Asspirate69 Posted December 21, 2023 Posted December 21, 2023 Hey, so I am trying to use blender to change/add some meshes but I am trying to figure out how to export properly. It seems I should be using 2.49 with the old scripts to get functional .nif files out of blender. I also found nifly for blender 3.0 but I'm not sure if that will work for oblivion but it works for fo3 skyrim etc and should be able to just import a .nif and export it the same way with no problems. Before I install older versions of blender since I'm on linux and it's a tarball, I'd like to just ask anyone with experience if they could tell me the best way to export a .nif that is compatible with oblivion? At the moment the latest version of blender definitely doesn't work with any script to properly export. It seems to import the nif files but not want to export them.
TDA5 Posted December 22, 2023 Posted December 22, 2023 3 hours ago, Asspirate69 said: Hey, so I am trying to use blender to change/add some meshes but I am trying to figure out how to export properly. It seems I should be using 2.49 with the old scripts to get functional .nif files out of blender. I also found nifly for blender 3.0 but I'm not sure if that will work for oblivion but it works for fo3 skyrim etc and should be able to just import a .nif and export it the same way with no problems. Before I install older versions of blender since I'm on linux and it's a tarball, I'd like to just ask anyone with experience if they could tell me the best way to export a .nif that is compatible with oblivion? At the moment the latest version of blender definitely doesn't work with any script to properly export. It seems to import the nif files but not want to export them. The best option is to use 3dsMax. - Just download it from a torrent if there is no criminal liability for it in your country. But control the normals and UV later (For rendering in Oblivion, when changing the mesh, problems may arise - glare on the UV seams) ================ In principle, you can export meshes to B.2.49, but you need to update the normals in Nifscope later. I don't remember the settings because I don't use it except for complex models from DAZ.
Asspirate69 Posted January 15, 2024 Author Posted January 15, 2024 On 12/21/2023 at 9:24 PM, TDA5 said: The best option is to use 3dsMax. - Just download it from a torrent if there is no criminal liability for it in your country. But control the normals and UV later (For rendering in Oblivion, when changing the mesh, problems may arise - glare on the UV seams) ================ In principle, you can export meshes to B.2.49, but you need to update the normals in Nifscope later. I don't remember the settings because I don't use it except for complex models from DAZ. Is there a specific version of 3dsMax I should be using?
TDA5 Posted January 16, 2024 Posted January 16, 2024 18 hours ago, Asspirate69 said: Is there a specific version of 3dsMax I should be using? 2016 64, Be careful with the laws in your country and torrents
TDA5 Posted January 16, 2024 Posted January 16, 2024 On 12/23/2023 at 12:43 AM, Sasha said: Why am I blocked on your Twitter? I didn’t quarrel with you, and in general, I didn’t write anything bad))) What is this?
Sasha Posted January 23, 2024 Posted January 23, 2024 On 1/16/2024 at 5:49 PM, TDA5 said: Why am I blocked on your Twitter? I didn’t quarrel with you, and in general, I didn’t write anything bad))) What is this? Because a person with the same nickname wrote insults to me because I did not allow him to use my work in his mod.
TDA5 Posted January 24, 2024 Posted January 24, 2024 23 hours ago, Sasha said: Because a person with the same nickname wrote insults to me because I did not allow him to use my work in his mod. Оскорбления? (от дкзз) ? Я, вроде, написал что то типа^ *Ну и ладно* или *это не важно* ==== Я в недоумении...
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