mijhy Posted March 26, 2024 Posted March 26, 2024 View File More Quickening [0.20] Updated version of Quickening by azdraik, for 0.19 0.20 Â Want things to go by a little quicker? This simply makes pregnancy progress faster by shortening the number of days it takes for a pregnancy week to progress. Â In game settings, you may change a 'week length' in this regard, from 2 to 7 days, default should be 4. Â Not currently compatible with 0.21, which has pregnancy accelerators in the pharmacy. Submitter mijhy Submitted 03/26/2024 Category X-Change Life 1
RenFL2 Posted March 28, 2024 Posted March 28, 2024 I noticed that the week length setting isn't persistent after loading a save. It always loads as 4 days, even if I set it to 2 and save my game.
mijhy Posted March 29, 2024 Author Posted March 29, 2024 16 hours ago, RenFL2 said: I noticed that the week length setting isn't persistent after loading a save. It always loads as 4 days, even if I set it to 2 and save my game. Â Thanks, I don't think I correctly checked for the previously initialised variables before, it should be fixed in the new version.
r3mind Posted November 2, 2024 Posted November 2, 2024 This mod needs an update for 0.21+ Currently it breaks forced activities (they just stay forced forever), because "next day" passage is missing some new code.
mijhy Posted November 23, 2024 Author Posted November 23, 2024 On 11/3/2024 at 9:20 AM, r3mind said: This mod needs an update for 0.21+ Currently it breaks forced activities (they just stay forced forever), because "next day" passage is missing some new code. Hi, given that 'pregnancy accelerators' can now be bought at the pharmacy, they speed up your pregnancy to advance on average every 3.5 days (twice a week), or every 2.33 days (thrice a week) (pro version). This is pretty close to how fast my mod already accelerated them (2-6 days), it's just it has a cost now. So partially the functionality has been integrated into the base game, and also I'm a bit unsure how I'd now incorporate the simple functionality of this mod into that system. I could add a random chance that weeks skip ahead as well, but not sure if it'd be helpful, apart from for someone essentially wanting to absolutely speedrun the process. Let me know if you have any thoughts.
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