JD_Mortal Posted September 14, 2023 Posted September 14, 2023 In dialogue, when having conversations with individuals, just add the following options... "(Sexual Persuasion)", a form of mini-game, based on your appeal and suave skill. You can try various mild or blunt actions, to get what you need from dialogue. "(Sexual Flirting)", casual advances, which have no impact on the dialogue, but success is still a bit of a mini-game, or just limited to your skill and ability. Based on what things you add for a mod. Special mod that extends game-play... For those into the more harsh stuff... instead of characters totally dying, they go into that "near death crawl". You can take a final shot to kill them, or interact and open up generic dialogue interactions... (I'll let you live if you... Time to show you who dominates now... Pirates rape... etc...) As for the character animations, they can be addressed like clothing. Via a cut-scene, in a totally black box room. You only see you and the other character, doing whatever interactions. (That reduces in-world complexities, allowing you to use higher deff models and placing them in correct relation to your model. As opposed to trying to script two unbound, free-floating models.) The "outfit" simply removed and when put on, it removes your outfit parts, until the actions are done. Obviously adding the missing "organ attachments", which may not match the in-game body styles with real outfits on.
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