Cosmicccreaturee Posted December 1, 2023 Posted December 1, 2023 Hi all, I was just playing with no issues, and then I got 4 CTD in a row in less than 5 minutes of playing, and I'm not entirely sure what the issue is. I have crash logger but I have no idea what it says or what needs to be done. Any help would be greatly appreciated! Here is the full Crash Log: Skyrim SSE v1.6.640 CrashLoggerSSE v1-11-1-0 Nov 18 2023 13:56:33 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF78ACB893F SkyrimSE.exe+01D893F mov rdi, [r12+0x130] SYSTEM SPECS: OS: Microsoft Windows 11 Home v10.0.22621 CPU: GenuineIntel Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz GPU #1: Nvidia TU117M [GeForce GTX 1650 Mobile / Max-Q] GPU #2: Intel CoffeeLake-H GT2 [UHD Graphics 630] GPU #3: Microsoft Basic Render Driver PHYSICAL MEMORY: 13.79 GB/15.81 GB GPU MEMORY: 2.71/3.28 GB PROBABLE CALL STACK: [ 0] 0x7FF78ACB893F SkyrimSE.exe+01D893F -> 15712+0x58F mov rdi, [r12+0x130] [ 1] 0x7FF78ACB82C0 SkyrimSE.exe+01D82C0 -> 15711+0x250 mov rsi, rax [ 2] 0x7FFD211949A1 skee64.dll+00449A1 [ 3] 0x7FF78ACB4D47 SkyrimSE.exe+01D4D47 -> 15678+0xCA7 test rax, rax [ 4] 0x7FF78AE5E717 SkyrimSE.exe+037E717 -> 24740+0x577 test r13, r13 [ 5] 0x7FF78AD888B5 SkyrimSE.exe+02A88B5 -> 19743+0x35 mov al, 0x01 [ 6] 0x7FF78AD96F60 SkyrimSE.exe+02B6F60 -> 20103+0x200 lea r11, [rsp+0x60] [ 7] 0x7FF78AD84349 SkyrimSE.exe+02A4349 -> 19727+0x669 mov rax, r14 [ 8] 0x7FFD4D6B37E3 po3_Tweaks.dll+00237E3 mov r14, rax | D:\a\po3-Tweaks\po3-Tweaks\src\Fixes\ReapplySpellsOnLoad.cpp:91 ?thunk@Load3D@ReapplyNoDeathDispelSpells@Fixes@@SAPEAVNiAVObject@RE@@PEAVActor@5@_N@Z [ 9] 0x7FF78B0E4C02 SkyrimSE.exe+0604C02 -> 37177+0x12 mov rdi, rax [10] 0x7FFD32ADBB23 po3_SpellPerkItemDistributor.dll+001BB23 mov rbp, rax | D:\a\Spell-Perk-Item-Distributor\Spell-Perk-Item-Distributor\SPID\src\DistributeManager.cpp:53 ?thunk@Load3D@Actor@Distribute@@SAPEAVNiAVObject@RE@@PEAVCharacter@5@_N@Z [11] 0x7FF78AC2F96F SkyrimSE.exe+014F96F -> 13019+0xCF mov rdx, rax [12] 0x7FF78AC34C39 SkyrimSE.exe+0154C39 -> 13108+0x49 movzx esi, al [13] 0x7FF78AC310E3 SkyrimSE.exe+01510E3 -> 13049+0x1B3 test al, al [14] 0x7FF78B725E4D SkyrimSE.exe+0C45E4D -> 68445+0x3D mov rcx, [0x00007FF78DAE6898] [15] 0x7FFDBDAE257D KERNEL32.DLL+001257D [16] 0x7FFDBF08AA58 ntdll.dll+005AA58 REGISTERS: RAX 0x135951 (size_t) [1268049] RCX 0x232A1915930 (void*) RDX 0x2334A40F258 (void*) RBX 0x7FF78C0FA2B8 (void* -> SkyrimSE.exe+161A2B8 mov eax, 0xF78BF55F) RSP 0xB1977BEED0 (void*) RBP 0xB1977BEFC1 (void*) RSI 0x0 (size_t) [0] RDI 0x0 (size_t) [0] R8 0xE (size_t) [14] R9 0xE (size_t) [14] R10 0x2B (size_t) [43] R11 0x7FFD0A75F314 (void* -> po3_FEC.dll+00AF314 add [rax], al | ??_C@_0N@EBFBFKDE@ActorTypeNPC@_AF314) R12 0x0 (size_t) [0] R13 0x2334C9AF970 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" R14 0x7FF78C1089D0 (void* -> SkyrimSE.exe+16289D0 nop) R15 0xFFFFFFFFFFFFFFFF (size_t) [uint: 18446744073709551615 int: -1] STACK: [RSP+0 ] 0xD8 (size_t) [216] [RSP+8 ] 0x232A1915920 (void*) [RSP+10 ] 0x2334C9AE4A0 (NiNode*) Name: "NPC Spine1 [Spn1]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "NPC Spine1 [Spn1]" [RSP+18 ] 0x233493D9B80 (BSTriShape*) Name: "Skin1" RTTIName: "BSTriShape" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 3 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 4 Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "Skin1" [RSP+20 ] 0x0 (size_t) [0] [RSP+28 ] 0x7FF78CA383C0 (void* -> SkyrimSE.exe+1F583C0 js 0x00007FF78CA383B5) [RSP+30 ] 0x0 (size_t) [0] [RSP+38 ] 0xF (size_t) [15] [RSP+40 ] 0x0 (size_t) [0] [RSP+48 ] 0x2334C9B0818 (NiNode*) RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 4 Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) [RSP+50 ] 0x0 (size_t) [0] [RSP+58 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+60 ] 0x0 (size_t) [0] [RSP+68 ] 0x2334C9B0818 (NiNode*) RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 4 Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) [RSP+70 ] 0x2345A1560A0 (ScrapHeap*) [RSP+78 ] 0x23478FFE058 (void*) [RSP+80 ] 0x2B (size_t) [43] [RSP+88 ] 0x7FF70000000B (size_t) [140698833649675] [RSP+90 ] 0x2334C9ACDE0 (NiNode*) Name: "NPC L UpperArm [LUar]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC L Clavicle [LClv]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 2 Name: "NPC Spine2 [Spn2]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC Spine1 [Spn1]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC Spine [Spn0]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 1 Name: "NPC COM [COM ]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC Root [Root]" RTTIName: "BSFlattenedBoneTree" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC" RTTIName: "NiNode" ExtraData[0] Name: "species" ExtraData[1] Name: "rigVersion" ExtraData[2] Name: "rigPerspective" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "NPC L UpperArm [LUar]" [RSP+98 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+A0 ] 0x23300135951 (size_t) [2418067855697] [RSP+A8 ] 0x23335669F00 (TESNPC*) Flags: 0x00000008 Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) GetFullName: "Stormcloak Soldier" [RSP+B0 ] 0x7FF78C0FA2B8 (void* -> SkyrimSE.exe+161A2B8 mov eax, 0xF78BF55F) [RSP+B8 ] 0xB1977BEF40 (void*) [RSP+C0 ] 0x7FF78C0FA2B8 (void* -> SkyrimSE.exe+161A2B8 mov eax, 0xF78BF55F) [RSP+C8 ] 0xB1977BEF40 (void*) [RSP+D0 ] 0x23300000002 (size_t) [2418066587650] [RSP+D8 ] 