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2 handed animation for 1 hand


CrimsonKing

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Posted

Hey, I was wondering if it were possible to make it so when a player is equipped with a one handed weapon only, it'll switch the animation to the two handed one. So instead of swinging around a sword with one hand only, it will start using two hands for it.

 

I know you have to mess with the animation files, but I really have no clue on what to do beyond that.

Posted

I know of 2 ways to do this, you can;

 

Rename 2hm_ animations to 1hm_ would be the simplest

 

or

 

turn your 1h into a 2h

Open up Nifskope and the CK, Open the 1h weapon you want as a 2h with NifSkope, change the txt WeaponBack to WeaponSword (axe/dagger/mace w/e) rename it and save. Go into the CK, duplicate a 2h weapon and the 1stperson, point the meshes at the weapon you made. Save.

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