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[iDEA] Inflation level based P and V mechanics gameplay for base or fort takeovers.


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[iDEA]  Just wondering if this is a good idea, It's not really been covered. Males or Females, Level ability based on ability to hold sperm, level produces more or absorbs more or has a greater capacity. A combo of grower and Inflation..... It kinda makes sense from the game-play being a kind of damage metric. Males at level 5 would get for example 30-50 ml of sperm males at level 50 would get 500-900 ml, a camp bandit chief could successfully impregnate 4 females at a go without any help therefore filling the offspring used in the war with the towns and villages. Level 50 breeders for example could have 4 babies quite rapidly matching the chiefs abilities. low level male or female would naturally have trouble with the whole thing. low level males couldn't produce a child, low level females would simply get filled. As you have experience per level you gain the ability in body alterations or genetics so that your P or V gets larger... males could take on eventually a whole city on there own and fill every  villager.... and the enterprising female might just want to start her own bandit tribe by having 8 babies at once. basically you could start on your own via alternative start, female start male start with only one bandit follower... Build a fort in a remote location,  find other bandits to get them to join via gold or dom. then go after the villages for a free for all. Perhaps if your an alchemist type you could discover some faster way to produce sperm...possibly failed experiments were your P explodes... right combos produce pleasant flavors and aromas. something like this.... what do you guys think?

 

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