jsmith42 Posted October 23, 2013 Posted October 23, 2013 I'm troubleshooting why Sexlab did work, and now doesn't. It stopped working after skyrim was crashed by windows restarting. I had to reinstall windows when another game being suspended by windows destroyed Skyrim. (still not sure why). Now though, I'm going through the papyrus logs, and I've found a few scripts that are causing big problems, might need reinstalled, rebuilt, whatever makes them work, because they are not now. Here is a list of the scripts that are causing the issues: 1. Several scripts associated with something named ZAD that runs in my logs just before Sexlab tries to start. 2. arth_lal_versiontrackingscript.DLCSupportCheck: This looks for Dragonborn, along with several other mods I don't have. 3. _ae_framework: This one's causing all kinds of noise in my papyrus logs, it's so bad, I'm posting my log issues like this since it makes the list a little impossible to follow unless you're looking very close. To give you some idea of what I see in game, NPC stops what they are doing, strips, then goes back to what they were doing. Since it did work, I'm curious if something got screwed up. I'm hoping I don't have to reinstall windows... again... just to get it working. I'm sure my load order is ok, that I've checked and ran through BOSS already. Skyrim boots and plays fine, otherwise, so I'm a bit confused.
Lodakai Posted October 23, 2013 Posted October 23, 2013 Some things you should note. -The papyrus log will give you feedback on some scripts, but not all scripts. -Some "errors" in papyrus are normal script functions and not necessarily a bad thing. They could, in fact, be vital for that script to recognize what you have in your load order. -BOSS is a great tool. But it is not always right... you need to be aware of the mods you are using and what they do. If you mod heavily you will need other tools in your arsenal to debug conflicts. - Removing a mod mid game can leave scripts in your save file that run without a parent and lead to shenannigans. You can install mods at any time.. but removing them after you have started a game is problematical. Take a look at http://wiki.step-project.com/STEP:2.2.7.. ESPECIALLY the section on utilities. They will help you if you want to seriously mod your game with fewer problems. Mod Organizer will help you organize your files in a much better way. You will then be able to extract some of your BSA files with fewer problems and see where the scripts you are worried about reside. Without it.. You should make a duplicate of your BSA files in a "Safe" directory one by one and extract them. Look for the one that contains the script "zaz" for example... and see what it is supposed to do.
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