0x232A1915930 (void*) [RSP+E0 ] 0x135951 (size_t) [1268049] [RSP+E8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+F0 ] 0x7FF78CA383C0 (void* -> SkyrimSE.exe+1F583C0 js 0x00007FF78CA383B5) [RSP+F8 ] 0x0 (size_t) [0] [RSP+100 ] 0x2 (size_t) [2] [RSP+108 ] 0x232A1915920 (void*) [RSP+110 ] 0x0 (size_t) [0] [RSP+118 ] 0x2334C9AF970 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" [RSP+120 ] 0x0 (size_t) [0] [RSP+128 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+130 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+138 ] 0x7FF78ACB82C0 (void* -> SkyrimSE.exe+01D82C0 mov rsi, rax) [RSP+140 ] 0x232A1915920 (void*) [RSP+148 ] 0x2334C9AF970 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" [RSP+150 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+158 ] 0x2 (size_t) [2] [RSP+160 ] 0x2334C9A4600 (char*) ")" [RSP+168 ] 0x7FF78B76CA00 (void* -> SkyrimSE.exe+0C8CA00 add al, 0xC1) [RSP+170 ] 0x0 (size_t) [0] [RSP+178 ] 0x7FF78B770FD5 (void* -> SkyrimSE.exe+0C90FD5 mov rcx, [rbx+0x40]) [RSP+180 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+188 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+190 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+198 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1A0 ] 0x0 (size_t) [0] [RSP+1A8 ] 0x7FF78B772F97 (void* -> SkyrimSE.exe+0C92F97 mov rcx, [rsi+0x28]) [RSP+1B0 ] 0x2 (size_t) [2] [RSP+1B8 ] 0x0 (size_t) [0] [RSP+1C0 ] 0x232A1915920 (void*) [RSP+1C8 ] 0xF0 (size_t) [240] [RSP+1D0 ] 0x232A1915920 (void*) [RSP+1D8 ] 0x2 (size_t) [2] [RSP+1E0 ] 0xB1977BF210 (void*) [RSP+1E8 ] 0x7FFD211949A1 (void* -> skee64.dll+00449A1 mov rbx, rax) [RSP+1F0 ] 0x7FFD3654008C (void*) [RSP+1F8 ] 0x2334C9AF970 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" [RSP+200 ] 0xB100000002 (size_t) [760209211394] [RSP+208 ] 0x7FF78B76C900 (void* -> SkyrimSE.exe+0C8C900 mov dword ptr [r11-0x28], 0x3F800000) [RSP+210 ] 0x0 (size_t) [0] [RSP+218 ] 0x0 (size_t) [0] [RSP+220 ] 0x7FF78C0F8350 (void* -> SkyrimSE.exe+1618350 add [rax], al) [RSP+228 ] 0xB1977BEFF0 (void*) [RSP+230 ] 0x0 (size_t) [0] [RSP+238 ] 0x7FF78ACB4D47 (void* -> SkyrimSE.exe+01D4D47 test rax, rax) [RSP+240 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+248 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+250 ] 0x2334C9AF970 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" [RSP+258 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+260 ] 0xB1000A6D00 (size_t) [760209894656] [RSP+268 ] 0x0 (size_t) [0] [RSP+270 ] 0x7FF78C0F8350 (void* -> SkyrimSE.exe+1618350 add [rax], al) [RSP+278 ] 0x7FF7000A6D7B (size_t) [140698834333051] [RSP+280 ] 0x4052C00000000000 (size_t) [4634978072750194688] [RSP+288 ] 0x233BE8AC000 (void*) [RSP+290 ] 0x20100000009 (size_t) [2203318222857] [RSP+298 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+2A0 ] 0x0 (size_t) [0] [RSP+2A8 ] 0x2334B3F5158 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" [RSP+2B0 ] 0x2334C5B2250 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" [RSP+2B8 ] 0x232A1915A10 (void*) [RSP+2C0 ] 0x0 (size_t) [0] [RSP+2C8 ] 0x7FF700000002 (size_t) [140698833649666] [RSP+2D0 ] 0x2334A550DB0 (void*) [RSP+2D8 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+2E0 ] 0x0 (size_t) [0] [RSP+2E8 ] 0x300000003 (size_t) [12884901891] [RSP+2F0 ] 0x23301000000 (size_t) [2418083364864] [RSP+2F8 ] 0x0 (size_t) [0] [RSP+300 ] 0x232A1915920 (void*) [RSP+308 ] 0x300000003 (size_t) [12884901891] [RSP+310 ] 0x23301010000 (size_t) [2418083430400] [RSP+318 ] 0x23335669F00 (TESNPC*) Flags: 0x00000008 Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) GetFullName: "Stormcloak Soldier" [RSP+320 ] 0x2334C9AF280 (NiNode*) Name: "NPC L UpperarmTwist1 [LUt1]" RTTIName: "NiNode" ExtraData[0] Name: "TwistOverride" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 1 Name: "NPC L UpperArm [LUar]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC L Clavicle [LClv]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 2 Name: "NPC Spine2 [Spn2]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC Spine1 [Spn1]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC Spine [Spn0]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 1 Name: "NPC COM [COM ]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC Root [Root]" RTTIName: "BSFlattenedBoneTree" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC" RTTIName: "NiNode" ExtraData[0] Name: "species" ExtraData[1] Name: "rigVersion" ExtraData[2] Name: "rigPerspective" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "NPC L UpperarmTwist1 [LUt1]" [RSP+328 ] 0x2334C9AF970 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" [RSP+330 ] 0x0 (size_t) [0] [RSP+338 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+340 ] 0x2334C9A4818 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" [RSP+348 ] 0x233BE7B1680 (void*) [RSP+350 ] 0x232A1915920 (void*) [RSP+358 ] 0x2 (size_t) [2] [RSP+360 ] 0x0 (size_t) [0] [RSP+368 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+370 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+378 ] 0x1004C99AF08 (size_t) [1100796768008] [RSP+380 ] 0xF6000000CA (size_t) [1056561955018] [RSP+388 ] 0x7FF78C926518 (void* -> SkyrimSE.exe+1E46518 fisubr [rbp-0x52211042]) [RSP+390 ] 0x1 (size_t) [1] [RSP+398 ] 0x232A0386DF0 (void*) [RSP+3A0 ] 0x232A1915920 (void*) [RSP+3A8 ] 0x1003DC707E0 (size_t) [1100548081632] [RSP+3B0 ] 0xF8000000D0 (size_t) [1065151889616] [RSP+3B8 ] 0x7FF78C926514 (void* -> SkyrimSE.exe+1E46514 