Omnishade Posted February 15, 2024 Posted February 15, 2024 I made my own fortify magicka spell for use with SL Triggers. I just copied the vanilla spell into an existed esp and changed the magnitude. To see if it worked I added it to my character with the console and it confirms that it has been added but I don't see it in the effects menu and my magicka is unchanged. What did I do wrong and how should you do it to make it work? I'm also wondering how to type the id correctly for SL Triggers, because the id in SSEEdit and the game are not the same.
Hex Bolt Posted February 15, 2024 Posted February 15, 2024 42 minutes ago, RoninDog said: What did I do wrong and how should you do it to make it work? Did you accidentally use AddSpell rather than Cast?
Omnishade Posted February 16, 2024 Author Posted February 16, 2024 (edited) 1 hour ago, HexBolt8 said: Did you accidentally use AddSpell rather than Cast? Nope. But I suspect the problem is in the spell itself, since I couldn't add it to my character with the console. Is there a good default spell to copy for this? Spoiler { "cmd" : [ ["spell_cast", "Requiem - Apocalypse Compatibility Patch:FE003D11", "$self"] ] } Edited February 16, 2024 by RoninDog
Hex Bolt Posted February 16, 2024 Posted February 16, 2024 35 minutes ago, RoninDog said: Is there a good default spell to copy for this? I don't use Requiem, and Skyrim doesn't have exactly what you want. You're on the right track, just look over your modified version and be sure that the settings look right (target is Self rather than Aimed and things like that).
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