Sweettits Posted January 28, 2024 Posted January 28, 2024 ok , after the update of SE, skyrim will not launch, i get an error code 567 relocation.h can not open file. i have searched the web a little and some say its a mod and some say its skse64. I have the correct ver.of skse64 for my game version. Any help would be appreciated. I am on PC
Guest Posted January 28, 2024 Posted January 28, 2024 The problem is definitely related to SKSE. Specifically, I think this is a problem with the Address Library. To find out the source of the problem more accurately, you need to use this tip: Quote Having crashes on startup after a game patch? Remove the files from Data/SKSE/Plugins and try again. The game launched successfully. This means mods using plugins probably need to be updated. More detailed information can probably be found in skse.log, skse_loader.log, and skse_steam_loader.log (My Documents/My Games/Skyrim/SKSE/) I don't have a specific solution at the moment. Whether updating the Address Library will help you or not, I cannot say. It’s also not a fact that there will be no problems with other mods using SKSE. If all else fails, try referring to the address library comments directly on nexusmods.
Sweettits Posted February 3, 2024 Author Posted February 3, 2024 On 1/28/2024 at 4:18 PM, 00549303719 said: The problem is definitely related to SKSE. Specifically, I think this is a problem with the Address Library. To find out the source of the problem more accurately, you need to use this tip: More detailed information can probably be found in skse.log, skse_loader.log, and skse_steam_loader.log (My Documents/My Games/Skyrim/SKSE/) I don't have a specific solution at the moment. Whether updating the Address Library will help you or not, I cannot say. It’s also not a fact that there will be no problems with other mods using SKSE. If all else fails, try referring to the address library comments directly on nexusmods. ok, i looked in the logs and the only thing that makes any #@%& whatsoever is a problem with my saved games. everything else in all the logs is just strings of numbers.
Miauzi Posted February 3, 2024 Posted February 3, 2024 Vor 43 Minuten sagte Sweettits: Ok, ich habe in den Protokollen nachgesehen und das einzige, was irgendein #@%& verursacht, ist ein Problem mit meinen gespeicherten Spielen. Alles andere in allen Protokollen sind nur Zahlenfolgen. One of the problems with all these updates to Skyrim -> the old save games often don't work
Sweettits Posted February 3, 2024 Author Posted February 3, 2024 8 hours ago, Miauzi said: One of the problems with all these updates to Skyrim -> the old save games often don't work Thanks, but would this also cause all my plugins to deactivate as well? even if i reactivate them, they all deactivate again.
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