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Pal: ReLewded


Deccu

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  • 3 weeks later...
Posted
On 2/20/2024 at 5:12 PM, UnexceptionalFox said:

Hello Everyone, Team Member Kerouark here.

For all you paw loving perverts, and Katress simps out there, our lovely Zetter3D has you covered. Here are some more progress pics to feast your eyes on.

image1.thumb.png.75d4ed73d1e0c71ffeeadeca1c45cf72.pngimage2.thumb.png.f58f898be965a16ae2b0aef2b17ab151.pngimage3.thumb.png.f0c383dc3267fad746de251668e2df57.pngimage4.thumb.png.d72f08914cd7a802d9b81f6b887822e8.pngimage5.thumb.png.5de1c0bf8c7c827bf6d98a8352eab450.png


Yes, please, and thank you! I was just recounting the fact that I downloaded so many remodels for pals and not a single one added interesting paws! 

Posted

So, quick question. When there's finally a public release, will it be a full pack of all the current pals or will it be a staggered release?

  • 2 months later...
Posted (edited)

The last post was from April 25 and even back then people were asking the same question. This is a dead project from when people thought they needed to clump themselves into projects. 

 

Lovers Lab download section, Nexus mods, are about what exists publicly. There are some meshes behind donate walls like lude lads body replacer, otherwise that's it

Edited by zileteh
Posted (edited)

The discord has had no update posts since March 5th, So i don't have high hopes anything will be coming. Or my hopes are very very low anymore... sadly, I was looking forward to Dazzi, Celeray Daedream, , and the toe beans...

Edit: Celeray may have been a different group, I dont see it in the post, it was a cool concept render

Edited by BigMac9632
Posted
On 7/1/2024 at 2:24 PM, BigMac9632 said:

The discord has had no update posts since March 5th, So i don't have high hopes anything will be coming. Or my hopes are very very low anymore... sadly, I was looking forward to Dazzi, Celeray Daedream, , and the toe beans...

Edit: Celeray may have been a different group, I dont see it in the post, it was a cool concept render

Celery probably ran into rigging issues since it was much longer / bigger than the original model

Posted
On 7/2/2024 at 8:01 PM, zileteh said:

Celery probably ran into rigging issues since it was much longer / bigger than the original model

This is fair, I was curious how they would have gone about it lmao, but yeah, unfortunate, but understandable. I did like the concept though, same with the daedream animation test/tease if you seen that

  • 4 weeks later...
Posted

Totally want to jump back into it. But shit got really messy after we brought on more people, some folks wanted to add more to the way we did things and it got really complicated and everyone kind of got burned out. I recently messaged everyone involved hoping we can start back up but we'll have to see how it goes.

Posted (edited)
On 8/2/2024 at 9:00 AM, Deccu said:

Totally want to jump back into it. But shit got really messy after we brought on more people, some folks wanted to add more to the way we did things and it got really complicated and everyone kind of got burned out. I recently messaged everyone involved hoping we can start back up but we'll have to see how it goes.

This is the importance of having a controlled environment and a plan that you stick to, no feature creep, no spreading thin. In a large team you need one person to direct, create deadlines and stuff; make a sort of assembly line where your modders focus only on what they're good at and then pass it on to the next person in the line; if they're all good at everything, then give each person a single project to work on at a time, don't let them over-extend and make sure they know exactly what they're doing.

 

Use a group planner too if you want, I've used Trello in the past while in college, but there may be better options out there; it can help to keep everybody organised. It might be a good idea to set everything up solo, and then when you bring everybody back in, grant them access and they'll know what needs to be done and when; that way you're not setting it up during development.

Edited by SwissxPiplup
Typo

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