DazDazDaz Posted December 20, 2023 Posted December 20, 2023 (edited) Where did I put my uni C# resource? T.O.C: [MOD] RimJobWorld Cooking Expanded [MOD] Personal update for [AKawaiiTent] AKT_LewdClothes [PATCH] S16's Extension patch for [AKawaiiTent] AKT_LewdClothes [MOD] Personal update for [QuackAstra] QA_LewdClothes [MOD] Personal update for [Mustard] SexySculpture [PATCH] RJW Milkable Colonists patch for VBE-CoffeeAndTea, [SYR] CoffeeAndTea [PATCH] Patch for converting RJW UsedCondom <=> S16's Extension LoveJuice <=> Sexperience Cum [TEXTURE] Breast size 7-10 texture for SAR by Happy Hyena. [TRANSLATION] Vietnamese translation for RJW I. RimJobWorld Cooking Expanded > Aim to be the VCE equivalent for RJW. All thing cooking perverted. > Download .zip file at GitGud: ThanhNguyenMinh / RJW-CookingExpanded · GitLab (gitgud.io) > In case you not sure if master branch is ready, go to select Git Revision and select tag for tested version (Ex: 1.0.0) > New recipe for MC HuMilk meal, kibble, pemmican > New recipe for condensedHuMilk (never spoil), powderedHuMilk (last 100 day till spoil, can rehydated to HuMilk if have DudsBadHygine) > Many more are plan and anyone is free to contribute in both code and ART. I DESPERATELY NEED ART. > Patch convert HumanMilk <=> HumanoidMilk * Please Note that this already contain recipe to convert cum <=> usedCondom <=> lovejuice. So if you have this please do not use patch in section 7 (it should not conflict, but it is duplicated) II. Personal update for [AKawaiiTent] AKT_LewdClothes > Still WIP. Only to make sure no error. > Update Def, Bench Texture.> Patch to Add Linkable capability for these mod: VFE-Production, More Linkable, Even More Linkable > The textures are outdated (still some clipping) and placeholder for Male, thin, hulk bodytype > Anyone is welcome to join. > Download .zip file at GitGud: ThanhNguyenMinh / AKT LewdClothes Forked · GitLab (gitgud.io) *Thank epitaph78 for Breast size 7 topApparel texture *Required SAR Sized Apparel (Also called SAR-zero in git) Load order: 1. SizedApparel (SAR-BodiesMod) 2. AKT_LewdClothes 3. (Optional) S16's Extension (AKT_LewdClothes_Patch.xml go here) 4. (Optional) QA_LewdClothes III. S16's Extension patch for [AKawaiiTent] AKT_LewdClothes > Original Patch extracted from [QuackAstra] QA_LewdClothes > This patch ATK_LewdClothes so that bikiniTop are move to s16_onskin layer (same as nipple tape), bikiniBottom are move to s16_underwear layer (Same as thong). And give thought and mood buff/debuff same as putting on s16 lewd outfit. > This patch S16's Extension to allow tailoring/crafting of all S16 apparel, vibrator, metallic on the AKT_Bench (it just an ElectricTailorBench) and AKT_BenchLarge (5x2 ElectricTailorBench if VFE-Production presented). > Just copy this patch.xml to s16 Patches folder. (Ignore the folder name, I just rename locally, what matter is package.id anyway) Ver. 2023/12/21 AKT_LewdClothes_Patch.xml IV. Personal update for [QuackAstra] QA_LewdClothes > Still WIP. Only to make sure no error. > Same problem as AKT_LewdClothes, just code check to make sure run on RW 1.4, still old texture > Remove patch => Mod now just add new apparel > For now only the nippleRing work as intended (Female up to Breast size 7). Other apparel desperately need fix because of clipping. > Might make GitGud later, still local. Ver. 2023/12/21 RJW-SAR-QALewdClothes.rar V. Personal update for [Mustard] SexySculpture > Fix the 'minifiable but not in ...' situation. (XML bug fixes) > Also format the XML for easier reading (my gosh everyone XML need cleanup ?) > Add 2 new medium sculpture (1x1): Fountain_A and Fountain_B (Texture copied from meme folder leftover in Texture) > You can now rotate sculpture. Yay! ? For rimworld 1.4 ; mod ver: 1.3.0 (just random name I came up with in the moment ?) (It just a folder name change, the package.id still the same. You can just copy and override your own folder) Ver. 2023/12/21 RJW-[Mustard]SexyStatue.rar VI. RJW Milkable Colonists patch for VBE-CoffeeAndTea, [SYR] CoffeeAndTea > Add Human(oid)Milk to recipe that involve milk. *Request by Mookie on Discord > Meal that use AnimalProduce in general already have Human(oid)Milk available. This patch only targets specific recipe (Ex: VBE Latte Coffee) which use specific ingredient and not general category. > Feel free to ping me for any suggestion on what to add cause it very easy to do. (Be sure to check MC has yet to cover these yet (Ex: VCE