CoffeeDoctorDisco Posted February 17, 2024 Posted February 17, 2024 (edited) I have been trying to add SMP physics to tails/misc things on creatures/animals. While doing this I found that certain creatures XML will not load. It will load if I add it to another mesh for a different creature. I've found that Elk/Deer, Rabbit, Slaughterfish and Cow do not work (even in a no mods but SMP and it reqs setup with 3BA as a tester to make sure SMP is running right). Gender doesn't matter. Is this a known issue or is anyone else experiencing this? I'm on the latest AE and FSMP version Edited February 17, 2024 by CoffeeDoctorDisco
CoffeeDoctorDisco Posted March 6, 2024 Author Posted March 6, 2024 It has something to do with the skelton.nif/hkx. Will investigate further
Gameplayer Posted March 6, 2024 Posted March 6, 2024 It has to do with the object naming in the mesh file. Ok so you have two things going on, Example Outfit.nif A mesh file And Outfit.xml A file that contains the values for your smp physics. Our outfit has several "objects" in the mesh, such as Top, Skirt, and Body. These names are exactly named this way. The Outfit.xml Exactly references those objects in the XML lines that contains specific values of force to be applied to those specific bones contained in the exactly named objects Those objects in my example again are, Top Skirt Body If for some reason I modify the mesh file as end user and I rename Body To TBDbody What happens? Malfunction The TBDbody object is not in the XML file of my outfit and there will be smp spazzing out when wearing said outfit. So what does this mean? It means that all objects in mesh and XML files are exactly named.
Gameplayer Posted March 6, 2024 Posted March 6, 2024 Next issue, builds off of what was just covered. Object has dependants called bones. The object is present and exactly named the same in both the .nif file And .XML file The dependant bones are also exactly named in both files. However if I mod the mesh with a new object even if I name it the same that does not mean the dependants are the same. Because the dependants have to have exact names. Not always the case naming conventions are not universal.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now