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Dark Hunters Armory

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Small location under "Union`s Hope Church" on Cambridge graveyard location

The main idea of this mod was to create some location to place Angeli powerarmor in there instead of Sanctuary basement in original mod.
Also i decide to put some weapons and armors from other mods.

 

It contains 3 armors from Vtaw wardrobe and 5 weapons from defferent mods,
working bathroom from CWSS
and replace Angeli Powerarmor from Sanctuary basement into this Armory


Enteranse inside Union`s Hope Church.

 

Mod also goes with modified candles, it can be disabled during installation

 

There is 3 versions with different requirements

 

DarkHuntersArmory
Require:

CWSS Redux 
https://drive.google.com/file/d/1Ky5Oy4Pumjh4WpiRg9re3s9IussA6FYN/edit

Angeli PowerArmor
https://www.loverslab.com/files/file/14903-angelis-explorer-suit-and-power-armor/

Vtaw Wardrobe 7
https://www.nexusmods.com/fallout4/mods/51798
Vtaw Wardrobe 8
https://www.nexusmods.com/fallout4/mods/61541
Ardent Blade 
https://www.nexusmods.com/fallout4/mods/37373
AQUILA - laser gun
https://www.nexusmods.com/fallout4/mods/30687
Factor - gun
https://www.nexusmods.com/fallout4/mods/32908
Catalyst - shotgun 
https://www.nexusmods.com/fallout4/mods/16269
NV Anti Material Rifle

https://drive.google.com/file/d/1_wZl_iCeI48v_iOI0AI8GuQbwCuqSxZ-/view


DarkHuntersArmory_NoWpn
Require:

CWSS Redux 
Angeli PowerArmor
Vtaw Wardrobe 7
Vtaw Wardrobe 8


DarkHuntersArmory_NoWpnArmor
Require:

CWSS Redux 
Angeli PowerArmor

 


Used Artworks:
Just Some Noob - with some editions
GS3D

 

Spoiler

20240308030001_1.jpg

 

Please give me some feedback if everything works fine or anything wrong,

if you like it or not.


  • Submitter
  • Submitted
    03/10/2024
  • Category
  • Requires

 

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Posted (edited)
On 3/12/2024 at 3:28 AM, vanas_1111 said:

An issue: the fusion cells on the ammo bench are not obtainable

check it..should be fixed

Edited by RonRid
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  • 3 weeks later...

This is an amazing hideout, played with whispering hills or Grim the curse, FGEP zombie walkers... it fits soo good to be sorta "witch hunter nun", also the entrance with these mods makes not too easy to head in the hideout.

The unique problems I find is with 2 weapons that of course im guessing is issue of these 2 mods, one is with FACTOR rifle (crashes showing an error when equip) and the other is the catalyst shotgun (when fire the sound of firing never ends if dont change weapon, but already was reported on the original mod), not a big deal because I can just not use them.

That "lore" of "sisters" that was in troubles around sounds soo good, having commonwealth captives mod makes a bit more sense now xD will make wear some "nun outfits" to these captives and put them to defend settlements.

I really like it, having the Angeli power armor on that place makes also more rewarding.

Totally recommended.

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is it possible to put a marker or a fast travel point on the church? i always have trouble finding that church...

 

if it's not possible to put it on the church, is it possible to put it on the dark room instead? 

Edited by calvin_0
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