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SoS and Tawoba. Slot 52


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Posted

Hello,

 

I need some help with SoS and Tawoba armor.

 

I notice than SoS tag the top of the bikini armor with the slots 52. Resulting with a conflict with the Thong pieces, and then unequip them. To everyone, NPC, followers...

 

I search a lot to find a fix but I don't find a proper fix beside than tagging the armor with SOS_Conceling or check the "Revealing" tag in MCM.

 

But I'm new to modding so I don't really know how to add this tag, and I don't want to check the "Revealing" to every piece of the game.

 

So for now I just remove the SoS script doing that, but I got a warning message each time and I think it going to break my save at any moment.

 

Is there an easy fix to do that ? Any way to remove the script safely ?

 

Thanks

Posted (edited)
2 hours ago, Crackys said:

Is there an easy fix to do that ?

 

I'd probably add sos as a master to tawoba, and add the SOS_Revealing keyword to each armor piece that needs it. This is a basic modding thing, so I'd classify it as easy.

 

Edit: It is possible the new SOS versions use SKSE to check for keywords. If they do, you could skip adding the plugin depedency, and instead create a new keyword with the exact same name within tawoba and use that instead.

Edited by traison
Posted
7 hours ago, traison said:

 

I'd probably add sos as a master to tawoba, and add the SOS_Revealing keyword to each armor piece that needs it. This is a basic modding thing, so I'd classify it as easy.

 

Edit: It is possible the new SOS versions use SKSE to check for keywords. If they do, you could skip adding the plugin depedency, and instead create a new keyword with the exact same name within tawoba and use that instead.

So, It's correct to use SSEEdit to add SoS as a Master and add the Keyword to each plugins ? Or I have to ass the keyword to each armor pieces ?

Posted (edited)

Don't get the 2 methods confused. If you add SOS as a master of tawoba, you do not add the keyword to the plugin, you use the keyword provided by the master.

 

If you've inspected the SOS scripts and determined that it uses SKSE to find keywords by their name, then you can skip the master pluging thing and just create a new keyword in tawoba itself.

 

Also depending on which version of tawoba you have, its possible it already contains the SOS_Revealing keyword. If it does, and its not working, then SOS is not using SKSE to find keywords, and you need to implement it properly by adding SOS as a master etc. The version of tawoba I have is implemented incorrectly, at least for the version of SOS I have.

Edited by traison
Posted

Well, I use Remastered 6.1 version. On SSEEdit there already the keyword but doesn't do anything. So I add SoS as a master and added the proper keyword but didn't do anything yet. Still testing at the moment I write this.

Posted

Depending on how SOS works you may have to start a new game for it to reconsider the keywords. If it's keeping a list of armors, it may have already marked something as "not revealing" and is no longer checking keywords. Just a theory. Might be best to start a new game and do testing there. If it works then, you know there's a cache somewhere.

Posted

Alright, I'm gonna note that for when I do a new save game for later and do testing on it. Thanks for your help, if I found a fix I will write it here.

Posted
17 hours ago, Crackys said:

Hello,

 

I need some help with SoS and Tawoba armor.

 

I notice than SoS tag the top of the bikini armor with the slots 52. Resulting with a conflict with the Thong pieces, and then unequip them. To everyone, NPC, followers...

 

I search a lot to find a fix but I don't find a proper fix beside than tagging the armor with SOS_Conceling or check the "Revealing" tag in MCM.

 

But I'm new to modding so I don't really know how to add this tag, and I don't want to check the "Revealing" to every piece of the game.

 

So for now I just remove the SoS script doing that, but I got a warning message each time and I think it going to break my save at any moment.

 

Is there an easy fix to do that ? Any way to remove the script safely ?

 

Thanks

If you run devious devices.. in devious devices MCM go to devices underneath section(Its called devices underneath or something like that) there's a option in the top left to disable DD from hiding other clothes. (I can't remember the wording sorry, but it's there) disable it. Then in schlongs of skyrim MCM there's an option to 'clean schlongified armors' click it.. then click the set as revealing option you already know about. That fixed this for me.

Posted
On 11/18/2023 at 7:38 PM, traison said:

Depending on how SOS works you may have to start a new game for it to reconsider the keywords. If it's keeping a list of armors, it may have already marked something as "not revealing" and is no longer checking keywords. Just a theory. Might be best to start a new game and do testing there. If it works then, you know there's a cache somewhere.

Well, after a lot of testing and script edit. Turn out it was not SOS fault. I uninstall it  but after a Load game or a Fast travel the thong diseaper itself on NPC and such.

Posted

Okay, after a lot time I found the culprit.

 

It's cause by NPC Underwear Distribution Engine a.k.a NUDE.

 

The Option B with slot 53 with some really weird reason, unequip the Thong after the underwear distribution or after a load, change zone ect...

I take the slot 54 instead and fix the issue ???

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