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[Mod]XCL Side effects list & Side effect manager


cnwjr

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Posted

XCL Side effects list & Side effect manager

View File

This shows the enabled side effects in this current game/mods combination.
It shows as a link on the Game Settings page after you have created a character.

 

Added a second version of this that adds a button to the list to enable you to 'add' or 'remove' the side effect.  Note that adding it this way will make the side effect permanent until you remove it.

 

The Side Effects manager includes the full list of possible side effects, so it can be used to replace the 'Side Effects List' mod.


 

  • 8 months later...
Posted

Love this mod, especially after you've updated it! I noticed the "continue style pill" effect no longer registers, perhaps because mods like Spike Fun or BR Pill Mod get so many updates. Even when you're under the effects of a continue style pill, it doesn't register. Thanks so much for all your work!

Posted

Okay, forget what I said 😅 I thought it would show a side effect if you got a Continue pill, for example, but your manager is only supposed to show the Continue side effect. Got it now. Sorry about that!

Posted
22 minutes ago, bamboozlr said:

Okay, forget what I said 😅 I thought it would show a side effect if you got a Continue pill, for example, but your manager is only supposed to show the Continue side effect. Got it now. Sorry about that!

 

The "continue effect" was something that I added in an attempt to mix the New-U/Clone Pill to work with other side effects. They both work the same, as far as I know, but "plain old" Clone Pills don't apply any kind of side effect.

 

Posted
19 hours ago, emes said:

 

The "continue effect" was something that I added in an attempt to mix the New-U/Clone Pill to work with other side effects. They both work the same, as far as I know, but "plain old" Clone Pills don't apply any kind of side effect.

 

Oh, I totally get the point. Just personally prefer to get spiked often rather than being stuck in one body for longer and longer unless I avoid sex. I'll go back to the chance adjustments you recommended a while back to deal with that :3

Posted
1 hour ago, bamboozlr said:

Oh, I totally get the point. Just personally prefer to get spiked often rather than being stuck in one body for longer and longer unless I avoid sex. I'll go back to the chance adjustments you recommended a while back to deal with that :3

 

Probably not the best thread to discuss it, but you bring up a good point. I've been gearing the mod for longer TFs when you get the more aggressive spiking (usually the high "heat"/activity levels), because those scenarios were what I was interested in, but it'd be nice if it were more customizable so people could get the experience they wanted. (Especially if there was an easy way for people to share their versions.)

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