fisubr [rbp-0x52211042]) [RSP+3C0 ] 0x2 (size_t) [2] [RSP+3C8 ] 0x232A0389450 (void*) [RSP+3D0 ] 0x2400000001 (size_t) [154618822657] [RSP+3D8 ] 0x3F8000003F800000 (size_t) [4575657222473777152] [RSP+3E0 ] 0x2333F800000 (void*) [RSP+3E8 ] 0x7FF78B7723FC (void* -> SkyrimSE.exe+0C923FC test rax, rax) [RSP+3F0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+3F8 ] 0x0 (size_t) [0] [RSP+400 ] 0x2334C9AF970 (NiNode*) Name: "Scene Root" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Scene Root" [RSP+408 ] 0x1 (size_t) [1] [RSP+410 ] 0x74535C726F6D7241 (size_t) [8382144978032095809] [RSP+418 ] 0x6B616F6C436D726F (size_t) [7737588145577620079] [RSP+420 ] 0x7361726975435C73 (size_t) [8314052184367127667] [RSP+428 ] 0x66696E2E305F4673 (size_t) [7379550609082369651] [RSP+430 ] 0x23335669F00 (TESNPC*) Flags: 0x00000008 Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) GetFullName: "Stormcloak Soldier" [RSP+438 ] 0x2332CBDDF50 (TESObjectARMO*) File: "Skyrim.esm" Flags: 0x00000009 kDestructible | kInitialized FormID: 0x00000D64 FormType: Armor (26) [RSP+440 ] 0x2334C9A8F08 (NiNode*) Name: "NPC COM [COM ]" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC Root [Root]" RTTIName: "BSFlattenedBoneTree" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC" RTTIName: "NiNode" ExtraData[0] Name: "species" ExtraData[1] Name: "rigVersion" ExtraData[2] Name: "rigPerspective" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "NPC COM [COM ]" [RSP+448 ] 0x7FF78B7723C5 (void* -> SkyrimSE.exe+0C923C5 test rax, rax) [RSP+450 ] 0x1 (size_t) [1] [RSP+458 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+460 ] 0xB1977BF560 (void*) [RSP+468 ] 0x23346B7D780 (TESObjectARMA*) File: "Cloaks&Capes.esp" Flags: 0x00000008 kInitialized FormID: 0x7100287E FormType: Armature (102) [RSP+470 ] 0x2334C9A1C20 (BSFlattenedBoneTree*) Name: "NPC Root [Root]" RTTIName: "BSFlattenedBoneTree" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "NPC" RTTIName: "NiNode" ExtraData[0] Name: "species" ExtraData[1] Name: "rigVersion" ExtraData[2] Name: "rigPerspective" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "NPC Root [Root]" [RSP+478 ] 0x7FF78B7723FC (void* -> SkyrimSE.exe+0C923FC test rax, rax) [RSP+480 ] 0x2 (size_t) [2] [RSP+488 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+490 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+498 ] 0x233303F2100 (TESObjectARMO*) File: "Cloaks&Capes.esp" Flags: 0x00000008 kInitialized Name: "Stormcloak Cloak" FormID: 0x71002DF7 FormType: Armor (26) GetFullName: "Stormcloak Cloak" [RSP+4A0 ] 0x2334C9A8CB8 (NiNode*) Name: "NPC" RTTIName: "NiNode" ExtraData[0] Name: "species" ExtraData[1] Name: "rigVersion" ExtraData[2] Name: "rigPerspective" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking Parent: 0 Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "NPC" [RSP+4A8 ] 0x7FF78B7723C5 (void* -> SkyrimSE.exe+0C923C5 test rax, rax) [RSP+4B0 ] 0x0 (size_t) [0] [RSP+4B8 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+4C0 ] 0x2334846B530 (void*) [RSP+4C8 ] 0x232A1916988 (void*) [RSP+4D0 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+4D8 ] 0x7FF78B7723FC (void* -> SkyrimSE.exe+0C923FC test rax, rax) [RSP+4E0 ] 0x2 (size_t) [2] [RSP+4E8 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+4F0 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+4F8 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+500 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+508 ] 0x7FF78B86C533 (void* -> SkyrimSE.exe+0D8C533 mov rbx, [rsp+0x38]) [RSP+510 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+518 ] 0x1 (size_t) [1] [RSP+520 ] 0x4436413030302820 (size_t) [4915187718544173088] [RSP+528 ] 0x202F5D315B294137 (size_t) [2319174799683305783] [RSP+530 ] 0x3744364130303028 (size_t) [3982367624111599656] [RSP+538 ] 0x5D2535375B202942 (size_t) [6711829331533900098] [RSP+540 ] 0x0 (size_t) [0] [RSP+548 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+550 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+558 ] 0x7FFD0A7006F1 (void* -> po3_FEC.dll+00506F1 test eax, eax | ?_Get@?$_Func_impl_no_alloc@V<lambda_1>@?1??create@Trampoline@SKSE@@QEAAX_KPEAX@Z@XPEAX_K@std@@EEBAPEBXXZ_506F1) [RSP+560 ] 0x7FF78CA38320 (void* -> SkyrimSE.exe+1F58320 mov [rax], cl) [RSP+568 ] 0x7FF78B86C533 (void* -> SkyrimSE.exe+0D8C533 mov rbx, [rsp+0x38]) [RSP+570 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+578 ] 0x1 (size_t) [1] [RSP+580 ] 0x7FFD0A75F308 (char*) "ActorTypeNPC" [RSP+588 ] 0x3C274DAF (size_t) [1009208751] [RSP+590 ] 0xB1977BF570 (void*) [RSP+598 ] 0x7FFD0A6EA2DB (void* -> po3_FEC.dll+003A2DB movaps xmm6, [rsp+0x100] | D:\a\FEC\FEC\src\graphics.cpp:663 ?thunk@UpdateHeadAndHair@ATTACH@ARMOR@GRAPHICS@FEC@@SAXPEAVTESNPC@RE@@PEAVActor@7@PEAVNiAVObject@7@@Z) [RSP+5A0 ] 0x0 (size_t) [0] [RSP+5A8 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+5B0 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+5B8 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+5C0 ] 0xDEF74F2057E3 (size_t) [245153765808099] [RSP+5C8 ] 0x7FF78C177238 (void* -> SkyrimSE.exe+1697238 ror byte ptr [rdi-0x1A], 0x01) [RSP+5D0 ] 0xB1977B0100 (size_t) [762750632192] [RSP+5D8 ] 0x7FFD0A798568 (void* -> po3_FEC.dll+00E8568 and [rdi], al | ?PROJECT@Version@@3V?$basic_string_view@DU?