Cheese)). > Just copy this patch.xml to Milkable Colonists [ 1.4 > Patches ] folder. (Ignore the folder name, I just rename locally, what matter is package.id anyway). Ver. 2023/12/21 CoffeeAndTeaPatch.xml VII. Patch for converting RJW UsedCondom <=> S16's Extension LoveJuice <=> Sexperience Cum > Auto detect which mod is active and change recipe accordingly. > Put in patch folder of RJW (or any patch folder. it should not matter if i'm to understand correctly). > Recipe is base on Nutrition amount and is equivalent exchange. > No nutrition is lost: Cum 0.01, LoveJuice 0.025, UsedCondom 0.05 => 1 UseCondom = 5 Cum = 2 LoveJuice * Also can someone please check the <workAmount> for bulk 10 and bulk 100. It supposed to be 10 and 100 but keep showing up as 1 and 2 for me. Just trying to revalidate. * Use latest. Don't use both. Ver. 2024/02/14 CumAlikeConversionPatch.xml Ver. 2024/01/19 Cum_LoveJuice_UseCondom_Conversion_Patch.xml VIII. Breast size 7-10 texture for SAR by Happy Hyena. > This is only a placeholder until Happy Hyena post official topic or file for download. It still WIP anyway > SAR breast and nipple for size 7 -> 10. Female body only. (no jiggle yet) > I bundle it into the correct folder structure so you can just extract it at SAR mod folder. * Update from Happy Hyena (Still no jiggle) Ver. 2023/12/21 Textures.rar IX. Vietnamese translation for RJW > Chào các đồng chí > Ai có gì muốn sửa thì PM discord > Ai rảnh thì tạo discord RJW VN Vietnamese.zip > Bỏ vào thư mục này rồi giải nén Edited February 21, 2024 by DazDazDaz Update For VN translation 7
Skömer Posted December 20, 2023 Posted December 20, 2023 (edited) rimnude and sized apparel and their submods really love to have convoluted names, description pages and dependencies with zero consistency, is it correct that this mod is an updated version from this and its latest fan patch? And is the dependency chain like this: SizedApparel (SAR-BodiesMod) └─ Personal update for [AKawaiiTent] AKT_LewdClothes or as the original AKT modpage says: Rimnude + Sized apparel (pre merge) some more questions: To download your mod we should use the git link right? The RJW-SAR- QALewdclothes is a patchmod for S16? the AKT_LewdClothes_Patch.xml are your actual changes to the latest fan fork of AKT which we can download alternatively instead of the whole mod from your git link? sorry to be a bother but I am trying to get all the rimnude adjacent mods in an order that's easier to understand than to read through all of the description pages Edited December 20, 2023 by Skömer 1
DazDazDaz Posted December 21, 2023 Author Posted December 21, 2023 The mod (AKT_Lewd Clothes) as far as I can see from the Def does not support Rimnudeworld. All texture and def was done with SAR in mind. This forked was made from The Original and NOT The Fan Patch. I took a dive into the fan patch and it Def still contain XML error pasted from the original, which i have fix. 1. Download using gitgud. 2. RJW-SAR-QALewdclothes (By QuackAstra) is just a seperate mod that depend on AKT_LewdClothes and add 4 new apparel (Still WIP, but no error for 1.4). I take the liberty to extract it patch for AKT into a separate patch to be use with S16. 3. AKT_LewdClothes_Patch.xml are extracted from QALewdclothes and modify to be exclusively for S16's Extension SO the full list would be 1. SizedApparel (SAR-BodiesMod) 2. AKT_LewdClothes 3. (Optional) S16's Extension (AKT_LewdClothes_Patch.xml go here) 4. QA_LewdClothes
Skömer Posted December 21, 2023 Posted December 21, 2023 (edited) thank you for your clarification! I'm a huge fan of organization, so i have one last wish: could you look through those files to potentially add the breast size 7 variants of the clothes to your mod version? I believe those are missing from your fork Edited December 21, 2023 by Skömer
DazDazDaz Posted December 21, 2023 Author Posted December 21, 2023 3 hours ago, Skömer said: thank you for your clarification! I'm a huge fan of organization, so i have one last wish: could you look through those files to potentially add the breast size 7 variants of the clothes to your mod version? I believe those are missing from your fork Yes thanks for that, i overlook that part. Updated as of now
johnny2by4 Posted January 1, 2024 Posted January 1, 2024 if you're looking to update akt lewd clothes is there any chance you can fix the broken dick on futa issue it seems to have with sar body? tried your patch and noticed its still an issue.
