Jump to content

HELP NEEDED: Vanilla Bodies for SOS


boo

Recommended Posts

Posted

I've made the meshes as compatible as I know how, but now I'm having trouble exporting them as .NIF files correctly. First of all, once in game there is a gap between schlong and body which was not there in Blender. Furthermore, the BP_TORSO parition is split in two on export for some reason which I cannot understand.

 

Just the malebody_1.nif for now, once that works then I can move on to the thin model. The blender file for what I've done so far is attached.

 

It would be great if someone could figure out how to remove the gap and how (if possible) to only have ONE BP_TORSO partition show up after export (or somehow merge them thereafter, whatever works). Thanks.

 

fixedbody_1WIP.7z

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...