$char_traits@D@std@@@std@@B_E8568) [RSP+5E0 ] 0xB1977BF530 (void*) [RSP+5E8 ] 0xB1977BF4A0 (void*) [RSP+5F0 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+5F8 ] 0x7FFD211950A2 (void* -> skee64.dll+00450A2 mov eax, ebx) [RSP+600 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+608 ] 0x0 (size_t) [0] [RSP+610 ] 0x0 (size_t) [0] [RSP+618 ] 0x7FFD0A798568 (void* -> po3_FEC.dll+00E8568 and [rdi], al | ?PROJECT@Version@@3V?$basic_string_view@DU?$char_traits@D@std@@@std@@B_E8568) [RSP+620 ] 0xB1977BF540 (void*) [RSP+628 ] 0xB1977BF4A1 (void*) [RSP+630 ] 0x0 (size_t) [0] [RSP+638 ] 0x0 (size_t) [0] [RSP+640 ] 0x0 (size_t) [0] [RSP+648 ] 0x0 (size_t) [0] [RSP+650 ] 0x0 (size_t) [0] [RSP+658 ] 0x0 (size_t) [0] [RSP+660 ] 0x0 (size_t) [0] [RSP+668 ] 0x0 (size_t) [0] [RSP+670 ] 0x0 (size_t) [0] [RSP+678 ] 0x0 (size_t) [0] [RSP+680 ] 0x0 (size_t) [0] [RSP+688 ] 0x0 (size_t) [0] [RSP+690 ] 0x0 (size_t) [0] [RSP+698 ] 0x0 (size_t) [0] [RSP+6A0 ] 0xBF800000 (size_t) [3212836864] [RSP+6A8 ] 0x0 (size_t) [0] [RSP+6B0 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+6B8 ] 0x23335669F00 (TESNPC*) Flags: 0x00000008 Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) GetFullName: "Stormcloak Soldier" [RSP+6C0 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+6C8 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+6D0 ] 0xA (size_t) [10] [RSP+6D8 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+6E0 ] 0xB1977BF689 (void*) [RSP+6E8 ] 0x7FF78AE5E717 (void* -> SkyrimSE.exe+037E717 test r13, r13) [RSP+6F0 ] 0x0 (size_t) [0] [RSP+6F8 ] 0x0 (size_t) [0] [RSP+700 ] 0xB1977BF600 (void*) [RSP+708 ] 0x0 (size_t) [0] [RSP+710 ] 0x7FF78AC36F00 (void* -> SkyrimSE.exe+0156F00 mov rdx, [rcx]) [RSP+718 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+720 ] 0x23332C22EA0 (BaseExtraList*) [RSP+728 ] 0x232A1915920 (void*) [RSP+730 ] 0x32C22EB8 (size_t) [851586744] [RSP+738 ] 0x100000100000003 (size_t) [72057598332895235] [RSP+740 ] 0x2334A374238 (void*) [RSP+748 ] 0xB1977BF690 (void*) [RSP+750 ] 0x2333C89E60F (void*) [RSP+758 ] 0xFFFFFF01 (size_t) [4294967041] [RSP+760 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+768 ] 0x7FF78B71E9C3 (void* -> SkyrimSE.exe+0C3E9C3 mov esi, eax) [RSP+770 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+778 ] 0x3C274DAF (size_t) [1009208751] [RSP+780 ] 0x0 (size_t) [0] [RSP+788 ] 0x0 (size_t) [0] [RSP+790 ] 0x0 (size_t) [0] [RSP+798 ] 0x2334A551E00 (void*) [RSP+7A0 ] 0x0 (size_t) [0] [RSP+7A8 ] 0x0 (size_t) [0] [RSP+7B0 ] 0x0 (size_t) [0] [RSP+7B8 ] 0x0 (size_t) [0] [RSP+7C0 ] 0x0 (size_t) [0] [RSP+7C8 ] 0x0 (size_t) [0] [RSP+7D0 ] 0x3F83D70A (size_t) [1065604874] [RSP+7D8 ] 0x0 (size_t) [0] [RSP+7E0 ] 0x23332C22EA0 (BaseExtraList*) [RSP+7E8 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+7F0 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+7F8 ] 0x0 (size_t) [0] [RSP+800 ] 0x23335669F00 (TESNPC*) Flags: 0x00000008 Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) GetFullName: "Stormcloak Soldier" [RSP+808 ] 0x1 (size_t) [1] [RSP+810 ] 0xB1977BF839 (void*) [RSP+818 ] 0x7FF78AD888B5 (void* -> SkyrimSE.exe+02A88B5 mov al, 0x01) [RSP+820 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+828 ] 0x7FF73C274DAF (size_t) [140699842858415] [RSP+830 ] 0x1 (size_t) [1] [RSP+838 ] 0x23300000068 (size_t) [2418066587752] [RSP+840 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+848 ] 0x7FF78AD96F60 (void* -> SkyrimSE.exe+02B6F60 lea r11, [rsp+0x60]) [RSP+850 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+858 ] 0x1 (size_t) [1] [RSP+860 ] 0x10 (size_t) [16] [RSP+868 ] 0x7FF78B8F9448 (void* -> SkyrimSE.exe+0E19448 inc edi) [RSP+870 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+878 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+880 ] 0x23332C22EA0 (BaseExtraList*) [RSP+888 ] 0x0 (size_t) [0] [RSP+890 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+898 ] 0x0 (size_t) [0] [RSP+8A0 ] 0x23335669F00 (TESNPC*) Flags: 0x00000008 Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) GetFullName: "Stormcloak Soldier" [RSP+8A8 ] 0x7FF78AE5F9C6 (void* -> SkyrimSE.exe+037F9C6 cmp eax, 0x01) [RSP+8B0 ] 0x23332C22EA0 (BaseExtraList*) [RSP+8B8 ] 0x0 (size_t) [0] [RSP+8C0 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+8C8 ] 0x0 (size_t) [0] [RSP+8D0 ] 0x23335669F00 (TESNPC*) Flags: 0x00000008 Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) GetFullName: "Stormcloak Soldier" [RSP+8D8 ] 0x7FF78AD84349 (void* -> SkyrimSE.exe+02A4349 mov rax, r14) [RSP+8E0 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+8E8 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+8F0 ] 0xB1977BF839 (void*) [RSP+8F8 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+900 ] 0x23500000000 (void*) [RSP+908 ] 0x7FFDBF06AB11 (void* -> ntdll.dll+003AB11 mov r9d, eax) [RSP+910 ] 0x2350D5A3A10 (void*) [RSP+918 ] 0x23335669F00 (TESNPC*) Flags: 0x00000008 Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) GetFullName: "Stormcloak Soldier" [RSP+920 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+928 ] 0x0 (size_t) [0] [RSP+930 ] 0x0 (size_t) [0] [RSP+938 ] 0x3F800000 (size_t) [1065353216] [RSP+940 ] 0x0 (size_t) [0] [RSP+948 ] 0x3F800000 (size_t) [1065353216] [RSP+950 ] 0x0 (size_t) [0] [RSP+958 ] 0x2323F800000 (size_t) [2414836973568] [RSP+960 ] 0x0 (size_t) [0] [RSP+968 ] 0x0 (size_t) [0] [RSP+970 ] 0x0 (size_t) [0] [RSP+978 ] 0x0 (size_t) [0] [RSP+980 ] 0x3 (size_t) [3] [RSP+988 ] 0x2333AE78348 (BackgroundProcessThread*) [RSP+990 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+998 ] 0x3 (size_t) [3] [RSP+9A0 ] 0x5 (size_t) [5] [RSP+9A8 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+9B0 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+9B8 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+9C0 ] 0x2345A1559D0 (void*) [RSP+9C8 ] 0x7FFD4D6B37E3 (void* -> po3_Tweaks.dll+00237E3 mov r14, rax | D:\a\po3-Tweaks\po3-Tweaks\src\Fixes\ReapplySpellsOnLoad.cpp:91 ?thunk@Load3D@ReapplyNoDeathDispelSpells@Fixes@@SAPEAVNiAVObject@RE@@PEAVActor@5@_N@Z) [RSP+9D0 ] 0xFBB7CADE (size_t) [4223126238] [RSP+9D8 ] 0x51001A3C274D01 (size_t) [22799585791921409] [RSP+9E0 ] 0x2334A4AE000 (BSFadeNode*) Name: "skeleton_female.