sirdanas Posted November 1, 2013 Posted November 1, 2013 As the title say, what i'm supposed to do to add the weight slider support to a custom armor i've made?
Lodakai Posted November 1, 2013 Posted November 1, 2013 tutorial thread http://www.loverslab.com/topic/5777-request-bodyslide-tutorial-for-dummies/ Related topic http://www.loverslab.com/topic/5592-cbbev3m-remodeled-armor-bodyslide-request/ EDIT: Official tutorial available in download files section at http://skyrim.nexusmods.com/mods/2666/?
sirdanas Posted November 1, 2013 Author Posted November 1, 2013 I'm talking about the weight slider (the one that let you choose the muscular shape of your character from 0 to 1) and not the body slide for CBBE, but thank you for trying. P.S. The progam i'm using is 3ds Max 2011.
Vioxsis Posted November 1, 2013 Posted November 1, 2013 To get the in game weight slider to work you need to keep the vertex count and order the same on both the _0 and _1.
sirdanas Posted November 1, 2013 Author Posted November 1, 2013 What you intend with: "order the same on both the _0 and _1" Vioxsis?
Vioxsis Posted November 1, 2013 Posted November 1, 2013 Each vertex has a number, they need to be the same on the _0 mesh and _1 mesh. An edit poly modifier will reset the vertex order. so use an edit mesh modifier, unless you want to reset the order.
sirdanas Posted November 1, 2013 Author Posted November 1, 2013 Ok, understood, so i think is better if i make only the big mesh then scale it down to fit the slender body... Thank you Vioxsis, as always you're very helpful.
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