 1C00C528 on quest BB_GetRapedDialogue (1C001D98)].aibb_tif__0300c528.Fragment_0() - "AIBB_TIF__0300C528.psc" Line 9
[04/10/2024 - 03:44:21PM] SEXLAB - NOTICE: ValidateActor(Prisoner) -- FALSE -- They are not supported for animation.

 

You should check which mod provided your current sslActorLibrary script and what other implementations are being overridden.  It could be a mod order issue, but most likely you are missing a dependency... some mod that was supposed to provide the missing "CanAnimate" function.

 

Posted
1 hour ago, pfB6cs said:

Looks like an installation issue:

[04/10/2024 - 03:44:21PM] error: Unbound native function "CanAnimate" called
[04/10/2024 - 03:44:21PM] WARNING: Assigning None to a non-object variable named "::temp131"
stack:
	[SexLabQuestFramework (0B000D62)].sslactorlibrary.ValidateActor() - "sslActorLibrary.psc" Line 549
	[SexLabThread00 (0B061EEF)].sslthreadcontroller.AddActor() - "sslThreadModel.psc" Line ?
	[BB_GetRapedDialogue (1C001D98)].bb_pimpingandplayerquestutil.BeginClientPlayerSex() - "BB_PimpingAndPlayerQuestUtil.psc" Line 240
	[topic info 1C00C528 on quest BB_GetRapedDialogue (1C001D98)].aibb_tif__0300c528.Fragment_0() - "AIBB_TIF__0300C528.psc" Line 9
[04/10/2024 - 03:44:21PM] Error: Cannot set the faction rank with a None faction
stack:
	[ (00000014)].Actor.SetFactionRank() - "<native>" Line ?
	[ (00000014)].Actor.AddToFaction() - "Actor.psc" Line 593
	[SexLabQuestFramework (0B000D62)].sslactorlibrary.ValidateActor() - "sslActorLibrary.psc" Line 550
	[SexLabThread00 (0B061EEF)].sslthreadcontroller.AddActor() - "sslThreadModel.psc" Line ?
	[BB_GetRapedDialogue (1C001D98)].bb_pimpingandplayerquestutil.BeginClientPlayerSex() - "BB_PimpingAndPlayerQuestUtil.psc" Line 240
	[topic info 1C00C528 on quest BB_GetRapedDialogue (1C001D98)].aibb_tif__0300c528.Fragment_0() - "AIBB_TIF__0300C528.psc" Line 9
[04/10/2024 - 03:44:21PM] SEXLAB - NOTICE: ValidateActor(Prisoner) -- FALSE -- They are not supported for animation.

 

You should check which mod provided your current sslActorLibrary script and what other implementations are being overridden.  It could be a mod order issue, but most likely you are missing a dependency... some mod that was supposed to provide the missing "CanAnimate" function.

 

Thanks for the help, any idea what mod usually provides it?

Posted

Last time I say something similar, the solution turned out to be the mod "Pee and Fart", which I have never tried.  But the error traces were quite distinct from yours.

 

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