ScorchingFlesh Posted January 26, 2024 Posted January 26, 2024 Hi, I accidentally removed all animations from SLAL menu in game, now all of the nps and my character at T-posing and i cant fix it. I reinstalled SLAL with Vortex but it dodn't work and im starting to get scared. Is there a way to re-do the huge mistake i made?
ScorchingFlesh Posted January 26, 2024 Author Posted January 26, 2024 35 minutes ago, ScorchingFlesh said: Hi, I accidentally removed all animations from SLAL menu in game, now all of the nps and my character at T-posing and i cant fix it. I reinstalled SLAL with Vortex but it dodn't work and im starting to get scared. Is there a way to re-do the huge mistake i made? I tried to reinstall some of the mods and nothing worked, i thought maybe its the save's problem so i tried to make a new one and even the into cutscene doesnt work ;//
JimUpdating Posted January 27, 2024 Posted January 27, 2024 work on a new save, that way you're not messing up an existing playthrough (my preference is to have USSEP and Alternate Start Live Another Life, but any of the alternate starts that skip the helgen cart are good). if the new save has the player character t-posing instead of walking around, I'd start by running FNIS again. once character is able to walk, then inside SLAL you need to rebuild/clear the animation list , then enable all animations, and register all animations. so inside the MCM, go to SLAL, and the first page of SLAL options there should be the options to rebuild, enable, and register. if that solves the issue for the new save (SL Eager NPCs has a shout/power that will trigger a single person scene, or take the character into the world of skyrim and test some of the animations) then you can try rescuing one of your existing playthrough saves. Script settings are specific to each save, so you'll probably need to do the rebuild/enable/register again. removing/reinstalling a mod inside Skyrim mid playthrough is always a challenge. FNIS is outside of Skyrim, and SLAL just needs to know the animations exist. If something breaks, look for options inside the mods to restart/rebuild, and then go to a new playthrough if the problem still persists, before reinstalling a mod.
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