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Explain how to turn a katana into a piece of equipment and wear it on your body, like in the screenshot.


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Posted

Turning a weapon into a piercing like that isn't hard. You need to know your way around outfit studio. Load up a body reference, import the weapon model, delete the blade mesh on the model, match it to the nipples, copy bone weights and conform it. Then change the partition to what you want the equipment to be.

 

A jerry rigged way to do it would be to use Immersive Equipment Display and position the weapon however you want.

 

Actually making the "weapon" unsheathe from that position instead of just being cosmetic would require way more effort.

Posted (edited)

 

17 hours ago, wareware said:

Turning a weapon into a piercing like that isn't hard. You need to know your way around outfit studio. Load up a body reference, import the weapon model, delete the blade mesh on the model, match it to the nipples, copy bone weights and conform it. Then change the partition to what you want the equipment to be.

 

A jerry rigged way to do it would be to use Immersive Equipment Display and position the weapon however you want.

 

Actually making the "weapon" unsheathe from that position instead of just being cosmetic would require way more effort.

So I mapped the katanas to the nipples, but I can't figure out how to copy the weight of the bones...

123213.png

Edited by AmarantS

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