km4387 Posted March 31, 2024 Posted March 31, 2024 SLS animal friend / I'm Walkin' Here patch View File I'm Walkin' Here has me very spoiled - it's really nice to simply walk through your followers instead of them blocking every single door or hallway. It works by disabling collision on followers marked as "Teammates". Your animal "friends" that you may acquire with SL Survival do not get tagged as Teammates however, so this edited version of the _SLS_AnimalFriend script fixes that. (And let me tell you, it was not a simple thing to gather everything I needed to make this script compile.) No plugin, just a script - safe to update midgame - read the notes below. You may also be interested in Some things I've noted: Quick Mass Follower Commands does not work with your animal friends either, but Swiftly Order Squad does. Your animal friends may not want to follow you through load doors. From reading this post by Monoman1 it seems this script should be setting the race to be able to, but doesn't always work. You can try the following to fix it. First, target your follower in the crosshair, and use SLS debug menu as shown: Spoiler I've found that doesn't persist however, and used xEdit to change the race flags as shown (Obviously, the side effect of this is, well, the creature can use load doors, even enemies): Spoiler This won't work for animal friends currently following you - you'll need to dismiss and reacquire them. This was inspired by Pets of Skyrim (CC) Collision Patch - once I saw what was needed to make it work, this little patch was born. Monoman1 noted in the script that setting the Teammate flag on the follower made them not follow again after being told to wait - I'm not currently seeing this glitch with my implementation. If it happens to you, let me know with the details. Credits: Monoman1 for SL Survival Fudgyduff for I'm Walkin' Here Enodoc for Pets of Skyrim (CC) Collision Patch Submitter km4387 Submitted 03/31/2024 Category Adult Mods Requires SL Survival and I'm Walkin' Here Regular Edition Compatible No 1
Unknown22923 Posted March 31, 2024 Posted March 31, 2024 Funny, i was just having issues with my companion and the damn wilderlings followers blocking me, i thought mods like "im walking here" was broken but i guess ill give both a crack tomorrow! Thanks for making and sharing this! 1
km4387 Posted March 31, 2024 Author Posted March 31, 2024 (edited) 3 minutes ago, Unknown22923 said: Funny, i was just having issues with my companion and the damn wilderlings followers blocking me, i thought mods like "im walking here" was broken but i guess ill give both a crack tomorrow! Thanks for making and sharing this! Not broken - it works well, just all about implementation. Let us know how it goes (and don't forget the note I made about dismissing and reacquiring those animal followers since you have some already). And you are quite welcome Edited March 31, 2024 by km4387
MattTheRagdoll Posted April 1, 2024 Posted April 1, 2024 For the doors fix, would you need to do it for all creature races in Xedit then? I assume so, but just wanted to check. Otherwise thanks for a great little fix and some useful info on its implementation! 1
km4387 Posted April 1, 2024 Author Posted April 1, 2024 2 minutes ago, MattTheRagdoll said: For the doors fix, would you need to do it for all creature races in Xedit then? I assume so, but just wanted to check. Otherwise thanks for a great little fix and some useful info on its implementation! You're welcome! Yes, my screenshot was just a guide that I took during testing - you would have to do the same for any animal follower race you'd like to have with you. There are probably some instances where you DON'T want them to follow (such as giants), so I left the guide so you can use your discretion. I'm not against making a patch for those that should and shouldn't follow, but atm feel it should be user discretion - we're all different.
MattTheRagdoll Posted April 1, 2024 Posted April 1, 2024 4 minutes ago, km4387 said: You're welcome! Yes, my screenshot was just a guide that I took during testing - you would have to do the same for any animal follower race you'd like to have with you. There are probably some instances where you DON'T want them to follow (such as giants), so I left the guide so you can use your discretion. I'm not against making a patch for those that should and shouldn't follow, but atm feel it should be user discretion - we're all different. Totally agree, everyone is going to want something slightly different (and may even be using mods that edit creature races in other ways). Thanks for the quick response! 1
km4387 Posted April 1, 2024 Author Posted April 1, 2024 1 minute ago, MattTheRagdoll said: Totally agree, everyone is going to want something slightly different (and may even be using mods that edit creature races in other ways). Thanks for the quick response! Correct, and this way that hypothetical user can create their own patch for those race edits.
Neyri LL Posted April 1, 2024 Posted April 1, 2024 I fully, 110% believe you it was not easy to get everything to compile. Been there, done that! 🤣 1
Unknown22923 Posted April 1, 2024 Posted April 1, 2024 11 hours ago, km4387 said: Not broken - it works well, just all about implementation. Let us know how it goes (and don't forget the note I made about dismissing and reacquiring those animal followers since you have some already). And you are quite welcome Installed it and followed your instructions (didn't do the door thingy yet) so far it works really well no errors or CTD, Skyrim version 1.6.1170 SAE Im walking here 1.7.0 SLS 0.685 BETA SE Thanks again 1
danna233 Posted October 20, 2024 Posted October 20, 2024 (edited) Does this work with Barbas? He's a good tank, but has a stupid habit of blocking all the passages, which is why he has to be chased away. Edited October 20, 2024 by danna233
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now