Jump to content

skyrimSE wont launch


Recommended Posts

Posted

ok , after the update of SE, skyrim will not launch, i get an error code 567 relocation.h can not open file. i have searched the web a little and some say its a mod and some say its skse64. I have the correct ver.of skse64 for my game version. Any  help would be appreciated. I am on PC

Posted

The problem is definitely related to SKSE.
Specifically, I think this is a problem with the Address Library.

 


To find out the source of the problem more accurately, you need to use this tip:

Quote

Having crashes on startup after a game patch? Remove the files from Data/SKSE/Plugins and try again. 

The game launched successfully. This means mods using plugins probably need to be updated.

 

More detailed information can probably be found in skse.log, skse_loader.log, and skse_steam_loader.log (My Documents/My Games/Skyrim/SKSE/)

 

I don't have a specific solution at the moment. Whether updating the Address Library will help you or not, I cannot say. It’s also not a fact that there will be no problems with other mods using SKSE. If all else fails, try referring to the address library comments directly on nexusmods.

Posted
On 1/28/2024 at 4:18 PM, 00549303719 said:

The problem is definitely related to SKSE.
Specifically, I think this is a problem with the Address Library.

 


To find out the source of the problem more accurately, you need to use this tip:

 

More detailed information can probably be found in skse.log, skse_loader.log, and skse_steam_loader.log (My Documents/My Games/Skyrim/SKSE/)

 

I don't have a specific solution at the moment. Whether updating the Address Library will help you or not, I cannot say. It’s also not a fact that there will be no problems with other mods using SKSE. If all else fails, try referring to the address library comments directly on nexusmods.

ok, i looked in the logs and the only thing that makes any #@%& whatsoever is a problem with my saved games. everything else in all the logs is just strings of numbers.

Posted
Vor 43 Minuten sagte Sweettits:

Ok, ich habe in den Protokollen nachgesehen und das einzige, was irgendein #@%& verursacht, ist ein Problem mit meinen gespeicherten Spielen. Alles andere in allen Protokollen sind nur Zahlenfolgen.

 

One of the problems with all these updates to Skyrim -> the old save games often don't work

Posted
8 hours ago, Miauzi said:

 

One of the problems with all these updates to Skyrim -> the old save games often don't work

Thanks, but would this also cause all my plugins to deactivate as well? even if i reactivate them, they all deactivate again.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...