Keyboard Warrior Posted October 14, 2013 Posted October 14, 2013 So, I did some reading up... and read that custom races supposedly don't work. Something to do with the skeleton, I think. I'm using the Drow Race (ADULT Female!), and was wondering, is there any way to edit the skeleton so that it'll work? I'm not too good at the whole mesh editing thing, especially in nifskope.
Swordblazer8 Posted October 14, 2013 Posted October 14, 2013 just posting this here for reference, assuming you are having the same issue: http://www.loverslab.com/topic/21896-no-sex/
Keyboard Warrior Posted October 14, 2013 Author Posted October 14, 2013 Yeah, it's the same thing. I know /WHAT/ the issue is, I just don't know how to fix it at all. It has to do with the skeleton, I believe.
Swordblazer8 Posted October 15, 2013 Posted October 15, 2013 I believe the same thing, though I am not entirely sure the XP32 skeleton is required for my dual sheath redux mod. when the skeleton was not working (due to a bad install on my part) the sheaths for the weapons appeared below my character, however the sheaths appear in the proper place for my dremora and temptress characters, meaning the skeleton is working properly with the two custom races (from what I can tell). in addition to this the dremora mod i used is based on the imperial body. it is basically imperials with different stats, horns, and darker skin. So from what i can tell, it should work. Despite this, it is not and i have turned to this forum for help, yet have received 0 ideas despite well over 100 views. I am about to just give up and go play something else for a few weeks.
emmentaler Posted October 24, 2013 Posted October 24, 2013 Bump for this, curious how to get animations working on custom races too. Or perhaps someone give me a pointer in the right direction on what to do with the animations. Is there a way to just attach the animation files to a custom skeleton and pray it works?
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