DazDazDaz Posted January 3, 2024 Author Posted January 3, 2024 On 1/1/2024 at 1:00 PM, johnny2by4 said: if you're looking to update akt lewd clothes is there any chance you can fix the broken dick on futa issue it seems to have with sar body? tried your patch and noticed its still an issue. Yes in fact i have, all i have have to do is deleting the sizeApparel folder in Texture folder. And i have push it onto git. you can either download latest or just delete folder like so 1
Danv Posted January 9, 2024 Posted January 9, 2024 AKT_LewdClothes_Forked all necklaces have <countsAsClothingForNudity>true</countsAsClothingForNudity> - is there reason for this? cuz it really doesn't make any sense, nudists shouldn't be bothered wearing a fucking necklace
DazDazDaz Posted January 9, 2024 Author Posted January 9, 2024 1 hour ago, Danv said: AKT_LewdClothes_Forked all necklaces have <countsAsClothingForNudity>true</countsAsClothingForNudity> - is there reason for this? cuz it really doesn't make any sense, nudists shouldn't be bothered wearing a fucking necklace Please check grammar of the tag carefully again.
Danv Posted January 9, 2024 Posted January 9, 2024 1 hour ago, DazDazDaz said: Please check grammar of the tag carefully again. whats with a grammar? it's pretty fucking straightforward, true - counts as clothing, false - will count as naked, it's been like this for years and tested many times hell, i tested it again just now, just in case they change something, no - it still working the same, that's why i'm asking why the hell jewelry counts as beings clothed, it should be false everywhere
Vulkandrache Posted January 9, 2024 Posted January 9, 2024 You are correct that the grammar is atrocious, but if you take it literal it makes some sense. It counts as clothing for nudists; as in Nudists can wear it without being bothered. No sane person would word it that way.
Danv Posted January 10, 2024 Posted January 10, 2024 6 hours ago, Vulkandrache said: It counts as clothing for nudists; as in Nudists can wear it without being bothered. other way around, nudist ARE bothered by it, as it COUNTS as clothing Counts As Clothing For (state of) Nudity - it counts as clothing, i honestly don't understand what is supposedly wrong with a grammar here and why everyone have trouble with it again, "true" -> it counts as clothing and nudist complain, "false" -> it doesn't count as clothing and nudist happy, necklaces have "true" in the mod and nudist complain, while it should be "false" on all minor accessory - jewelry, piercings, sex toys and so on, cuz it's not a clothing and doesn't cover anything (for the purpose of being naked)
DazDazDaz Posted January 10, 2024 Author Posted January 10, 2024 My god is it confusing. i have to go lookup for that. Thank for the mention. fixing now 1
DazDazDaz Posted January 10, 2024 Author Posted January 10, 2024 18 minutes ago, Danv said: other way around, nudist ARE bothered by it, as it COUNTS as clothing Counts As Clothing For (state of) Nudity - it counts as clothing, i honestly don't understand what is supposedly wrong with a grammar here and why everyone have trouble with it again, "true" -> it counts as clothing and nudist complain, "false" -> it doesn't count as clothing and nudist happy, necklaces have "true" in the mod and nudist complain, while it should be "false" on all minor accessory - jewelry, piercings, sex toys and so on, cuz it's not a clothing and doesn't cover anything (for the purpose of being naked) The problem word is FOR. It taken in context either mean: X For Y (the end) or in this case in coding X For Y "to check against" (imply)
