Jotasran Posted April 7, 2024 Posted April 7, 2024 I think this is related to racemenu and maybe 14 is the PC? Any insight would be appreciated. 2024-04-07-11-02-58.log
traison Posted April 7, 2024 Posted April 7, 2024 Crash occured in RaceMenu. Most likely had something to do with a body overlay. The character involved is probably in RSP+78 but trainwreck doesn't show class contents.
Jotasran Posted April 7, 2024 Author Posted April 7, 2024 What is "RSP+78"? That's a totally new one to me.
traison Posted April 7, 2024 Posted April 7, 2024 RSP is the stack pointer or stack frame pointer, +78 is the offset from RSP. Trainwreck only prints presumed class names like Character* which is a pointer to a Character class instance. CrashLoggerSSE is better for remote assistance situations because it prints class names like perhaps the name and form id of this Character. Trainwreck is nice for those that want to use a debugger to find this information themselves - in a world where CrashLoggerSSE exists however I'd call those people either extreme enthusiasts or just plain old masochists.
Jotasran Posted April 7, 2024 Author Posted April 7, 2024 LOL, ok. I got rid of trainwrck and went back to Crash Logger. I see if the crash happens again. I can't imagine what mod I have would be giving body overlays to npcs, though.
traison Posted April 7, 2024 Posted April 7, 2024 6 minutes ago, Jotasran said: I can't imagine what mod I have would be giving body overlays to npcs, though. If you want something to do while waiting, search through all pex files in all mods for "AddNodeOverrideString". That's your list of suspects. Remember that pex files can hide in BSA files as well. Notepad++ can do this search easily.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now