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "BSBoneLOD" ExtraData[4] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Stormcloak Soldier" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Checking TESObjectREFR: {} Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Name: "skeleton_female.nif" [RSP+9E8 ] 0x2345A1559D0 (void*) [RSP+9F0 ] 0x23335669F00 (TESNPC*) Flags: 0x00000008 Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) GetFullName: "Stormcloak Soldier" [RSP+9F8 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+A00 ] 0x2350D5A3A00 (char*) "e" [RSP+A08 ] 0x0 (size_t) [0] [RSP+A10 ] 0x5136F45A6C9A (size_t) [89296469650586] [RSP+A18 ] 0xF (size_t) [15] [RSP+A20 ] 0x233191A4840 (TESRace*) File: "new.esp" Modified by: Skyrim.esm -> Update.esm -> Unofficial Skyrim Special Edition Patch.esp -> new.esp Flags: 0x00000009 kDestructible | kInitialized Name: "Nord" EditorID: "NordRace" FormID: 0x00013746 FormType: Race (14) GetFullName: "Nord" [RSP+A28 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+A30 ] 0x232A02621D0 (QueuedCharacter*) [RSP+A38 ] 0x7FF78B0E4C02 (void* -> SkyrimSE.exe+0604C02 mov rdi, rax) [RSP+A40 ] 0x0 (size_t) [0] [RSP+A48 ] 0xF (size_t) [15] [RSP+A50 ] 0x17169 (size_t) [94569] [RSP+A58 ] 0x2350D5A3900 (char*) "(size_t) [1009208751]" [RSP+A60 ] 0x0 (size_t) [0] [RSP+A68 ] 0x0 (size_t) [0] [RSP+A70 ] 0xF (size_t) [15] [RSP+A78 ] 0x0 (size_t) [0] [RSP+A80 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+A88 ] 0x7FFD32ADBB23 (void* -> po3_SpellPerkItemDistributor.dll+001BB23 mov rbp, rax | D:\a\Spell-Perk-Item-Distributor\Spell-Perk-Item-Distributor\SPID\src\DistributeManager.cpp:53 ?thunk@Load3D@Actor@Distribute@@SAPEAVNiAVObject@RE@@PEAVCharacter@5@_N@Z) [RSP+A90 ] 0x232A0262498 (void*) [RSP+A98 ] 0x2358A760190 (void*) [RSP+AA0 ] 0x10 (size_t) [16] [RSP+AA8 ] 0x0 (size_t) [0] [RSP+AB0 ] 0x3C023301040000 (size_t) [16890916686266368] [RSP+AB8 ] 0x25FEF11D8AA5 (size_t) [41776897165989] [RSP+AC0 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+AC8 ] 0x7FF78AC34EA0 (void* -> SkyrimSE.exe+0154EA0 nop) [RSP+AD0 ] 0x2345A156138 (char*) "h" [RSP+AD8 ] 0x2345A156138 (char*) "h" [RSP+AE0 ] 0x2345A1559D0 (void*) [RSP+AE8 ] 0x7FF78AC2F96F (void* -> SkyrimSE.exe+014F96F mov rdx, rax) [RSP+AF0 ] 0x2333AECDB00 (SynchronizedQueue<NiPointer<IOTask> >*) [RSP+AF8 ] 0x23300000068 (size_t) [2418066587752] [RSP+B00 ] 0x232A1915920 (void*) [RSP+B08 ] 0x5F8 (size_t) [1528] [RSP+B10 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+B18 ] 0x7FFDBC8644EE (void* -> KERNELBASE.dll+00344EE nop [rax+rax*1], eax) [RSP+B20 ] 0xB1977BFAB8 (void*) [RSP+B28 ] 0x768 (size_t) [1896] [RSP+B30 ] 0x232A02621D0 (QueuedCharacter*) [RSP+B38 ] 0x232A02621D0 (QueuedCharacter*) [RSP+B40 ] 0x2333AECDB34 (void*) [RSP+B48 ] 0x7FF78AC34C39 (void* -> SkyrimSE.exe+0154C39 movzx esi, al) [RSP+B50 ] 0x135951 (size_t) [1268049] [RSP+B58 ] 0x23300000068 (size_t) [2418066587752] [RSP+B60 ] 0x0 (size_t) [0] [RSP+B68 ] 0x23332C22E30 (Character*) File: "Immersive Patrols II.esp" Flags: 0x00000408 Name: "Stormcloak Soldier" FormID: 0x3C274DAF FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Stormcloak Soldier" FormID: 0xFF000F89 FormType: NPC (43) File: "Immersive Patrols II.esp" Flags: 0x00000408 kInitialized FormID: 0x3C274DAF FormType: ActorCharacter (62) [RSP+B70 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+B78 ] 0x0 (size_t) [0] [RSP+B80 ] 0x2333AE78348 (BackgroundProcessThread*) [RSP+B88 ] 0x0 (size_t) [0] [RSP+B90 ] 0x5 (size_t) [5] [RSP+B98 ] 0x232A02621D0 (QueuedCharacter*) [RSP+BA0 ] 0x232A02621D0 (QueuedCharacter*) [RSP+BA8 ] 0x1 (size_t) [1] [RSP+BB0 ] 0x2333AECDB34 (void*) [RSP+BB8 ] 0x7FF78AC310E3 (void* -> SkyrimSE.exe+01510E3 test al, al) [RSP+BC0 ] 0x2333AECDB34 (void*) [RSP+BC8 ] 0xD (size_t) [13] [RSP+BD0 ] 0x23300000000 (size_t) [2418066587648] [RSP+BD8 ] 0x1164 (size_t) [4452] [RSP+BE0 ] 0x2333AECDB34 (void*) [RSP+BE8 ] 0x232A3765A70 (void*) [RSP+BF0 ] 0x2333AECDCF4 (void*) [RSP+BF8 ] 0x2333AECDB34 (void*) [RSP+C00 ] 0x2345A156138 (char*) "h" [RSP+C08 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+C10 ] 0x0 (size_t) [0] [RSP+C18 ] 0x0 (size_t) [0] [RSP+C20 ] 0x0 (size_t) [0] [RSP+C28 ] 0x0 (size_t) [0] [RSP+C30 ] 0x0 (size_t) [0] [RSP+C38 ] 0x0 (size_t) [0] [RSP+C40 ] 0x0 (size_t) [0] [RSP+C48 ] 0x0 (size_t) [0] [RSP+C50 ] 0x2333AE78348 (BackgroundProcessThread*) [RSP+C58 ] 0x7FF78B725E4D (void* -> SkyrimSE.exe+0C45E4D mov rcx, [0x00007FF78DAE6898]) [RSP+C60 ] 0x7FF700000002 (size_t) [140698833649666] [RSP+C68 ] 0x23300000002 (size_t) [2418066587650] [RSP+C70 ] 0x0 (size_t) [0] [RSP+C78 ] 0x232A02621D0 (QueuedCharacter*) [RSP+C80 ] 0x2333AE78348 (BackgroundProcessThread*) [RSP+C88 ] 0x0 (size_t) [0] [RSP+C90 ] 0x0 (size_t) [0] [RSP+C98 ] 0x7FFDBDAE257D (void* -> KERNEL32.DLL+001257D mov ecx, eax) [RSP+CA0 ] 0x0 (size_t) [0] [RSP+CA8 ] 0x0 (size_t) [0] [RSP+CB0 ] 0x0 (size_t) [0] [RSP+CB8 ] 0x0 (size_t) [0] [RSP+CC0 ] 0x0 (size_t) [0] [RSP+CC8 ] 0x7FFDBF08AA58 (void* -> ntdll.dll+005AA58 jmp 0x00007FFDBF08AA79) [RSP+CD0 ] 0x0 (size_t) [0] [RSP+CD8 ] 0x0 (size_t) [0] [RSP+CE0 ] 0x0 (size_t) [0] [RSP+CE8 ] 0x0 (size_t) [0] [RSP+CF0 ] 0x0 (size_t) [0] [RSP+CF8 ] 0x0 (size_t) [0] [RSP+D00 ] 0x10CA766600000000 (size_t) [1209909630361141248] [RSP+D08 ] 0x0 (size_t) [0] [RSP+D10 ] 0x4F0FFFFFB30 (size_t) [5433133628208] [RSP+D18 ] 0x7FFDBC98C6C0 (void* -> KERNELBASE.dll+015C6C0 mov [rsp+0x10], rbx) [RSP+D20 ] 0xB1977BDF80 (void*) [RSP+D28 ] 0xF6B14AC2980001FF (size_t) [uint: 17776071403842306559 int: -670672669867245057] [RSP+D30 ] 0x7FFDAC52B0A6 (void* -> igc64.dll+044B0A6 jz 0x00007FFDAC52B0AE) [RSP+D38 ] 0xB1977BDF80 (void*) [RSP+D40 ] 0x0 (size_t) [0] [RSP+D48 ] 0x0 (size_t) [0] [RSP+D50 ] 0x0 (size_t) [0] [RSP+D58 ] 0x0 (size_t) [0] [RSP+D60 ] 0x0 (size_t) [0] [RSP+D68 ] 0x0 (size_t) [0] [RSP+D70 ] 0x0 (size_t) [0] [RSP+D78 ] 0x0 (size_t) [0] [RSP+D80 ] 0x0 (size_t) [0] [RSP+D88 ] 0x0 (size_t) [0] [RSP+D90 ] 0x0 (size_t) [0] [RSP+D98 ] 0x0 (size_t) [0] [RSP+DA0 ] 0x0 (size_t) [0] [RSP+DA8 ] 0x0 (size_t) [0] [RSP+DB0 ] 0x0 (size_t) [0] [RSP+DB8 ] 0x0 (size_t) [0] [RSP+DC0 ] 0x0 (size_t) [0] [RSP+DC8 ] 0x0 (size_t) [0] [RSP+DD0 ] 0x0 (size_t) [0] [RSP+DD8 ] 0x0 (size_t) [0] [RSP+DE0 ] 0x0 (size_t) [0] [RSP+DE8 ] 0x0 (size_t) [0] [RSP+DF0 ] 0x0 (size_t) [0] [RSP+DF8 ] 0x0 (size_t) [0] [RSP+E00 ] 0x0 (size_t) [0] [RSP+E08 ] 0x0 (size_t) [0] [RSP+E10 ] 0x0 (size_t) [0] [RSP+E18 ] 0x0 (size_t) [0] [RSP+E20 ] 0x0 (size_t) [0] [RSP+E28 ] 0x0 (size_t) [0] [RSP+E30 ] 0x0 (size_t) [0] [RSP+E38 ] 0x0 (size_t) [0] [RSP+E40 ] 0x0 (size_t) [0] [RSP+E48 ] 0x0 (size_t) [0] [RSP+E50 ] 0x0 (size_t) [0] [RSP+E58 ] 0x0 (size_t) [0] [RSP+E60 ] 0x0 (size_t) [0] [RSP+E68 ] 0x0 (size_t) [0] [RSP+E70 ] 0x0 (size_t) [0] [RSP+E78 ] 0x0 (size_t) [0] [RSP+E80 ] 0x0 (size_t) [0] [RSP+E88 ] 0x0 (size_t) [0] [RSP+E90 ] 0x0 (size_t) [0] [RSP+E98 ] 0x0 (size_t) [0] [RSP+EA0 ] 0x0 (size_t) [0] [RSP+EA8 ] 0x0 (size_t) [0] [RSP+EB0 ] 0x0 (size_t) [0] [RSP+EB8 ] 0x0 (size_t) [0] [RSP+EC0 ] 0x0 (size_t) [0] [RSP+EC8 ] 0x0 (size_t) [0] [RSP+ED0 ] 0x0 (size_t) [0] [RSP+ED8 ] 0x0 (size_t) [0] [RSP+EE0 ] 0x0 (size_t) [0] [RSP+EE8 ] 0x0 (size_t) [0] [RSP+EF0 ] 0x0 (size_t) [0] [RSP+EF8 ] 0x0 (size_t) [0] [RSP+F00 ] 0x0 (size_t) [0] [RSP+F08 ] 0x0 (size_t) [0] [RSP+F10 ] 0x0 (size_t) [0] [RSP+F18 ] 0x0 (size_t) [0] [RSP+F20 ] 0x0 (size_t) [0] [RSP+F28 ] 0x0 (size_t) [0] [RSP+F30 ] 0x0 (size_t) [0] [RSP+F38 ] 0x0 (size_t) [0] [RSP+F40 ] 0x0 (size_t) [0] [RSP+F48 ] 0x0 (size_t) [0] [RSP+F50 ] 0x0 (size_t) [0] [RSP+F58 ] 0x0 (size_t) [0] [RSP+F60 ] 0x0 (size_t) [0] [RSP+F68 ] 0x0 (size_t) [0] [RSP+F70 ] 0x0 (size_t) [0] [RSP+F78 ] 0x0 (size_t) [0] [RSP+F80 ] 0x0 (size_t) [0] [RSP+F88 ] 0x0 (size_t) [0] [RSP+F90 ] 0x0 (size_t) [0] [RSP+F98 ] 0x0 (size_t) [0] [RSP+FA0 ] 0x0 (size_t) [0] [RSP+FA8 ] 0x0 (size_t) [0] [RSP+FB0 ] 0x0 (size_t) [0] [RSP+FB8 ] 0x0 (size_t) [0] [RSP+FC0 ] 0x0 (size_t) [0] [RSP+FC8 ] 0x0 (size_t) [0] [RSP+FD0 ] 0x0 (size_t) [0] [RSP+FD8 ] 0x0 (size_t) [0] [RSP+FE0 ] 0x0 (size_t) [0] [RSP+FE8 ] 0x0 (size_t) [0] [RSP+FF0 ] 0x0 (size_t) [0] [RSP+FF8 ] 0x0 (size_t) [0] [RSP+1000] 0x0 (size_t) [0] [RSP+1008] 0x0 (size_t) [0] [RSP+1010] 0x0 (size_t) [0] [RSP+1018] 0x0 (size_t) [0] [RSP+1020] 0x0 (size_t) [0] [RSP+1028] 0x0 (size_t) [0] [RSP+1030] 0x0 (size_t) [0] [RSP+1038] 0x0 (size_t) [0] [RSP+1040] 0x0 (size_t) [0] [RSP+1048] 0x0 (size_t) [0] [RSP+1050] 0x0 (size_t) [0] [RSP+1058] 0x0 (size_t) [0] [RSP+1060] 0x0 (size_t) [0] [RSP+1068] 0x0 (size_t) [0] [RSP+1070] 0x0 (size_t) [0] [RSP+1078] 0x0 (size_t) [0] [RSP+1080] 0x0 (size_t) [0] [RSP+1088] 0x0 (size_t) [0] [RSP+1090] 0x0 (size_t) [0] [RSP+1098] 0x0 (size_t) [0] [RSP+10A0] 0x0 (size_t) [0] [RSP+10A8] 0x0 (size_t) [0] [RSP+10B0] 0x0 (size_t) [0] [RSP+10B8] 0x0 (size_t) [0] [RSP+10C0] 0x0 (size_t) [0] [RSP+10C8] 0x0 (size_t) [0] [RSP+10D0] 0x0 (size_t) [0] [RSP+10D8] 0x0 (size_t) [0] [RSP+10E0] 0x0 (size_t) [0] [RSP+10E8] 0x0 (size_t) [0] [RSP+10F0] 0x0 (size_t) [0] [RSP+10F8] 0x0 (size_t) [0] [RSP+1100] 0x0 (size_t) [0] [RSP+1108] 0x0 (size_t) [0] [RSP+1110] 0x0 (size_t) [0] [RSP+1118] 0x0 (size_t) [0] [RSP+1120] 0x0 (size_t) [0] [RSP+1128] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 steam_api64.dll 0x00005E910000 X3DAudio1_7.dll 0x00005E950000 wintrust.dll 0x0232903B0000 SkyrimSE.exe 0x7FF78AAE0000 nvcuda64.dll 0x7FFCEDCB0000 nvwgf2umx.dll 0x7FFCEE660000 d3dcompiler_47_64.dll 0x7FFD01A50000 NvCamera64.dll 0x7FFD03870000 nvspcap64.dll 0x7FFD040E0000 gameoverlayrenderer64.dll 0x7FFD04CB0000 ScrambledBugs.dll 0x7FFD04E40000 Precision.dll 0x7FFD04EE0000 SkyClimb.dll 0x7FFD050C0000 AnimationMotionRevolution.dll 0x7FFD051A0000 OpenAnimationReplacer.dll 0x7FFD05310000 steamclient64.dll 0x7FFD055A0000 ImprovedCameraSE.dll 0x7FFD0A2D0000 InfinityUI.dll 0x7FFD0A3F0000 CompassNavigationOverhaul.dll 0x7FFD0A520000 po3_FEC.dll 0x7FFD0A6B0000 CrashLogger.dll 0x7FFD0A7D0000 JContainers64.dll 0x7FFD0AA70000 po3_PapyrusExtender.dll 0x7FFD0AD50000 PapyrusUtil.dll 0x7FFD1F6B0000 d3dx9_42.dll 0x7FFD1F820000 skee64.dll 0x7FFD21150000 nvgpucomp64.dll 0x7FFD25A40000 TrueHUD.dll 0x7FFD2FF30000 po3_ReadOrTakeBooks.dll 0x7FFD30610000 ConsoleUtilSSE.dll 0x7FFD31380000 po3_SpellPerkItemDistributor.dll 0x7FFD32AC0000 SSEDisplayTweaks.dll 0x7FFD33470000 