Danv Posted January 15, 2024 Posted January 15, 2024 suggestion/request for [Mustard] SexySculpture there are three "column" statues (Slave column_A, Slave column_C, Slave column_D) - either turn them into actual columns and move to "structure" category (next to vanilla column) or turn them into additional style variant of vanilla column (for use with "choose any style" type mods) and for other statues of "slave" variety (with 'slave' or 'cross' in their name) - add small (5-10?) <TerrorSource> stat, similar to ideology's skullspikes optionally - merging all statues into few base statues by size and having all other available as styles or variants, or just moving all of them to styles of craftable statues would be even better either way - cluttering build category shouldn't be a thing and giving statues some use can be nice bonus 1
DazDazDaz Posted January 15, 2024 Author Posted January 15, 2024 4 hours ago, Danv said: suggestion/request for [Mustard] SexySculpture there are three "column" statues (Slave column_A, Slave column_C, Slave column_D) - either turn them into actual columns and move to "structure" category (next to vanilla column) or turn them into additional style variant of vanilla column (for use with "choose any style" type mods) and for other statues of "slave" variety (with 'slave' or 'cross' in their name) - add small (5-10?) <TerrorSource> stat, similar to ideology's skullspikes optionally - merging all statues into few base statues by size and having all other available as styles or variants, or just moving all of them to styles of craftable statues would be even better either way - cluttering build category shouldn't be a thing and giving statues some use can be nice bonus Great suggestion, the whole column/pillar thing is WIP locally. 'Bout statue I'm still torn between buildable vs sculptureTable, but slimming down slot on misc category is a given.
sidfu1 Posted January 16, 2024 Posted January 16, 2024 add these as a download not a attachment so people can track the files for update easier.
CardinalBirb Posted February 18, 2024 Posted February 18, 2024 Hi the "About" page on RimJobWorld Cooking Expanded says that it's a fork of Cannibal and Insect Meals (mlie.cannibalmeals). Does this mean I can't have both the RJW Cooking Expanded mod and the Cannibal Meals mod installed together?
DazDazDaz Posted February 21, 2024 Author Posted February 21, 2024 On 2/18/2024 at 7:48 AM, CardinalBirb said: Hi the "About" page on RimJobWorld Cooking Expanded says that it's a fork of Cannibal and Insect Meals (mlie.cannibalmeals). Does this mean I can't have both the RJW Cooking Expanded mod and the Cannibal Meals mod installed together? Ah no, the forked part is just a polite way to say "Hippidy hoppidy your code is now my property" So no it just glorify of copied code to be references 1
CardinalBirb Posted February 22, 2024 Posted February 22, 2024 15 hours ago, DazDazDaz said: Ah no, the forked part is just a polite way to say "Hippidy hoppidy your code is now my property" So no it just glorify of copied code to be references gotcha thx! i'll safely use both then haha
Malum Oculus Posted March 9, 2024 Posted March 9, 2024 According to RimPy the cooking mod requires Sexperience, but you don't mention this on this page?
rokdun Posted September 14, 2024 Posted September 14, 2024 Regarding "RJW-SAR-QALewdclothes (By QuackAstra)", it works in 1.5 but I got an error because I don't own Ideology, so in the "1.4\Defs\ThingDefs\Clothes_Lewd.xml" file, in the "<equippedStatOffsets>" tags, you just have to change "<SlaveSuppressionOffset>0.15</SlaveSuppressionOffset>" into "<SlaveSuppressionOffset MayRequire="Ludeon.RimWorld.Ideology">0.15</SlaveSuppressionOffset>" and it works. (One of the outfit did have the right "MayRequire" attribute but not the others.) (It was all an adventure to find out where the problem was, but it was worth it 😄) Thanks for all these mod updates!
mostlikelyonetimeuse Posted September 29, 2024 Posted September 29, 2024 Hello, I'm not a native speaker and I'd like a bit more information about the 7-10 size textures. All I need to do is simply unzip the folder's contents into the correct places and SAR will just go along with it, or do I need to apply some sort of patch? Oh, and also, I'm running 1.5 and the compatability is a bit unclear, any idea if it still works? Thanks in advance.
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