NoEnchantmentRestrictionRemake.dll 0x7FFD33520000 tier0_s64.dll 0x7FFD33830000 po3_EnhancedInvisibility.dll 0x7FFD33E40000 XAudio2_7.dll 0x7FFD34750000 QuickLootEE.dll 0x7FFD347E0000 AnimationQueueFix.dll 0x7FFD35180000 EquipEnchantmentFix.dll 0x7FFD36360000 skse64_1_6_640.dll 0x7FFD36550000 AHZmoreHUDPlugin.dll 0x7FFD36770000 xinput1_4.dll 0x7FFD3DFB0000 PairedAnimationImprovements.dll 0x7FFD3EDB0000 po3_Tweaks.dll 0x7FFD4D690000 MCMHelper.dll 0x7FFD4D7B0000 BetterJumpingSE.dll 0x7FFD4D9C0000 AchievementsModsEnabler.dll 0x7FFD4E3E0000 fiss.dll 0x7FFD4E420000 TrueDirectionalMovement.dll 0x7FFD4E860000 vstdlib_s64.dll 0x7FFD6FF20000 bink2w64.dll 0x7FFD6FFE0000 ResampleDmo.DLL 0x7FFD71A40000 nvldumdx.dll 0x7FFD72680000 PriorityMod.dll 0x7FFD74AD0000 DINPUT8.dll 0x7FFD74B00000 AchievementsModsEnablerLoader.dll 0x7FFD83D60000 VCRUNTIME140_1.dll 0x7FFD892C0000 MSVCP140.dll 0x7FFD892D0000 MessageBus.dll 0x7FFD899B0000 VCRUNTIME140.dll 0x7FFD8A200000 ncryptsslp.dll 0x7FFD8CE40000 webio.dll 0x7FFD91420000 DSOUND.DLL 0x7FFD919B0000 winmmbase.dll 0x7FFD92310000 XINPUT9_1_0.dll 0x7FFD97650000 Windows.UI.dll 0x7FFD97C30000 MSVCP140_ATOMIC_WAIT.dll 0x7FFD9D870000 inputhost.dll 0x7FFDA0460000 AUDIOSES.DLL 0x7FFDA1110000 OneCoreCommonProxyStub.dll 0x7FFDA1370000 textinputframework.dll 0x7FFDA24E0000 msdmo.dll 0x7FFDA2630000 MessageBus.dll 0x7FFDA3AA0000 nvapi64.dll 0x7FFDA4470000 MMDevApi.dll 0x7FFDA6A80000 drvstore.dll 0x7FFDA71B0000 MpOav.dll 0x7FFDA7F40000 amsi.dll 0x7FFDA7FC0000 wbemsvc.dll 0x7FFDA8080000 fastprox.dll 0x7FFDA80A0000 wbemprox.dll 0x7FFDA9C90000 igc64.dll 0x7FFDAC0E0000 igd10iumd64.dll 0x7FFDAE9D0000 cryptnet.dll 0x7FFDB0EF0000 rasadhlp.dll 0x7FFDB1B10000 igdgmm64.dll 0x7FFDB21C0000 OneCoreUAPCommonProxyStub.dll 0x7FFDB24F0000 wbemcomn.dll 0x7FFDB2B20000 VERSION.dll 0x7FFDB30F0000 fwpuclnt.dll 0x7FFDB35B0000 WINMM.dll 0x7FFDB3740000 dhcpcsvc.DLL 0x7FFDB4460000 WINHTTP.dll 0x7FFDB4A80000 dhcpcsvc6.DLL 0x7FFDB4C20000 CoreUIComponents.dll 0x7FFDB5FD0000 avrt.dll 0x7FFDB6E90000 directxdatabasehelper.dll 0x7FFDB71D0000 WINNSI.DLL 0x7FFDB7490000 D3DCOMPILER_47.dll 0x7FFDB7990000 WindowsCodecs.dll 0x7FFDB7D80000 d3d11.dll 0x7FFDB81B0000 dcomp.dll 0x7FFDB8A00000 CoreMessaging.dll 0x7FFDB9180000 apphelp.dll 0x7FFDB9460000 uxtheme.dll 0x7FFDB9520000 dxcore.dll 0x7FFDB96F0000 dxgi.dll 0x7FFDB9820000 dwmapi.dll 0x7FFDB9930000 resourcepolicyclient.dll 0x7FFDB9A60000 dbghelp.dll 0x7FFDB9B70000 wintypes.dll 0x7FFDBA180000 windows.storage.dll 0x7FFDBA2C0000 HID.DLL 0x7FFDBABC0000 IPHLPAPI.DLL 0x7FFDBAE60000 DNSAPI.dll 0x7FFDBAE90000 UMPDC.dll 0x7FFDBB1F0000 Secur32.dll 0x7FFDBB210000 powrprof.dll 0x7FFDBB230000 schannel.DLL 0x7FFDBB2E0000 rsaenh.dll 0x7FFDBB3F0000 kernel.appcore.dll 0x7FFDBB490000 ntmarta.dll 0x7FFDBB4B0000 SSPICLI.DLL 0x7FFDBB6F0000 MSWSOCK.dll 0x7FFDBB910000 USERENV.dll 0x7FFDBBA00000 CRYPTSP.dll 0x7FFDBBB60000 CRYPTBASE.DLL 0x7FFDBBB80000 wldp.dll 0x7FFDBBC10000 NTASN1.dll 0x7FFDBBCC0000 ncrypt.dll 0x7FFDBBD00000 bcrypt.dll 0x7FFDBBD30000 msasn1.dll 0x7FFDBC040000 devobj.dll 0x7FFDBC060000 CFGMGR32.dll 0x7FFDBC090000 DPAPI.DLL 0x7FFDBC100000 profapi.dll 0x7FFDBC2D0000 bcryptPrimitives.dll 0x7FFDBC460000 ucrtbase.dll 0x7FFDBC4E0000 msvcp_win.dll 0x7FFDBC670000 gdi32full.dll 0x7FFDBC710000 KERNELBASE.dll 0x7FFDBC830000 win32u.dll 0x7FFDBCBE0000 CRYPT32.dll 0x7FFDBCC10000 MSCTF.dll 0x7FFDBCD80000 IMM32.DLL 0x7FFDBCF40000 SETUPAPI.dll 0x7FFDBCF80000 WS2_32.dll 0x7FFDBD400000 ole32.dll 0x7FFDBD480000 sechost.dll 0x7FFDBD630000 shlwapi.dll 0x7FFDBD6E0000 USER32.dll 0x7FFDBD740000 clbcatq.dll 0x7FFDBD8F0000 RPCRT4.dll 0x7FFDBD9A0000 PSAPI.DLL 0x7FFDBDAC0000 KERNEL32.DLL 0x7FFDBDAD0000 combase.dll 0x7FFDBDBA0000 GDI32.dll 0x7FFDBE120000 ADVAPI32.dll 0x7FFDBE150000 SHELL32.dll 0x7FFDBE210000 NSI.dll 0x7FFDBEA70000 SHCORE.dll 0x7FFDBEC30000 msvcrt.dll 0x7FFDBED30000 imagehlp.dll 0x7FFDBEEF0000 OLEAUT32.dll 0x7FFDBEF10000 ntdll.dll 0x7FFDBF030000 SKSE PLUGINS: AchievementsModsEnablerLoader.dll v1.2 AHZmoreHUDPlugin.dll v5.2.2 AnimationMotionRevolution.dll AnimationQueueFix.dll v1.0.1 BetterJumpingSE.dll CompassNavigationOverhaul.dll ConsoleUtilSSE.dll v1.4 CrashLogger.dll v1.11.1 EquipEnchantmentFix.dll v1.3.5 fiss.dll ImprovedCameraSE.dll InfinityUI.dll JContainers64.dll v4.2.3 MCMHelper.dll v1.4 NoEnchantmentRestrictionRemake.dll v3.0.1 OpenAnimationReplacer.dll v2.0.2 PairedAnimationImprovements.dll v1.0.1 PapyrusUtil.dll po3_EnhancedInvisibility.dll v1.3.0.1 po3_FEC.dll v5.1.0.1 po3_PapyrusExtender.dll v5.6.1.1 po3_ReadOrTakeBooks.dll v1.3.0.1 po3_SpellPerkItemDistributor.dll v6.6.2.1 po3_Tweaks.dll v1.8.1.1 Precision.dll v2.0.4 PriorityMod.dll QuickLootEE.dll v1.1 ScrambledBugs.dll skee64.dll SkyClimb.dll SSEDisplayTweaks.dll v0.5.12 TrueDirectionalMovement.dll v2.2.3 TrueHUD.dll v1.1.8 PLUGINS: Light: 44 Regular: 149 Total: 193 [ 0] Skyrim.esm [ 1] Update.esm [ 2] Dawnguard.esm [ 3] HearthFires.esm [ 4] Dragonborn.esm [ 5] ccBGSSSE001-Fish.esm [ 6] ccBGSSSE025-AdvDSGS.esm [ 7] Unofficial Skyrim Special Edition Patch.esp [ 8] Skyrim Extended Cut - Saints and Seducers.esp [ 9] Artaeum.esp [ A] Midwood Isle.esp [ B] BSAssets.esm [ C] BSHeartland.esm [ D] BS_DLC_patch.esp [ E] Coldhaven.esm [ F] Falskaar.esm [10] Phenderix Magic World.esm [11] Better Gray Quarter.esm [12] Wyrmstooth.esp [13] FISS.esp [14] ClimatesOfTamriel.esm [15] SkyUI_SE.esp [16] SMIM-SE-Merged-All.esp [17] get_immersive_cheats_ps4_ex_sp0ckrates.esp [18] get_immersive_cheats_ex_sp0ckrates.esp [19] get_immersive_cheats_ex_fix_sp0ckrates.esp [1A] MagicalCollegeofWinterhold.esp [1B] castle volkihar redux sse 1.esp [1C] GreatWarSkyrim.esp [1D] FCO - Follower Commentary Overhaul.esp [1E] ancient winterhold.esp [1F] AI Overhaul.esp [20] Summermyst - Enchantments of Skyrim.esp [21] Skyrim Immersive Creatures Special Edition.esp [22] Civil War Aftermath.esp [23] whiterungardensmod.esp [24] HearthfireMultiKid.esp [25] HearthfireMultiKid_LastName.esp [26] 01xbxpcdragonsbloodcastle.esp [27] MoonAndStar_MAS.esp [28] OwnCivilWar.esp [29] hearthfireextended.esp [2A] Welcome_To_Whiterun.esp [2B] WhiterunAddition.esp [2C] dovahkiin_keep.esp [2D] Skyrim Magic System Completed.esp [2E] Tomebound.esp [2F] AmazingFollowerTweaks.esp [30] PrvtI_HeavyArmory.esp [31] Skyrim Unlimited Rings And Amulets SSE.esp [32] iceschade's any enchantment mod.esp [33] BecomeKingofSkyrim.esp [34] new.esp [35] melytower.esp [36] sm_dragonbornpartofskyrimstaves.esp [37] Arcanum.esp [38] Colorful_Magic_SE.esp [39] mihailvampirelordsandbeasts.esp [3A] MCoW_AIOverhaul.esp [3B] middenexpandedSSE.esp [3C] Immersive Patrols II.esp [3D] Glamoril.esp [3E] quest_pitfighter.esp [3F] RavenCastle.esp [40] OrangeMoon.esp [41] phenderix magic world.esp [42] usefulmarkers.esp [43] heliomancy.esp [44] masterofdestruction.esp [45] Enhanced Vanilla Magic.esp [46] magic of the magna-ge.esp [47] spellshub.esp [48] ColdharbourDaedra.esp [49] The Paarthurnax Dilemma.esp [4A] RLGWhiterunGlobe.esp [4B] eyeofmagnus magic.esp [4C] art_highelf_sp0ckrates.esp [4D] quest_pitfighter_dlc01.esp [4E] AFT_NoFriendlySpellDamage.esp [4F] balanced new spells4.esp [50] Advanced Alteration - Telekinetics.esp [51] Sharingan.esp [52] ClimatesOfTamriel-Falskaar.esp [53] Sleep Spells.esp [54] ForgottenMagic_Redone.esp [55] SIC CClub Saints & Seducer Integration.esp [56] LovelyHairstylesCE.esp [57] DiverseDragonsCollectionSE.esp [58] Companions No Werewolf Option.esp [59] BlendedRoads.esp [5A] Cosmic Spells.esp [5B] DragonAgeSpells.esp [5C] EnhancedAtronachs.esp [5D] Mass Resurrection.esp [5E] ShadowSpellPackage.esp [5F] Runandwalkpaces.esp [60] GuildLeaderPerks.esp [61] MaximumCarnage.esp [62] MaximumDestruction.esp [63] AHZmoreHUD.esp [64] Phenderix Dead Thrall Overhaul.esp [65] warlocks of skyrim.esp [66] slowrushermagicscaling.esp [67] phenderix dynamic summons.esp [68] boshd.esp [69] smarter combat ai.esp [6A] big_kill_moves_sp0.esp [6B] cheat room.esp [6C] 50 more perk points.esp [6D] Winged Twilight.esp [6E] Winged Twilight Companion.esp [6F] warmagearmor.esp [70] sl99marrymeserana.esp [71] Cloaks&Capes.esp [72] RaceMenu.esp [73] RaceMenuPlugin.esp [74] GIST soul trap.esp [75] AFT_NoDances.esp [76] icepenguinworldmapclassic.esp [77] Better Skyforge.esp [78] dD - Enhanced Blood Main.esp [79] EBT - IC PATCH.esp [7A] MoonAndStar_ImmersionPatch.esp [7B] Faction - Pit Fighter - Revamped.esp [7C] art_dark_elf_sepc_sp0ckrates.esp [7D] Call Follower.esp [7E] FestusKrexSpell.esp [7F] Volkihar Knight.esp [80] RichMerchantsSkyrim_x10.esp [81] Extended Encounters.esp [82] Vokrii - Minimalistic Perks of Skyrim.esp [83] Apocalypse - Magic of Skyrim.esp [84] Odin - Skyrim Magic Overhaul.esp [85] Apocalypse - More Apocalypse.esp [86] Extra Effect x3.esp [87] UnlimitedSummons.esp [88] Apocalypse - Vokrii Compatibility Patch.esp [89] Odin - Vokrii Compatibility Patch.esp [8A] Better Vampires.esp [8B] Better Vampire NPCs.esp [8C] Better Vampire Lords.esp [8D] DarkEnvoy.esp [8E] blood harvest.esp [8F] vampires of skyrim.esp [90] Predator Vision.esp [91] Tomebound - Better Vampires Patch.esp [92] Immersive Citizens - AI Overhaul.esp [93] Alternate Start - Live Another Life.esp [94] Alternate Start -- New Beginnings.esp [FE: 0] ccQDRSSE001-SurvivalMode.esl [FE: 1] ccBGSSSE037-Curios.esl [FE: 2] Vanilla Script MicroOptimizations.esl [FE: 3] EVGAnimatedTraversal.esl [FE: 4] skymojibase.esl [FE: 5] StormCalling.esl [FE: 6] TrueHUD.esl [FE: 7] Dunmer Settlements Solstheim.esp [FE: 8] dunmer settlements solstheim tel mithryn esl.esp [FE: 9] Additional Spell Merchants.esp [FE: A] CWRepairs.esp [FE: B] College Of Winterhold - Quest Expansion.esp [FE: C] Precision.esp [FE: D] SeranaTurnMeVampire.esp [FE: E] MCMHelper.esp [FE: F] FEC.esp [FE: 10] skymoji.esp [FE: 11] Tomebound - USSEP Patch.esp [FE: 12] ECSS - Beyond Skyrim Music Patch.esp [FE: 13] HearthfireMultiKid [PATCH - AIPackage Tweaks].esp [FE: 14] VampiresHaveClaws.esp [FE: 15] HagravenSkinShaders.esp [FE: 16] Cow_EasyEditionPatch.esp [FE: 17] QuickLootEE.esp [FE: 18] HF Extended - BS Bruma Patch.esp [FE: 19] Spell Organizer.esp [FE: 1A] Training Adjustments.esp [FE: 1B] Falskaar - Bruma Patch.esp [FE: 1C] Falskaar - Bug Fixes.esp [FE: 1D] Midwood Isle Rare Curios Patch.esp [FE: 1E] Midwood Isle Survival Mode Patch.esp [FE: 1F] Perks from Questing.esp [FE: 20] Elemental Destruction Magic Redux.esp [FE: 21] PrvtI_HA_DraugrWeapons.esp [FE: 22] PrvtI_HeavyArmory_USSEP.esp [FE: 23] Phenderix Magic World - Leveled Lists Add-On.esp [FE: 24] SkyClimb.esp [FE: 25] CWRepairSGW.esp [FE: 26] Apocalypse and Tomebound Duplicate Spells Patch.esp [FE: 27] Vokrii - Bruma Patch.esp [FE: 28] Vokrii - Tomebound Patch.esp [FE: 29] Vokrii - Shadow Spell Package Patch.esp [FE: 2A] Bloodmoon.esp [FE: 2B] CWR_IC_Patch.esp
traison Posted December 1, 2023 Posted December 1, 2023 po3_FEC.dll is looking awfully suspicious there. I'd start by disabling that.
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